================================================================
Title                   : The Titan Anomaly
Filename                : ANOMALY.WAD from ANOMALY.ZIP
Author                  : Jim Flynn
Email Address           : CIS: 72713,3334
Misc. Author Info       : Programmer and Doomer
================================================================
Description             : While exploring for new mines on Titan
			  (someone fragged the old one - darn!)
			  UAC discovered the remains of an alien
			  base. A tight security lid was clamped
			  on the find, referred to only vaguely
			  as the Anomaly in reports. You've been
			  assigned the job of breaking in and
			  finding out whats going on.
			  
			  A UAC research base and security garrison
			  has grown up around the Anomaly, and you'll
			  begin your visit in the Security Holding
			  Area, where you'll be asked to show your
			  papers. Too bad you don't have any. You'll
			  need to explore the Vistor's Center (S), the
			  Science Admin. Building (N), the Security
			  Headquarters (E), and the Guard Barracks to
			  gain the keys that'll allow you access to
			  the Anomaly Research Area (W), where, if you're
			  lucky, you may just find an exit back home.

================================================================

Play notes:               486/66 recommended

================================================================

Additional Credits to   : Brendon Wyber and Raphael Quinet for DEU-GCC
                        : Antony Burden and Simon Oke for DETH 1.1c-2.6
			: Colin Reed for BSP1.2x
			: Olivier Montanuy for DeuTex 3.1-3.4
			: HevKev (Kevin McGrail) for the DeuTex Manual
			: Jens Hykkelbjerg for RMB 2.1
			: NASA and all those who supported the HST
			: Those folks at ID, for DOOM and DOOM II.

                        : Playtesters: Peter Zahner, John Keary, 
			               Matt Jonelis, Scott Harper
				       Dr Sleep, Stan Gula
================================================================

* Play Information *

Level #                 : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes (untested)
Deathmatch 2-4 Player   : Yes (untested)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes (thanks stsci.edu)
New Music               : No
Demos Replaced          : None

================================================================

* Construction *

Base                    : New level from scratch
Tools(s) used           : For level editing: DEU 5.2(GCC), DETH 1.1c-2.6
			  For node building: BSP 1.2x
			  For reject map building: RMB 2.1
			  For wad composition: DeuTex 3.1-3.4

================================================================

* Known Bugs *

	The first release had a logic error that allowed the player
to become trapped if they obtained the red and blue keys prior to the
yellow key. This was fixed by this version.

================================================================

* Copyright / Permissions *

The file ANOMALY.ZIP may be distributed at will for personal use
as long as it is unmodified. Wad authors may use the level and
its textures if the resulting wad is distributed as freeware,
and credit to the author and a pointer to this file are provided.

This file may NOT be included in a CD-ROM collection without
prior permission from the author.

================================================================

* Other Doom II wads by Jim Flynn *

Available on Compuserve, Action Games Forum, Doom II Levels Library

DM2ITZ.ZIP	The Interdiction Zone
DM2ORA.ZIP	The Oracle (with Scott Harper)
ENIGMA.ZIP	The Enigma Episode (9 levels)
MINES.ZIP	The Mines of Titan
FARSIDE.ZIP	The Farside of Titan
