FORTRESS TEAM WARS
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SETTINGS
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DM2, -file fortress.wad (note "without -nomonsters")

This wad is designed for Team play.
The objective is for one team to penetrate their
opponents base, and locate/activate the exit within
their opponents base.

There is lots of tricks/traps that the players can
use to their advantage.

Players should not enter their own "exits" as they
are booby trapped. They should save the traps for
their opponents.
The exits are obvious, as not simple to get into.

Know Bugs
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"Invisibility" effect when peering through door at
entrance to the "single" door base.
I thought this was kind of neat so decided not to
rectify the bug. (its meant to be there, honest).

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This wad was created and concieved by Ben Fletcher (Fletch)
email : s9409488@yallara.cs.rmit.edu.au
I can be contacted at either :
Camera Obscura BBS (061) 03 9391 7201
Playnet (Fletch) (061) 03 9574 8088
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