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Title                   : SPACESHIP 1024 - VERSION 2
Author                  : Paul Corfiatis 
Email Address           : pcofiatis@our.net.au

Other Files By Author   : go to http://www.geocities.com/paul33_au/

Description             : A 1024x1024 map on a Spaceship.

NOTE			: This is a second version released on 30 August 2006 and this fixes
			  few bugs. The BSP has been rebuilt and you get no more texture
			  annoyances, etc when using PRBOOM. The Arch-Vile teleport spot in 
			  the exit room has now been moved to the main corridor and now only
			  appears on Skills 3,4 and 5.

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* Play Information *

 Port			 : Doom 2
 Episode and Level #     : MAP01
 Single Player           : Yes
 Cooperative 2-4 Player  : Yes
 Deathmatch 2-4 Player   : yes
 Difficulty Settings     : Yes
 New Sounds              : No
 New Music               : Yes
 New Graphics            : Yes
 Demos Replaced          : None

* Construction *

 Base                    : New level from scratch
 Editor(s) used          : Doom Builder 1.60, 1.68
 Known Bugs              : None

* Copyright / Permissions *

 Authors may not use these levels as a base to build additional
 levels. 

 You MAY distribute this WAD in any electronic format (BBS, Diskette, 
 CD, etc) as long as you include this file intact. 

* Where to get this WAD *

 http://www.geocities.com/paul33_au/ and all other ftp sites.


The sound quality is much better, but the bassline & kick could be a lot louder
Nebula says:
the overall mix is really good 
Nebula says:
it sounds smooth and there is lots of dynamics left for mastering
Nebula says:
the kick sounds like it's not compressed at all, it sounds a bit like plastic but the soundscapes in the song are very nice & smooth this time

put the kick volume to 50% and compress it with fruity compressor, take "DRUMS" -preset for it

and put the bassline to about 60% and compress it with the drums preset as well but reduce gain to your liking

