CGDoom v1.9 based on linuxdoom 1.10 source code ported by myself to dos. To compile CGDoom, use djgpp 2.02. Credits to Jesus Christ, my creator and my savior, he helped me in this project. CGDoom is a clone of Doom2.exe v1.9. Has no great new features, only few fixes, features: -finalcomp parm to playback demonstrations recorded with Doom2.exe that comes with plutonia.wad(final doom engine)Example: CGDoom -file plutonia.wad -playdemo pl27-nm -finalcomp Should playback at least 99.99% of all Doom2 1.9 demos, rare demos desync(as eternal et312225.lmp). Implemented joyb_speed == 31 to autorun across games. Mus player library v1.80 by Vladimir Arnost(not included in sources). Sound, keyboard, mouse, video, joystick, network support implemented and included in the sources. Joystick and network not tested. Allow cheats in nightmare mode(of course). Is the smallest engine on the all Doom history. Autor: Carlos Guariglia Email: carlos@doom.zzn.com Made in Brazil