                        The DOOM Pacifist Collection

                 This page was created and is maintained by
                               Steffen Udluft
                          Version 2.0: Feb 21 1999

Table of contents:

   * What is Pacifist style?
   * Comparison with other styles.
   * About this collection.
   * Which recordings are valid?
   * The lmp collection with summary table
   * See also:
        o the DOOM2 Pacifist Collection
        o a primitive text version of this page (if your browser can't
          handle tables).

What is Pacifist style?

Pacifist style is finishing a DOOM level in Ultra-Violence without harming
any monster. That is: no boxing, chainsawing or shooting at monsters, not
even shooting barrels that do explode next to monsters, not even pressing
switches that activate crushers harming monsters. But it is allowed to make
the monsters fight each others, if they are so stupid and agressive, well
that's their problem. Note: Even a pacifist cannot always avoid telefrags.

This new style of playing doom has been invented recently to give live to a
new Doom Honorific Title - the "Doom Pacifist". There are currently 17
people who hold this title (click here to download their exams).

Comparison with other styles.

There are two major aspects in pacifist: one is to make the monsters fight
each others very much like in Tyson, the other is to run slalom through
crowds of monsters without fighting them as often required when playing
under PAR or for COMPET-N speed entries. In some aspects pacifist is more
difficult than Tyson, because you don't even can use pistol or fist to get
rid of monsters, on the other hand you are not forced to kill all of them.

About this collection.

The collection consists of three types of recordings. The first, the fastest
and miscellaneus. As said before the "Pacifist" is a rather new style of
dooming, thus all the first recordings have been collected. The first is not
always the best, so the fastest recordings are collected too. And if there
exist a paticularly interesting recording of a level it will find its way to
the collection even if it is slower. If you know of any older, faster or
interesting recording, be sure to send it to the new COMPET-N incoming
directory or directely to me (the ultimate goal would of course be to do an
uncompleted map for the first time!).

Which recordings are valid?

In a valid recording the player has to start from scratch and play until the
level is finished (i.e. the endscreen is shown). This endscreen must be
visible for at least 5 seconds. Do not use the [pause] key for more then two
times during a recording. In the case that two recordings have the same run
time, one with pauses, one w/o, only the pause free recording will be kept.
The player might die during a recording ONLY immeditially after doing a DHT
dance or when exiting. The recording must be the product of normal gameplay,
absolutely no cheats are allowed. Read some more details if you are not sure
what is considered cheating. For the miscellaneus section in which
interesting recordings are kept, even cheated recording are valid as long as
the player claims correctly how the recording has been produced (e.g. played
with doom V1.9 and edited with lmpc).

The Collection:

The following table summarizes all the lmps in this collection. If you click
on the date of the first recording (fourth column), it will download that
"classic" lmp. If you click on the time of the fastest recording (sixth
column), it will download this lmp.

File name of the recordings is of the form: pa(map number)-(time in
mmss).lmp. However, the dash is eaten up for recordings longer than 9:59.

You can download all the lmps in this collection, 200 kB zipped, 1.5 MB
uncompressed) by clicking below. If you want to view more than two of these
recordings, this is the way to do it.

Download entire collection (200 kB)

 Level  DHT6    First lmp   Date  Fastest lmp  Time         Comments
       Rating      by                 by
                             Dec                      Very easy, especially
 e1m1  Easiest J. Mathies    13     Thomas     New!   with Ultimate DOOM
                            1994    Pilger     0:09   E1M1 wad.
                             Mai                      The only problem is
 e1m2   Easy      Robert     24      Andy      New!   pressing the end
                  Reevy            Badorek     0:30
                            1997                      switch.
                                                      It is possible to
                                                      clear that map room
                                                      by room because there
                             Feb                      are enough imps and
 e1m3   none     Steffen     26      still     24:11  demons to kill the
                 Udluft            fastest            soldiers and
                            1998
                                                      sargeants. You have
                                                      to act very carefully
                                                      and save every piece
                                                      of health.
                                                      Adam's record shows a
                             Mai                      new jump trick,
 e1m4   Easy      Robert     24   Adam Hegyi   New!   invented by Rudy
                  Reevy                        0:16   Jurjako. Watch also
                            1997
                                                      Andy Badorek's record
                                                      using the old route.
                                                      The dark end room has
                             Feb                      been considered
 e1m5   none       Andy      21      still      8:41  impossible, until
                 Badorek           fastest            Andy invented a nice
                            1998
                                                      strategy to clear the
                                                      way to the exit.
                                                      The beginning seems
                                                      not so hard, but if
 e1m6    -     uncompleted   -    uncompleted    -    you think of the end
                                                      in which usually
                                                      rockets are used to
                                                      clear the way ...
                                                      Too much sargeants
                                                      and tiny corridors to
 e1m7    -     uncompleted   -    uncompleted    -    run through, but it
                                                      might be possible in
                                                      the same manner as
                                                      e1m3.
                                                      A very interesting
                                                      map for pacifists.
                             Jun                      Both barons of hell
 e1m8   Hard     Patrick     03      Mike      3:59   must be dead to
                 Martin            Toliver
                            1997                      finish this level,
                                                      watch how this is to
                                                      be done.
                                                      Although this map is
                                                      crowded by soldiers
                             Nov                      and sargeants it is
 e1m9  Hardest   _Steffen    27      still      1:52  still possible. Watch
                  Udluft           fastest
                            1998                      also Yonatan Donner's
                                                      original and
                                                      ultra-fast recording.

                             Mai                      The difficult part is
 e2m1  Medium     Robert     24      Andy      0:46   to pass all those
                  Reevy            Badorek            demons to reach the
                            1997
                                                      blue door.

                             Sep                      Very easy and already
 e2m2   Easy      Simon      14   Patrick von  0:15   played pacifist for
                 Widlake            Massow            COMPET-N speed
                            1995
                                                      records.
                             Mai                      The difficult part is
 e2m3   Hard     Steffen     26      Andy      0:47   to find a way through
                 Udluft            Badorek
                            1997                      the pillars.
                                                      The main problem is
                                                      to reach the exit
                                                      switch, which is
                                                      guarded by two imps.
                                                      Note that S. J.
                             Sep                      Stevens first
 e2m4  Medium     S. J.      17      Andy      0:48   recording doesn't
                 Stevens           Badorek
                            1995                      exactely match the
                                                      pacifist-rules, but I
                                                      think that can be
                                                      excused due to it's
                                                      age (two years older
                                                      than these rules).

                             Feb                      Reaching the normal
 e2m5   Easy     Michael     21      still      0:33  exit is trivial, Andy
                  Kren             fastest            Badorek has played it
                            1996
                                                      to the secret exit.

                             Jun                      Many narrow passages
 e2m6  Hardest   Kai-Uwe     12      Andy      New!   in this map. Experts
                 Humpert           Badorek     2:34   skill and patience
                            1996
                                                      are required.
                                                      There exist two very
                                                      different ways to
                                                      play that level. The
                                                      fast one is just to
                                                      run through taking
                             Mai                      all or only the
 e2m7   Hard      Robert     24      Andy      0:50   yellow and red keys,
                  Reevy            Badorek
                            1997                      with a very high risk
                                                      of getting stuck, the
                                                      other one is to let
                                                      the two barons kill
                                                      almost all blocking
                                                      monsters.
                                                      Lost souls are not
 e2m8    -     uncompleted   -    uncompleted    -    the kind of monsters
                                                      which can kill a
                                                      cyberdemon.
                             Jun                      Pacifist is no
 e2m9   Easy     Eelco de    15     Thomas     0:07   challenge but only
                  Vries             Zajic
                            1995                      natural in that map.
                                                      This is impossible,
                                                      the floor is to
 e3m1    -     uncompleted   -    uncompleted    -    narrow to pass the
                                                      demons and there
                                                      seems to be no way to
                                                      lure them out.
                             Jun
 e3m2   Easy     Eelco de    14   Adam Hegyi   New!   As e2m9, just run
                  Vries                        0:14   through.
                            1995
                             Mai                      All blocking monsters
 e3m3  Medium     Robert     24      Andy      0:32   can be passed, if you
                  Reevy            Badorek
                            1997                      are fast enough.
                                                      The two
                                                      invulnerabilitys make
                             Mai                      it possible to
 e3m4   Hard      Robert     27      Andy      New!   survive in the
                  Reevy            Badorek     1:00
                            1997                      crowding monsters. A
                                                      nice map do play
                                                      pacifist.
                             Mai                      Passing the imps in
 e3m5  Medium     Robert     24      Andy      0:27   the last floor is the
                  Reevy            Badorek
                            1997                      only problem here.

                             Jun                      The way to the secret
 e3m6  Easiest   Eelco de    13   Adam Hegyi   New!   exit is trivial, who
                  Vries                        0:06   is able to reach the
                            1995
                                                      normal one?

                             Mai                      The floors are broad
 e3m7   Easy      Robert     24   Adam Hegyi   New!   enough to pass all
                  Reevy                        1:03   those demons and
                            1997
                                                      cacos.
                                                      A very interesting
                                                      level, you must
                             Jun                      paralyse the spider.
 e3m8   Hard      David      08     Steffen    New!   This funny demo shows
                 Derrick            Udluft     1:07
                            1995                      what it means to
                                                      stand "inside" the
                                                      spider.
 e3m9    -     uncompleted   -    uncompleted    -    Impossible like e3m1.
                                                      A couple of highly
                                                      dangerous sargeants,
 e4m1    -     uncompleted   -    uncompleted    -    allmost no health and
                                                      armor and very little
                                                      maneouvering space.
                                                      A very hard one
                             Jun                      played at incredible
 e4m2  Hardest   Yonatan     05      still      0:52  pace! The Winterfeldt
                 Donner            fastest
                            1997                      jump is the least
                                                      problem in that map.
                             Mai                      The only problem is
 e4m3   Hard      Robert     24      Andy      0:45   to survive the very
                  Reevy            Badorek
                            1997                      last room.

                             Mai                      If the
 e4m4  Medium     Robert     24      Andy      0:45   invulnerability would
                  Reevy            Badorek            last a bit longer it
                            1997
                                                      would be so easy ...
                                                      A funny scene when
                             Jun                      playing this map is
 e4m5  Medium    Yonatan     02      Andy      New!   to push the lost soul
                 Donner            Badorek     0:41
                            1997                      through the narrow
                                                      floor.
                                                      There are dozends of
                                                      reasons why this is
                                                      impossible, one of
 e4m6    -     uncompleted   -    uncompleted    -    them is that the
                                                      cyberdemon must be
                                                      dead before you can
                                                      reach the exit.

                             Mai                      A nice map for
 e4m7  Medium     Robert     24   Peo Sjoblom  0:19   playing pacifist,
                  Reevy                               many different routes
                            1997
                                                      are possible.
                                                      This map is great fun
                                                      for tyson fans. It's
                                                      a nice example, that
                                                      spectres and barons
                             Jun                      of hell are very
 e4m8  Hardest   Patrick     19     Steffen    2:30   useful monsters to
                 Martin             Udluft            get rid of those ugly
                            1997
                                                      sargeants and imps.
                                                      Did I mention that
                                                      the spidermastermind
                                                      has to be dead to
                                                      finish that map?
                                                      There exist a dozend
                                                      of different routes
                             Mai                      to play pacifist in
 e4m9  Medium     Robert     25      Andy      New!   that map, check out
                  Reevy            Badorek     0:13
                            1997                      the DHT pacifist
                                                      directory to see
                                                      some.

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This collection may be updated every couple of months, if and when better
recordings come in.
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