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Advanced engine needed  : Boom Derivative
Primary purpose         : Single Player
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Title                   : Scimitar
Filename                : scimitar.wad
Release date            : 
Author                  : Cycloid
Email Address           : doom @ cyclomedia . co . uk
Web Site                : cyclomedia.co.uk/doom/
Other Files By Author   : cyc-a, cyc-b, cyc-c (dac2005/dac1), map26 in 1024
Misc. Author Info       : likes beer, sex and custard, preferably all at once

Additional Credits to   : Iori : Dusk Sky

Description             : 20 shortish levels split into three episodes:
                          Rear Entry, Knee Deep in the Sludge and Into the Blood
                         
                          "The Source" - That's what they call it. No one
                          quite knows what it is, apart from the birthing
                          grounds of the monstrous army that invaded your
                          planet. Your team was sent to destroy it, but the
                          way in was heavily guarded, and now only you
                          survive. You'll have to find another way in...

                          The maps are all relatively small with 2 min par
                          times as average. all are designed to be demo
                          friendly, possible from a pistol start and
                          reasonably challenging on UV.
                           
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* What is included *

New levels              : 20
Sounds                  : new monster + weapon + environment sounds
Music                   : -
Graphics                : lots of everything, mainly reworkings of originals
Dehacked/BEX Patch      : included in wad
Demos                   : -
Other                   : scimitar-readme.txt, scimitar.cfg (doombuilder config)
Other files required    : -


* Play Information *

Game                    : DOOM2

Port                    : Boom derived source port, tested with:
                         
                          Eternity    3.31 
                          WinMBF      2.03
                          pr boom     2.24

                          
May Not Run With...     : Ports that do not support voodoo doll "scripting" or 
                          are 100% boom compatible

Other Info              : Jumping is not required but not disabled
                          Vertical mouselook is similarly discouraged
                        
* Play Information *
                        
Map #                   : 1 to 20
Single Player           : Designed for
Cooperative 2-4 Player  : Starts included but not tested
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 30 months, in between getting married, having babies and working full time.
Editor(s) used          : Doombuilder, Whacked2, Wintex, XWE, Photoshop, Cool Edit Pro
Known Bugs              : Flat "bleeding" is used for some effects or to hide holes in the ground
                          so some ports (GL specifically) may botch these up
      


* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.cyclomedia.co.uk/doom/


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