================================================================
Title                           : Classical Carnage
Files                           : GREEK.WAD, GREEK.TXT
				  and now with bonus!(?)
				  DOMUS.WAD, DOMUS.TXT 
Author                          : Alun Bestor  
E-Mail Address                  : T.Bestor@massey.ac.nz
Misc. Author Info               : None of your business
Description                     : You are a team of archaeologists,
				  cruising the Aegean islands. You
				  sail into a group of uncharted
				  archipelagos, evidently colonized
				  by ancient Greeks.
				  While they have disappeared, their
				  buildings remain unravaged by time.
				  You find a debating chamber and
				  government assembly for the nobles
				  on one island; another is dedicated
				  to physical recreation with a
				  stadium, gymnasium, and areas for
				  javelin-throwing and archery;
				  a third is an agora for the
				  islands, with an ampitheatre,
				  house of baths and temple to the
				  god of weaponry. Two peninsulas
				  enclosing a wide bay hold two
				  light-houses warning ships off the
				  sharp rocks which hole your dinghy;
				  on the coast of the bay is a small 
				  palace of one of the minor nobles 
				  of the islands.
				  You also find that some unknown
				  previous visitor has carelessly
				  left behind their weapons and
				  equipment scattered through the
				  complexes and, since archaeology
				  gets a bit boring, you decide to
				  wile away the afternoon blowing
				  the shit out of each other.
				  
====================================================================

*  Play Information  *

Episode and Level #             : Doom2 MAP01-6 
Single Player                   : Yes if you like architecture and solitude
Cooperative 2-4 Player          : "   "  "   "    "
Deathmatch 2-4 Player           : Yes!
Difficulty Settings             : Yes, difficulties 1 and 2 are for 3-4
				  player or loaded 2 player and difficulties 
				  3, 4 and 5 are for 2 player or sparse 3-4 
				  player.
New Sounds                      : No
New Graphics                    : Yes.....
New Demos                       : No
New Patches                     : Yes, one: changes some of the text. Not 
				  at all necessary, but you could say it 
				  heightens the experience

*  Construction  *

Base                            : Scratch levels, based on greco-roman
				  architectural styles
Build Time                      : Ages
Editor(s) Used                  : WINDEU32 5.3b, DCK 3.2
Known Bugs                      : Lower walls of islands (that ashy stuff)
				  on maps and archery targets on 
				  map 2 don't show up bullet puffs -
				  apparently common bug (even in id levels)
				  which I cannot fix:( Drop me a line if 
				  you know why, or how to solve.
				  -Possible- HOM on map 6 when in the
				  water looking at complex. (should be 
				  solved. You try testing every single 
				  position and angle in the level.)  
				  Oh, and on level 5 - it's meant to be a
				  game of computer battleships:)

* Copyright / Permissions *

Go ahead and do what you like with it, you downloaded it. However, if you
rearrange the levels or put in things or base levels on them or whatever,
mention my name.
