Filename                : alsdoom.wad
Date                    : 07/10/96    
------------------------------------------------------------------------------
Title of Level 1        : Imp Hatchery
			  Copyright @1996 by Al Howe

Title of level 2        : The Arena
			  Copyright @1996 by Al Howe
			  
Author                  : Al Howe

E-mail Address          : al@winteractive.com

Web Page                : http://www.webdragon.com

Other Files by Author   : alsdm2.wad - great Deathmatch levels

Additional Credits      : My family for their patience.
			: Steve Wilson and Billy "Blaze" Price for helping me
			  playtest these and all my other levels. 
			: All the authors for all the editors and other
			  utilities I used for creation.
			: Everyone at Id Software for allowing people like
			  me to create my own world!  Not to mention a great
			  game!
			
Description of Level 1  : Have you ever wondered where Imps come from?  This  
			  level answers that question and more.  In this 
			  level you will find the Blood Pools, runoff from 
			  the River Acheron.  At certain times Imps are
			  spawned right out of this tainted blood.  You will
			  also find their guardians.  This level is meant to 
			  be level 14 of my expected 32 level WAD.

			  With several ambushes and puzzles, this level is
			  the best single level I've ever seen.  I hope you
			  enjoy it - lots of work went into its creation.
			  Its appearance ranks a 10.

			  Try starting with just the pistol and see how far
			  you can get.  On Ultraviolence, it ranks an 8 for
			  hardness.  I can do it with 3 100%'s and 200%-200% 
			  health and armor in about 25 minutes.

			  This level is a great 1-player, co-op, and
			  deathmatch level.  You won't find better.

Description of Level 2  : In the center of Hell, you find yourself in the 
			  middle of a great arena.  You will need to use all 
			  your wits to get through this level alive.  Remember
			  your strongest weapon is the monsters themselves.
			  This level contains several great looking rooms, and
			  several of them require battle plans to get through 
			  alive.  This level is meant to be level 16 of my
			  expected 32 level WAD.

			  With several ambushes and puzzles, this level is
			  the second best level I've ever seen.  I hope you
			  enjoy it - lots of work went into its creation.
			  Its appearance ranks a 9.
			  
			  Try starting with just the pistol and see how far
			  you can get.  On Ultraviolence, it ranks a 9 for
			  hardness.  I can do it with 3 100%'s and OK health 
			  and armor in about 45 minutes.

			  This level is a great 1-player, co-op, and
			  deathmatch level.  It's a little big for 2-player
			  deathmatch though.  But it's still fun.

Instructions            : Put ALSDOOM.WAD in your DOOM 2 directory, type
			  "doom2 -file alsdoom.wad -warp 1 -skill <#>"
			  Yes, it really is that easy!                                
			  If you want to go straight to the arena, type
			  "-warp 2" instead of "warp 1".

Disclaimer              : I'm sorry if these levels cause you any problems,
			  but I'm not responsible for any problems you might
			  experience related to the use of these levels.

------------------------------------------------------------------------------

* Play Information *

Episode and Level #     : Map01 and Map02
Single Player           : Yes          : Tested fully
Cooperative 2-4 Player  : Yes          : Tested fully
Deathmatch 2-4 Player   : Yes          : Tested fully
Difficulty Settings     : All
New Music               : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Build Time              : 2-3 months for Map01 
			  3-4 months for Map02
Editor(s) used          : DoomEd for sector creation until it started crashing
			  DMapEdit for everything else until it started 
			  crashing
			  DCK for the finishing touches and builds
Other Utilities         : DOOM II by id Software
			  RMB 2.1 by Jens Hykkelbjerg (made them faster)
			  NWT 1.3 by TiC (exporting and importing music)
Known Bugs              : Both maps used to get visplane overflow, but this
			  has been fixed on both maps.

------------------------------------------------------------------------------

* Copyright / Permissions *

Authors may use this WAD as inspiration for other WADs, but you may NOT 
modify this WAD.  If you think any changes need to be made, please Email me 
instead.

If you distribute this WAD, you MUST distribute this WAD with NO 
modifications, and with this text file included.  You MUST distribute these 
files, in any electronic format (BBS, Diskette, CD, etc), for NON-PROFIT 
purposes. (For instance, you may include it on a CD that comes free with a 
book or magazine.) 

You MAY NOT distribute this WAD on any commercially released CD collection,
any shareware CD, or any other CD for which you charge a fee of any
sort without my prior permission.

------------------------------------------------------------------------------

* Other WADs recommended by the Author *


-  Try all the WADs listed on my web page.  
-  They will beat any other WAD.  
-  If you still want more, send me Email.  
-  Be careful, there's a lot of bad WADs out there, good luck.
