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			Description of "Alien Invasion"
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 Description:
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You start outside the UAC station building. Only a door separes you from the
alien invasion. Are you ready? Then, go!
Opened the door, you are in the entry of the UAC station. What a silence!
There isn't anybody, apart dead bodies of your friends. There are two door.
Open the left door to enter into another room, rich of imps and zombies. Kill
all monsters and then take the weapons and the ammo you find (a Shotgun and
some bullets and shotgun shells). There is another door: open this door and
enter: it seems quiet, but, as you enter, the front wall will lift and
zombies will appear. Kill all zombies and take the box of shells at the end
of the room. These rooms are the "Weapon Rooms". There is a hidden secret
door, if you find it you will discover the Super Shotgun and a Medikit. Now,
go back to the entry and open the other door. You are in another entry,
bigger than the previous and full of imps and zombies. Eliminate all monsters
and take the ammo from your friends' body. In front of you there is a
staircase, but it's usless go there because there are two door locked with
red key ad yellow key. First, you need the red key. Open the left door (the
right door is locked) to enter into the entry of the computer lab
("CompLab"). There are some "columns" that will go down, as you enter in the
room, and will appear some lost souls and imps. After you kill all monsters,
take the Stimpak on the base of a column and the Shotgun of one of your dead
friends. There are only two columns: one of the side of the column with
panels make it go down the other column: "Hey! The SuperCharge!!". In the
right wall there are two doors: if you open one of these door, you will enter
in the same room and the front wall will open, so some zombies and shotgun
guys will come out. So I suggest that you don't open these doors, because
this room is only a trap. Rather, open the door in front of you. There is a
big room with a lot of panels and computers. You must find the panel or the
computer that open the front door. It's the first panel on the left. Once
you opened the door, go in this room. It's an empty rectangular room, there
are only bodies of your friends. In the centre of the room, there is a
Chaingun on a pedestal, surrounded by six columns. As you take the Chaingun,
the columns, containing shotgun sergeant, will go down. Kill all enemies and,
then, activate the panel in the front wall. It will open the door in the
right wall of the second entry. Go there: it's the "Meeting Room". It's a big
room with a lot of chair and, above all, enemies. Kill all enemies and then
approach platform. As you approach platform, you will teleport there.
Climb up onto the chair and from these onto the table to take the yellow key
OK! Now, you can open the yellow door. It's the "Physics Laboratory": here,
you must be careful, because there a lot of traps, like crushing ceilings and
floors, moving floors, etc.. You must kill all enemies you meet and avoid all
traps in the rooms of the laboratory to find and take the red key. In one of
these rooms there is a secret door. It is in the first room, in the left
wall. Here you find the rocket launcher defended by a Cacodemon.
As you take the red key, open the red door to enter in a small entry with two
or three (it depends on the difficult level) demons. Kill the demons and open
the left door in the front wall. You can't open the right door beacuse if you
approach it, you will be teleported back. As you open the left door, you will
be in the "Chemistry Laboratory". This laboratory is more full of monster
than the "Physics Laboratory" and you must pay attention to some traps and
poisons. You must arrive in a room with a very big container of poison. In
this room, you will be on this container. You'll must cross it and jump down.
Then you'll must kill all the monsters and use the teleport. You will be in
front of the right door, in the small entry. Now, open this door to enter in
an old laboratory. There are some monsters (zombie, shotgun sergeant, imp and
demon) are working on dead bodies of your friends. Kill all monsters and
search for a switch. It will open the wall between the red door and the
yellow one. Activated the switch, go there. There is a room with three doors:
the door in the front wall is locked with the blue key, the left door is
locked and you must unlocked it with a switch. Then, you can only open the
right door, after you killed the enemies in this room. There is a yard and a
lift in front of you. In this yard there is the Super Shotgun and some ammo.
It goes down to a big warehouse. There, you must search for the blue key. In
this warehouse there are three secret rooms. One of these rooms is behind the
right wall in the first room of the warehouse: there is a MegaSphere defended
by a Mancubus. The second secret room is in the poison fall: jump down there
and go behind the poison fall in front of you. Take the Anti-Radiation Suit
and follow the path to find the Plasma Gun and a teleport. Use it to go back.
The third secret room is behind the front wall in the last room of the
warehouse: this room is full of ammo and weapons and there is also a backpack
of ammo. After you took the blue key come back and open the blue door. There
is the "Special Teleport" that monsters come from. Before new monsters can
arrive, destroy the teleport activating the switch in the front wall. If some
monsters arrived and they hurt you, take the Medikit. When you activated the
switch, appeared a new column with a switch. Activate it to open the left
door in the previous room. There is the "Teleports Room", but all teleports
are blocked. The panel that unblocks the teleports doesn't work, beacuse
some monsters damaged it. So, you must enter in the Computers Control System
(the door with the COMPBLUE texture) to search for other switches to unblock
all teleports. In this Computers Control System, you must pay a lot of
attention because there are a lot of lost souls, pain elementals and demons.
Activated the switch, come back to the "Teleports Room". Now, you must find
the teleport that will take you to the Alien Base, that is the teleport
between the two teleports on the right.
Now, you are in the Alien Base, exactly in its main room. There are five
monsters on guard, kill these monsters and go into the other room. There are
a lot of imps in prison: you should kill all imps to avoid problems and to
go into the other room. In the next room, there are a lot of teleports and
enemies hidden everywhere. Then you must be quiet. Search for the panel that
destroys all teleports, without activating panels that can put in danger
yourself. As you destroy the teleports, a special panel will appear. Activate
it and you will finish the level.

Do you want to know which panel destroys the teleport?! Well, you must
discovered it! I have helped you enough, do you agree?