New Breed Editing Listing

Thing Listing

Thing # | Doom Thing Name | BREED Thing | Name
7 | spider demon boss | - | don't use
17 | energy cell | item | large gas cell
19 | dead sarge | Sound | fast stream (loops)
24 | pool of blood | torch | small blue
29 | skull centerpiece | sound | thunder 1
32 | tall red column | sound | computer noises (loops)
33 | short red column | sound | wind 1: whistling (loops)
34 | candle | sound | breath 1
35 | candelabra | sound | eerie squeak
36 | column w/ heart | sound | low breath
41 | eye symbol | sound | speech/radio noises (loops)
42 | floating skull rocks | sound | thunder 2/3
44 | blue flame stick | sound | wind 2 soft blowing (loops)
45 | green flame stick | sound | water drip (loops)
54 | big twisted tree | sound | wind 3 low bass rumble (loops)
55 | blue torch | scenery | red flame w/ no stick
58 | spectre | enemy | swimming spectre (meant for water)
64 | archvile | enemy | respawner 1 (archvile that only respawns dead monster, no attack on player, can't be killed)
65 | chaingunner soldier | enemy | space marine with chaingun
66 | revenant | enemy | respawner 2 (attacks player w/ plasma, can be killed, rarely respawns dead monsters)
67 | mancubus | sound | eerie flutes
68 | anachatron | enemy | space marine w/ chaingun and flame thrower
69 | hell knight | space marine w/ chaingun and missile launcher |
70 | burning barrel | sound | generator hum (loops)
71 | pain elemental | enemy | momma cacodemon, shoots fireballs and spawns baby cacos which are less harmful
72 | commander keen | sound | helicopter
79 | pile of gibs | sound | water brook, slow (loops)
81 | brain and stem | sound | torch flame burning (loops)
82 | super shotgun | weapon | apache chaingun part 2
2001 | shotgun | ammo | shotgun shell
2002 | chaingun | ammo | box of bullets
2003 | rocket launcher | weapon | missile launcher
2004 | plasma gun | weapon | flame thrower
2006 | bfg 9000 | weapon | super napalm gun (50 cells per shot)
2008 | shotgun shell | weapon | apache chaingun part 1
2010 | rocket | ammo | missile
2015 | helmet | sound | low rumble
2018 | green armor | sound | 128 unit tall drip sprite w/ sound (loops)
2026 | computer map | sound | 64 unit tall water drip sprite w/ sound (loops)
2035 | barrel | scenery | napalm filled barrel
2046 | box of rockets | ammo box of missiles |
2047 | small energy cell | sound | eerie creepy drums and violins
2048 | ammo box | weapon | super chaingun accelerator trigger (basically the chaingun)
3002 | demon | enemy | demon that spits acid balls and bites
3003 | baron of hell | enemy | super demon that spits acid, more hp and faster
3006 | lost soul | enemy | baby cacodemon, ground dwelling only, spits one fireball, easy to kill, spawns from momma caco too

- Looping sounds have (loops) in the listing. Other sounds only trigger once upon sight of player or when awakened from gunshot. Face them to control when they go off.

Texture Listing

- Use newbreed.wad for the alternative texture wad in your editor.

Walls

WFALL1 thru WFALL2: blue waterfall animation for walls. You can use on 2s to have caves behind, etc.
BLODRIP1 thru BLODRIP4: water animation that simulates the side of a water filled pool. Used to simulate water areas.
MTLTHIN: riveted metal wall.
SKY1: for first episode; a star filled sky.
SKY2: for second episode; a green, tree filled mountain sky.
SKY3: for third episode; a snow covered mountain sky.

Floors

SLIME1 thru SLIME4: water stream animation flowing north to south.
SLIME5 thru SLIME8: water stream animation flowing east to west.
MTLFL_B2: rusty, plain metal. Great for window sills and door bottoms.
MTLFL_SD: rusty metal plates lines up east to west.
MTLFL_UP: rusty metal plates lines up north to south.