/***************************************\
|-----------CHAOS-----------------------|
\***************************************/
Chaos v1.0

------------
in this:
9 complete maps
Ambience, such as dripping and wind
BOOM ENHANCED!!!

**The full 32 level version will be released in late 1998 or early 1999
sometime.

check the version on the top of each upload. Overwrite
the old versions

Title                   : Chaos Upon Earth (Formerly known as Terrorism)
Developer               : Chris Pisarczyk (ChrisWolf on mIRC)
Email Address           :shambler66@aol.com ,Racker6@aol.com
or Coyote659@aol.com
Other Releases          : diaper.zip, doomer99.zip,
chaoscty.zip, furryprn.zip, cracked.zip, mp5.zip
Misc. Developer Info    : I Love Doom/Doom2.
                          
Description : just kick ass (really I didn't have time yet for a description)

Major Credits to   : The GothicDM Crew
for permission to use the graphics in their GothicDM wad,
and KT Slayor (Derrick from Allen Software) for finding
and making cool midi compositions, some levels, and GFX.
WolfDoom for help on ambient effects and some sounds. 
The author of AP.WAD (really cool!)
Thanks for Derrick Allen and Adelusion, and 
Hypostimus for showing me how to make transparent doors and
other special effects. And Id Software for the cool game
Quake and Quake2! Such great work! I love those textures!! I can
use some help on extracting frames from MDL files.
Mark Klem and David Shaw for permission to use some
music from their web sites. Metallica for the coolest music I love, and
last but not least, TEAMTNT FOR BOOM!!!

Plus Additional Credit to these Author's WADs I 
swiped resources from: 
Real.Zip, Hostage2.Zip, MOO.ZIP, TINYSHOT.ZIP, Obtic.Zip, D2Enh.Zip, BigCacos.Zip APGFX.ZIP
(text file of ap.wad included in package)

THANKS ALL OF YOU
===========================================================================
* Play Information *

Map #                   : MAPS 1 through 9, 9 is being worked on
Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Havn't thought, only map4 and 7 are DM now
Difficulty Settings     : Yes
New Sounds              : Yes (look at credits) some sounds are mine :)
New Music               : no (BOOM's music code killed it) :(
New Graphics            : Yes (look at credits)
Demos Replaced          : 1.9 version only

Note: To start, type CHSBOOM.

* Construction *

Base                    : Scratch
Build Time              : Since December 1997
Editor(s) used          : DCK 3.62, Music sculptor, Wintex, Midi2mus, qART,
Paint Shop pro ,AOL95 , MS-DOS edit, Notepad
Known Bugs              : none

Editors used and for what purpose:

DCK 3.62 - For level building
Wintex 4.3 - For WAd compiling
Goldwave and CoolEdit - For misc. sound editing
DeHaCkEd 3.0a - For EXE hacking
Paint Shop Pro 4.14 and 4.10 - For graphics editing
Zennode 0.93 - For Node building
qART - Quake graphic extracting
AOL95  - Getting appropiate Graphics, sound and assistants for
the project.
Notepad and EDIT - writing this text file

(C)****copyright**** 1997-1998 Chris "Wolf" Pisarczyk
You CANNOT modify any levels or dehacked work
Don't put this on a CD with other junk. I do not
want someone to make money off of me by placing on somebody's dumb CD
compilation.You can use the sounds and music if you want, just
give the original author's work credit. You must have my
permission to put on CD

* Where to get this WAD *

FTP sites: ftp.cdrom.com

Other: Me

-Build history-

v0.1 *ALPHA* 12-15-1997
Released to a few friends online
Basic wad functions (music, gfx, snd)

v0.2 *beta 1* DATE UKNOWN (lost track)
weapons added
Added dehacked patch for special effects
added 2 enemies
Messed up on DEH, rewrote it over. :(

v0.25 *beta 2* DATE UKNOWN
Ambience added!
more graphics added (Adelusion's name, etc)

v0.3 *beta 3* 12-26-1997
More monsters to kill
Extra tinkering on DEH file for effects.
Additional ambience added
MAP2 finished
Considered MAP3 to be my home.

v0.4 *beta 4* 12-29-1997
Decided MAP3 not to be my house.
Used Adel's Titlepic and Interpic shots of his
work as advertisments. :)

v0.5 *beta 5* 1-3-1998  -released on CDROM.COM-
More GFX added

v0.52 *beta 5* 1-4-1998
Started MAP4, resembles Goldeneye's 1st level

v0.521 *beta 5* 1-5-1998 -released on CDROM.COM
MAP4 finished , includes everything in GE level 1
including the bungee jump!
MAP5 in development

v.062 *beta 6* 1-12-1998
MAP5 pretty much done
Chainsaw guy took out (got old after a while)
All musics replaced now.

v.065 *beta 6.5* 1-17-1998
MAP5 almost done!
Took Predator out (looks stupid)
Musics jiffed up (changed to meet environment)
Terrorism renamed to CHAOS

v.7 *beta 7* 1-31-1998
MAP5 completed
new graphics, like the logo, help and title screen.
MAP6 under construction

v.8 *beta 8* 2-12-1998  
More textures added
NEW Flats!
MAP6 completed
MAP8 is 60% complete
New music, replaced crappy music with good music

v.81 *beta 8* 2-20-1998
Alternate WAD that contains X-rated Help,
Bossback and credit screens (don't look if under 18!)

v 1.0! 4-21-1998
BOOM enhanced! (included)
Map8 complete
X-rated alternitive WAD removed
Map9 doing good...

v 1.0 6-6-1998
2 Week delay in May =|
MAP9 done!
few textures changed
Derrick Allen working on MAP10 (unfinished)