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                  For  D O O M  ][











========================================================
Title                   : PAROXYSM
Filename                : PAROXYSM.ZIP 
Author                  : Jeffrey J. Martin from the
                          land of the free and the
                          and the home of the brave.
Email Address           : jmartin@soundcom.net
Misc. Author Info       : DOOM ][ map maker.
 
=========================================================     

Single Player           : Yes (intended design)
Cooperative 2-4 Player  : Yes 
Deathmatch 2-4 Player   : Yes 
Difficulty Settings     : HMP & UV
New Sounds              : Yes.
New Graphics            : Yes. Features new textures,
                          flats as well as new thing
                          and monster sprites.
New Music               : Yes.
Demos Replaced          : No.

* Play Information *

Level #                 : MAP01 thru MAP05.
                          This PWAD should run on DOOM ][ 
                          versions 1.2 thru 1.9.

Play notes: These levels will not be very good
            on anything less than a 486/66 w/ LB video.
            To play PAROXYSM, the install partition
            must have 4.1 meg free in order to unpack
            the PAROXSYM.ZIP archive and then an
            additional 4.0 meg free to install the
            sprites. If this is true, then proceed
            as follows:

            Unzip the PAROXYSM.ZIP archive so 
            that its contents reside in the same
            directory as your DOOM2 binaries then
            run the DOS program PAROXYSM.EXE to
            install the sprites and/or run the game
            afterwards. PAROXYSM recoqnizes the
            following command line arguments:

            -RESPONSE = Use external response
                        file 'PAROX.RSP' if it exists
                        in the current directory.
            -HELP     = pages this file.


            If this is not desirable or practical,
            then issue the following DOS commands:

            DEUSF -SPRITES -ADD PSPRITE.WAD PAROX_FX.WAD
            to install the sprites, and then:

            DOOM2 -FILE PAROX_FX.WAD PAROXYSM.WAD
            to run the game afterwards.

            The PAROXYSM archive should contain:

             Filename:      Description:
             ---------      ------------
             1) PAROXYSM.WAD   level data.
             2) PSPRITE.WAD    sprites data.
             3) PAROXYSM.TXT   ftp.cdrom.com text.
             4) PAROXYSM.EXE   utility to install
                               and run PAROXYSM.
             5) PAROXYSM.C     MSC source file.
             6) DEUSF.EXE      utility to
                               merge sprites.





* Construction *

Base           : New levels from scratch.

Tools(s) used  : DCK v2.2    MAP building.
                 BSP v1.1    NODES building.
                 RMB v1.0    REJECT map optimization.
                 DEUSF       Merging sprites.
                 DMGRAPH/AUD Textures & sounds.
                 NWT         PWAD file twiddling.
                 PSP 4.11    Looking at pictures.
                 Boredom     The prostitute of invention.

=======================================================
* Known Bugs *

This is v1.0.  See E-mail at top for bug reporting.

=======================================================
* Copyright / Permissions *

Authors MAY use anything in this archive that they
might find usefull, so long as either they find me
blameless or assign me all the credit.
OK, that's it... now go play DOOM !!!

=========================================================
