
---------------------------------------------------------------------
                          TiC's WAD Review
---------------------------------------------------------------------

          In irregular intervals I will review a few PWADs.
   All reviews are totally subjective, I'll not beautify anything!

    If you have any suggestions, ideas or whatever; e-mail me at:
      denis@doomsday.shnet.org or denis.moeller@kiel.netsurf.de

    All files can be found on ftp.cdrom.com and its mirror sites.
      DON'T ASK ME TO SEND YOU ANY FILES NOR WHERE TO GET THEM.

         If you want me to review a special PWAD - email me.
              I will NOT review any deathmatch-levels!

            You can also read my reviews at this WebPage:

              http://mailer.fsu.edu/~mwiskema/doom.html

---------------------------------------------------------------------
 Review date: 11. June 95                            Review No.:  50
---------------------------------------------------------------------
    Title: Twilight Lab             Game: Doom 2
 Filename: TWILAB.ZIP               Size: 243k

   Author: Andy Badorek           e-mail:
                                    migru@vg3.chemie.uni-konstanz.de

     Maps: MAP01                    Type: normal level
   Sounds: yes, weapons, screams (optional)
 Graphics: no
    Music: no

[ Level construction ] ----------------------------------------------

  Andy is also  the author of  Spirit (2) - here we  got a sequel of
his style.  Very well  constructed  and  mostly in  technic/computer
design.  Many,  many rooms hallways,  interconnected places,  lifts,
stairs etc. -  a large  level.  All three  keys  were used  and well
placed.  Good light usage,  maybe some dark areas are missing.  Some
interesting secrets.

[ Texture design ] --------------------------------------------------

  Very well aligned, I didn't see any misalignments.  Often it seems
a bit 'unedited',  because of the  mostly gray style  (the gray ones
are standard  textures of  some editors).  But overall it looks very
matching.

[ Bugs ] ------------------------------------------------------------

  No HOMs, Medusa effects or Tutti-Frutties.

[ Enemies ] ---------------------------------------------------------

  Quite difficult due to  suddenly attacking monsters and a few very
nice traps.  Many Shotgun Guys,  Heavy Weapon Dudes and Imps.  Fewer
Demons, Cacos and Hell Knights. Well placed.

[ Things ] ----------------------------------------------------------

  Enough ammo  and health.  Too few  other things,  some  rooms  are
looking a bit too empty.

[ Scoring ] ---------------------------------------------------------

  82%

  Worth  downloading.  It was very  nice playing  this level,  maybe
the light is overall a bit to light. Play it in any case.

---------------------------------------------------------------------
