
TNCROSS.WAD - A Deathmatch Arena for DOOM
          By Valis - 27-Mar-94

To help me learn the great new DEU 5.0 beta 4 WAD editor (available via
FTP on both wuarchive.wustl.edu and ocf.unt.edu), I created the 
enclosed level, starting with Alastair Brown's simple CROSS.WAD and
juicing it up quite a bit.

 * Everyone is offset - nobody can see the enemy's entry point.
 * The heat is on, so you better get started!
 * Ramble through a maze of variably high barrier walls...
 * to find a little more ammo for each weapon.
 * Chainsaw doesn't need ammo, but there's something hidden for you too.
 * A few choice monsters to keep folks company - not a major zoo.
 * Critters and bonuses scale back on easy play levels.
 * Collect and search well and you'll go far - all the way to the top!
 * If a Flying Wallenda found a bazooka, would there be Dark Victory?

I hope you have fun with it.  I have checked the structure and I think 
it's clean.  If you have any problems, post them in alt.games.doom. 

Good luck!       }-V-{
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