GENERAL MISSION NOTES AND TACTICS FOR SPACE 2096

YOU WILL ENCOUNTER ALL DOOM2 MONSTERS EXCEPT THE BOSS-SHOOTER IN YOUR
TRAVELS AND ALL CAN BE KILLED. TO HAVE ENOUGH AMMO IN SOME LEVELS YOU
MAY HAVE TO RESORT TO TACTICS IN ORDER TO GET THE JOB DONE.  CONSERVE
AMMO AND KNOW WHEN TO FIGHT AND WHEN TO RUN.  GET THE MONSTERS TO FIGHT
THEMSELVES WHEN EVER POSSIBLE.  NOT ONLY IS IT FUN TO WATCH IT JUST MAKES
GOOD SENSE.


LEVELS 1 & 2:

	NONE-NO MONSTERS!  LOOK AROUND AND EXIT.

LEVEL 3-THE USS ENCOUNTER:

	THIS LEVEL REQUIRES YOU TO BE CONSTANTLY ON THE MOVE.  THOSE WHO
	LIKE TO STAY IN ONE SPOT WILL MORE THAN LIKELY DIE FROM A BULLET
	IN THE BACK!  RUN AND SHOOT IS THE THEME FOR MUCH OF THIS LEVEL.
	FINDING ALL THE SECRETS WILL MAKE YOUR JOB A LOT EASIER.  WHEN
	FIGHTING THE CYBER-DEMON BE CAREFUL NOT TO STAND TOO CLOSE TO A WALL
	OR YOU WILL GET HURT!  THE EXIT, REACTOR SHUT DOWN, IS BEHIND HIM SO
	HE MUST DIE BEFORE THE SHIP EXPLODES FROM THE OVERLOAD. A GOOD STRAFE
	TECHNIQUE WILL SERVE YOU WELL HERE.  ALSO, BE CAREFUL NOT TO PICK
	UP A SHOTGUN FROM A FALLEN SARGENT IF YOU CAN'T HOLD ALL OF IT.
	YOU WILL NEED THE AMMO IN LEVEL FOUR.

LEVEL 4-THE ARGON: ROBOTIC SPACE STATION

	THIS LEVEL CAN BE FOUGHT IN SEVERAL DIFFERENT WAYS.  IN MOST CASES
	YOU CONTROL THE BATTLE BECAUSE IT IS YOU WHO RELEASES THE MONSTERS.
	YOU DECIDE IF YOU WANT TO TAKE EACH KIND ON SEPARATELY OR MIX IT UP
	IN ORDER TO INCITE A RIOT.  THIS WILL CONSERVE AMMO.  THEIR ARE
	MANY CHOICES BUT BE WARNED, IF YOU DECIDE NOT TO RELEASE CERTAIN
	GROUPS OF MONSTERS THEY WILL NOT STAY PUT INDEFINITELY.  SOONER OR
	LATER THEY WILL GET OUT!  AREAS YOU THOUGHT WERE CLEAR WILL SUDDENLY
	BE POPULATED AGAIN.  DOORS THAT WERE CLOSED ARE NOW OPEN AND ONES
	THAT WERE OPEN MAY CLOSE.  WILL YOU BE READY?  HINT: THE BLUR ARTI-
	FACT IS INVALUABLE AT THE END WHEN YOU FACE THE SPIDER DEMON!
	*NOTE- YOU WON'T FIND ANY FORMER HUMANS IN THIS LEVEL BECAUSE SINCE
	THE ARGON IS A ROBOTIC SPACECRAFT IT IS NORMALLY NOT MANNED.  YOU
	WILL FIND THE BODIES OF A COUPLE UNLUCKY MARINES THAT CAME BEFORE
	YOU.  DON'T BECOME THE THIRD!*

LEVEL 5-MARS POWER STATION.

	SOMETHING A LITTLE DIFFERENT HERE.  YOU MUST SNEAK IN THE BACK DOOR
	AS IT WERE TO GAIN ACCESS TO THE STATION.  YOU WILL HAVE TO DROP
	INTO THE SEWER SYSTEM TO FIND A SERVICE ACCESS DOOR.  IT'S A GOOD
	IDEA TO CLEAN OUT THE VENTILATION SYSTEM TO AVOID SNIPERS.  IN ORDER
	TO COMPLETE THIS LEVEL YOU MUST RESTORE POWER UPLINK CAPABILITY FROM
	THE MAIN CONTROL ROOM.  IT'S NOT TOO HEAVILY GUARDED FROM THE INSIDE
	BUT YOU'LL HAVE A FIGHT ON YOUR HANDS GETTING OUT IN ONE PIECE!  IT
	IS POSSIBLE TO GET THROUGH THIS LEVEL WITHOUT KILLING EVERYBODY.
	THE CHOICE IS YOURS.  IF YOU GET LOW ON HEAVY WEAPONS THE CYBER-
	DEMON CAN BE SNIPED AT FROM ONE OF THE CONTROL ROOMS WITH A SHOTGUN.
	WHAT CAN I SAY, IT WORKS IF YOU'VE SOFTENED HIM UP WITH THE BFG OR
	ROCKETS FIRST.  ONCE YOU HAVE YOUR SHUTTLE IN SIGHT AT THE END OF
	MISSION BE SURE YOU DIDN'T LEAVE ANYTHING BEHIND BECAUSE ONCE THE
	GROUND COLLAPSES THERES NO GOING BACK.

LEVEL 6-UAC SECRET BASE ON EARTH:

	A VERY ACTIVE LEVEL WITH MUCH TO EXPLORE.  A LOT OF FUN IF YOUR GOOD.
	WHEN FIGHTING THE REVENANTS AT THE END IT HELPS TO USE THE ELEVATOR
	TO CONTROL HOW MANY YOU TAKE ON AT ONCE.  I'LL LET YOU FIGURE OUT
	HOW TO DO IT.  TRY TO KILL THE ARCH-VILES WHEN YOU ENCOUNTER THEM
	OR THEY WILL COME BACK TO HAUNT YOU.  HAVE FUN AND LET ME KNOW WHAT
	YOU THOUGHT.  I WANT TO KNOW THE GOOD AND BAD.

	

	