Patch File for DeHackEd v3.0

# Note: Use the pound sign ('#') to start comment lines.

Doom version = 17
Patch format = 6


Thing 2 (Trooper)
Reaction time = 5
Pain sound = 81
Death frame = 222
Exploding frame = 228
Bits = 71303174
Respawn frame = 204

Thing 3 (Sargeant)
Pain sound = 81
Death frame = 189
Exploding frame = 228
Bits = 138412038

Thing 6 (Revenant)
Hit points = 250
Pain sound = 78
Speed = 8
Bits = 71827462

Thing 9 (Mancubus)
Action sound = 77

Thing 11 (Chaingun Sargeant)
Hit points = 60
Alert sound = 38
Attack sound = 1
Pain sound = 81
Death sound = 61
Bits = 205520902
Respawn frame = 438

Thing 12 (Imp)
Hit points = 50
Injury frame = 469
Death frame = 455
Mass = 150
Action sound = 0
Bits = 4211206

Thing 15 (Cacodemon)
Initial frame = 726
Hit points = 150
First moving frame = 728
Pain sound = 27
Action sound = 0

Thing 16 (Baron of Hell)
Bits = 138412038
Respawn frame = 550

Thing 18 (Hell Knight)
Hit points = 300
Attack sound = 92
Far attack frame = 0
Speed = 9
Bits = 205520902
Respawn frame = 579

Thing 19 (Lost Soul)
Hit points = 70
Death sound = 0
Action sound = 51

Thing 20 (Spiderdemon)
Attack sound = 92
Width = 3276800
Bits = 205520902

Thing 21 (Arachnotron)
Hit points = 400
Pain sound = 78

Thing 22 (Cyberdemon)
Speed = 20

Thing 23 (Pain Elemental)
Hit points = 200
Width = 1310720
Action sound = 50
Respawn frame = 723

Thing 24 (SS Nazi)
Initial frame = 207
First moving frame = 209
Reaction time = 1
Attack sound = 1
Injury frame = 220
Pain sound = 81
Far attack frame = 217
Death frame = 189
Exploding frame = 228
Speed = 12
Action sound = 3
Bits = 205520902
Respawn frame = 236

Thing 32 (Imp Fireball)
Death frame = 98

Thing 33 (Caco Fireball)
Initial frame = 750
Death frame = 127
Death sound = 82
Speed = 1310720
Missile damage = 20

Thing 37 (Arach. Fireball)
Alert sound = 46
Missile damage = 6

Thing 114 (Dead Trooper)
Initial frame = 202
Bits = 67108864

Thing 117 (Dead Imp)
Initial frame = 460

Thing 118 (Dead Sargeant)
Initial frame = 202
Bits = 134217728

Frame 97
Sprite subnumber = 32773
Next frame = 97

Frame 98
Sprite subnumber = 32774
Next frame = 99

Frame 99
Sprite subnumber = 32775
Duration = 4

Frame 100
Sprite subnumber = 32776
Duration = 4

Frame 101
Sprite subnumber = 32777
Duration = 4

Frame 102
Sprite subnumber = 32773

Frame 103
Sprite subnumber = 32774

Frame 104
Sprite subnumber = 32776
Duration = 4

Frame 105
Sprite subnumber = 32777
Duration = 4

Frame 106
Sprite subnumber = 32778
Duration = 4

Frame 184
Duration = 8

Frame 185
Duration = 6

Frame 186
Duration = 6

Frame 189
Duration = 3

Frame 190
Duration = 3

Frame 191
Duration = 3

Frame 192
Duration = 3

Frame 193
Duration = 3
Next frame = 194

Frame 194
Duration = 3
Next frame = 203

Frame 195
Sprite subnumber = 14
Duration = 4

Frame 196
Sprite subnumber = 15
Duration = 4

Frame 197
Sprite subnumber = 16
Duration = 4

Frame 198
Sprite subnumber = 17
Duration = 4

Frame 199
Sprite subnumber = 18
Duration = 4

Frame 200
Sprite subnumber = 19
Duration = 4

Frame 201
Sprite subnumber = 20
Duration = 4

Frame 202
Sprite subnumber = 21

Frame 203
Sprite subnumber = 13
Duration = -1
Next frame = 0

Frame 207
Sprite number = 29

Frame 208
Sprite number = 29

Frame 209
Sprite number = 29

Frame 210
Sprite number = 29

Frame 211
Sprite number = 29

Frame 212
Sprite number = 29

Frame 213
Sprite number = 29

Frame 214
Sprite number = 29

Frame 215
Sprite number = 29

Frame 216
Sprite number = 29

Frame 217
Sprite number = 29

Frame 218
Sprite number = 29

Frame 219
Sprite number = 29

Frame 220
Sprite number = 29

Frame 221
Sprite number = 29

Frame 222
Sprite number = 29
Sprite subnumber = 14
Duration = 4

Frame 223
Sprite number = 29
Sprite subnumber = 15
Duration = 4

Frame 224
Sprite number = 29
Sprite subnumber = 16
Duration = 4

Frame 225
Sprite number = 29
Sprite subnumber = 17
Duration = 4

Frame 226
Sprite number = 29
Sprite subnumber = 18
Duration = 4
Next frame = 200

Frame 227
Sprite number = 29

Frame 323
Duration = 3

Frame 324
Duration = 3

Frame 325
Duration = 3

Frame 326
Duration = 3

Frame 327
Duration = 3

Frame 328
Duration = 3

Frame 329
Duration = 3

Frame 330
Duration = 3
Next frame = 323

Frame 331
Sprite subnumber = 20
Duration = 4

Frame 332
Sprite subnumber = 21
Duration = 4

Frame 333
Sprite subnumber = 22
Duration = 4

Frame 334
Sprite subnumber = 22
Duration = -1
Next frame = 0

Frame 335
Sprite subnumber = 3

Frame 336
Sprite subnumber = 3

Frame 337
Sprite subnumber = 4

Frame 338
Sprite subnumber = 3

Frame 339
Sprite subnumber = 32773

Frame 340
Sprite subnumber = 32773

Frame 341
Sprite subnumber = 6

Frame 342
Sprite subnumber = 6

Frame 343
Sprite subnumber = 6

Frame 344
Sprite subnumber = 6

Frame 345
Sprite subnumber = 14
Duration = 4

Frame 346
Sprite subnumber = 15
Duration = 4

Frame 347
Sprite subnumber = 16
Duration = 4

Frame 348
Sprite subnumber = 17
Duration = 4

Frame 349
Sprite subnumber = 18
Duration = 4

Frame 350
Sprite subnumber = 19
Duration = 4
Next frame = 331

Frame 351
Sprite subnumber = 19

Frame 352
Sprite subnumber = 18

Frame 353
Sprite subnumber = 17

Frame 354
Sprite subnumber = 16

Frame 355
Sprite subnumber = 15

Frame 356
Sprite subnumber = 14

Frame 422
Duration = 3

Frame 423
Duration = 3

Frame 424
Duration = 3

Frame 425
Duration = 3

Frame 426
Duration = 3

Frame 427
Duration = 3

Frame 429
Duration = 4

Frame 430
Duration = 4

Frame 431
Duration = 4

Frame 432
Duration = 4

Frame 433
Duration = 4

Frame 434
Duration = 4
Next frame = 435

Frame 435
Sprite subnumber = 20
Duration = 4

Frame 436
Sprite subnumber = 21
Duration = 4

Frame 437
Sprite subnumber = 22
Duration = -1
Next frame = 0

Frame 438
Sprite subnumber = 12

Frame 439
Sprite subnumber = 11

Frame 452
Sprite subnumber = 5
Duration = 1

Frame 454
Sprite subnumber = 4

Frame 455
Duration = 8
Next frame = 457

Frame 456
Sprite subnumber = 6

Frame 460
Duration = -1
Next frame = 0

Frame 461
Sprite subnumber = 14
Duration = 5
Next frame = 462

Frame 462
Sprite subnumber = 15

Frame 463
Sprite subnumber = 16

Frame 464
Sprite subnumber = 17

Frame 465
Sprite subnumber = 18

Frame 466
Sprite subnumber = 19

Frame 467
Sprite subnumber = 20

Frame 468
Sprite subnumber = 21
Duration = -1
Next frame = 0

Frame 469
Sprite subnumber = 6
Duration = 2
Next frame = 456

Frame 470
Sprite subnumber = 11

Frame 471
Sprite subnumber = 10

Frame 472
Sprite subnumber = 9

Frame 473
Sprite subnumber = 8
Next frame = 444

Frame 502
Sprite subnumber = 32768

Frame 503
Sprite subnumber = 32768

Frame 504
Sprite subnumber = 32778
Duration = 3

Frame 505
Sprite subnumber = 32778
Duration = 3

Frame 506
Sprite subnumber = 32778
Duration = 4
Next frame = 737

Frame 507
Sprite subnumber = 32771

Frame 508
Sprite subnumber = 32771

Frame 509
Sprite subnumber = 32771
Next frame = 728

Frame 510
Sprite subnumber = 32779

Frame 511
Sprite subnumber = 32780

Frame 512
Sprite subnumber = 32781

Frame 513
Sprite subnumber = 32782

Frame 514
Sprite subnumber = 32783

Frame 515
Sprite subnumber = 32784

Frame 516
Sprite subnumber = 32784

Frame 517
Sprite subnumber = 32783

Frame 518
Sprite subnumber = 32782

Frame 519
Sprite subnumber = 32781

Frame 520
Sprite subnumber = 32780

Frame 521
Sprite subnumber = 32779

Frame 537
Sprite subnumber = 3

Frame 539
Sprite subnumber = 4

Frame 540
Sprite subnumber = 6

Frame 541
Sprite subnumber = 6

Frame 542
Sprite subnumber = 14
Duration = 4

Frame 543
Sprite subnumber = 7
Duration = 4

Frame 544
Sprite subnumber = 8
Duration = 4

Frame 545
Sprite subnumber = 9
Duration = 4

Frame 546
Sprite subnumber = 10
Duration = 4

Frame 547
Sprite subnumber = 11
Duration = 4

Frame 548
Sprite subnumber = 12
Duration = 4
Next frame = 549

Frame 549
Sprite subnumber = 13
Duration = -1
Next frame = 0

Frame 566
Sprite subnumber = 5

Frame 567
Sprite subnumber = 32772

Frame 568
Sprite subnumber = 32772

Frame 569
Sprite subnumber = 6

Frame 570
Sprite subnumber = 6

Frame 571
Sprite subnumber = 7
Duration = 5

Frame 572
Sprite subnumber = 8
Duration = 5

Frame 573
Sprite subnumber = 9
Duration = 5

Frame 574
Sprite subnumber = 10
Duration = 5

Frame 575
Sprite subnumber = 11
Duration = 5

Frame 576
Sprite subnumber = 12
Duration = 5

Frame 577
Sprite subnumber = 13
Duration = 5
Next frame = 578

Frame 578
Duration = -1
Next frame = 0

Frame 585
Sprite subnumber = 0

Frame 586
Sprite subnumber = 1

Frame 587
Sprite subnumber = 0

Frame 588
Sprite subnumber = 1

Frame 589
Sprite subnumber = 2

Frame 590
Sprite subnumber = 3

Frame 591
Sprite subnumber = 2

Frame 592
Sprite subnumber = 3

Frame 593
Sprite subnumber = 4

Frame 594
Sprite subnumber = 4

Frame 595
Sprite subnumber = 5

Frame 596
Sprite subnumber = 6

Frame 597
Sprite subnumber = 7

Frame 598
Sprite subnumber = 8

Frame 615
Sprite subnumber = 6
Duration = 10

Frame 616
Sprite subnumber = 32775
Duration = 6

Frame 617
Duration = 6
Next frame = 603

Frame 618
Sprite subnumber = 6
Duration = 2

Frame 621
Duration = 5

Frame 622
Duration = 5

Frame 623
Duration = 5

Frame 624
Duration = 5

Frame 625
Duration = 5

Frame 626
Duration = 5

Frame 627
Duration = 5

Frame 628
Duration = 5

Frame 629
Duration = 5

Frame 630
Duration = 5

Frame 633
Sprite subnumber = 0

Frame 635
Duration = 2

Frame 636
Duration = 2

Frame 637
Duration = 2

Frame 638
Duration = 2

Frame 639
Duration = 2

Frame 640
Duration = 2

Frame 641
Duration = 2

Frame 642
Duration = 2

Frame 643
Duration = 2

Frame 644
Duration = 2

Frame 645
Sprite subnumber = 2
Duration = 2

Frame 646
Sprite subnumber = 2
Duration = 2

Frame 647
Sprite subnumber = 0
Duration = 10

Frame 648
Sprite subnumber = 5

Frame 649
Sprite subnumber = 5
Next frame = 635

Frame 650
Sprite subnumber = 5

Frame 651
Sprite subnumber = 0

Frame 652
Sprite subnumber = 0

Frame 653
Sprite subnumber = 6
Duration = 6

Frame 654
Sprite subnumber = 7
Duration = 6

Frame 655
Sprite subnumber = 8
Duration = 6

Frame 656
Sprite subnumber = 9
Duration = 1

Frame 657
Sprite subnumber = 9
Duration = 1

Frame 658
Sprite subnumber = 9
Duration = 1

Frame 659
Sprite subnumber = 9

Frame 660
Sprite subnumber = 9
Duration = 2

Frame 661
Sprite subnumber = 9
Duration = 1

Frame 662
Sprite subnumber = 9
Duration = 1

Frame 663
Sprite subnumber = 9
Duration = 1

Frame 664
Sprite subnumber = 8

Frame 665
Sprite subnumber = 7

Frame 666
Sprite subnumber = 6

Frame 667
Sprite number = 18
Duration = 6

Frame 668
Sprite number = 18
Duration = 6
Next frame = 669

Frame 669
Sprite number = 18
Sprite subnumber = 32770
Duration = 6

Frame 670
Sprite number = 18
Sprite subnumber = 32771
Duration = 6

Frame 671
Sprite number = 18
Sprite subnumber = 32772
Duration = 6
Next frame = 0

Frame 685
Sprite subnumber = 6
Duration = 10

Frame 686
Sprite subnumber = 6
Duration = 10

Frame 687
Sprite subnumber = 6
Duration = 10

Frame 688
Sprite subnumber = 6
Duration = 10

Frame 689
Sprite subnumber = 6
Duration = 10

Frame 690
Sprite subnumber = 5

Frame 691
Duration = 5

Frame 692
Duration = 5

Frame 693
Duration = 5

Frame 694
Duration = 5

Frame 695
Duration = 5

Frame 696
Duration = 5

Frame 697
Duration = 5

Frame 698
Duration = 5

Frame 702
Sprite subnumber = 3

Frame 703
Sprite subnumber = 3

Frame 708
Sprite subnumber = 32774
Duration = 2

Frame 709
Sprite subnumber = 32773
Duration = 7

Frame 710
Sprite subnumber = 32772
Duration = 8

Frame 711
Sprite subnumber = 32772

Frame 714
Sprite subnumber = 32782
Duration = 4

Frame 715
Sprite subnumber = 32783
Duration = 4

Frame 716
Sprite subnumber = 32775
Duration = 4

Frame 717
Sprite subnumber = 32776
Duration = 4

Frame 718
Sprite subnumber = 32777
Duration = 4

Frame 719
Sprite subnumber = 32778
Duration = 4
Next frame = 720

Frame 720
Sprite subnumber = 32779
Duration = 4

Frame 721
Sprite subnumber = 12
Duration = 4

Frame 722
Sprite subnumber = 13
Duration = -1
Next frame = 0

Frame 726
Sprite number = 40
Sprite subnumber = 32768

Frame 727
Sprite number = 40
Sprite subnumber = 32769

Frame 728
Sprite number = 40
Sprite subnumber = 32768

Frame 729
Sprite number = 40
Sprite subnumber = 32768

Frame 730
Sprite number = 40
Sprite subnumber = 32769

Frame 731
Sprite number = 40
Sprite subnumber = 32769

Frame 732
Sprite number = 40
Sprite subnumber = 32770

Frame 733
Sprite number = 40
Sprite subnumber = 32770

Frame 734
Sprite number = 40
Sprite subnumber = 32769

Frame 735
Sprite number = 40
Sprite subnumber = 32769

Frame 736
Sprite number = 40
Sprite subnumber = 32778

Frame 737
Sprite number = 40
Sprite subnumber = 32778
Duration = 4

Frame 738
Sprite number = 40
Sprite subnumber = 32778

Frame 739
Sprite number = 40
Sprite subnumber = 32778
Duration = 4

Frame 740
Sprite number = 40
Sprite subnumber = 32778
Next frame = 728

Frame 741
Sprite number = 40
Sprite subnumber = 32778
Next frame = 728

Frame 742
Sprite number = 40

Frame 746
Sprite number = 19
Sprite subnumber = 32775
Duration = 2
Next frame = 753

Frame 750
Sprite number = 19
Sprite subnumber = 32773
Duration = 2

Frame 751
Sprite number = 19
Sprite subnumber = 32774
Duration = 2
Next frame = 750

Frame 752
Sprite number = 19
Sprite subnumber = 32775
Duration = 1
Next frame = 746

Frame 753
Sprite number = 19
Sprite subnumber = 32776
Duration = 4

Frame 754
Sprite number = 19
Sprite subnumber = 32777
Duration = 4

Frame 755
Sprite number = 19
Sprite subnumber = 32778
Duration = 4
Next frame = 0

Pointer 180 (Frame 331)
Codep Frame = 1

Pointer 181 (Frame 332)
Codep Frame = 1

Pointer 182 (Frame 333)
Codep Frame = 1

Pointer 183 (Frame 334)
Codep Frame = 1

Pointer 234 (Frame 417)
Codep Frame = 185

Pointer 235 (Frame 418)
Codep Frame = 185

Pointer 244 (Frame 444)
Codep Frame = 635

Pointer 280 (Frame 506)
Codep Frame = 454

Pointer 312 (Frame 567)
Codep Frame = 487

Pointer 313 (Frame 568)
Codep Frame = 487

Pointer 341 (Frame 616)
Codep Frame = 264

Pointer 342 (Frame 617)
Codep Frame = 264

Pointer 350 (Frame 635)
Codep Frame = 176

Pointer 356 (Frame 641)
Codep Frame = 176

Pointer 371 (Frame 676)
Codep Frame = 176

Pointer 380 (Frame 685)
Codep Frame = 506

Pointer 382 (Frame 687)
Codep Frame = 506

Pointer 384 (Frame 689)
Codep Frame = 506

Pointer 405 (Frame 728)
Codep Frame = 635

Pointer 415 (Frame 738)
Codep Frame = 454

Pointer 417 (Frame 740)
Codep Frame = 454

Pointer 421 (Frame 746)
Codep Frame = 119

Pointer 422 (Frame 750)
Codep Frame = 316

Pointer 423 (Frame 751)
Codep Frame = 316

Text 9 9
ZOMBIEMANSoldier 1

Text 11 9
SHOTGUN GUYSoldier 2

Text 17 16
HEAVY WEAPON DUDESoldier 3       

Text 9 8
LOST SOULSpirit  

Text 9 10
CACODEMONGargoyle 2

Text 11 8
HELL KNIGHTMummy   

Text 13 12
BARON OF HELLWeredragon  

Text 11 8
ARACHNOTRONSpider  

Text 14 15
PAIN ELEMENTALSpirit Summoner

Text 8 8
REVENANTRobot   

Text 21 20
THE SPIDER MASTERMINDThe Demon Queen     

Text 14 12
THE CYBERDEMONThe Guardian

