Music Specials
By Edited by Richard Clark

ZDoom has some new specials that control the music of a level. This is great news as the ambience of a level is greatly enhanced by the correct music. Note that to use these specials you must have the latest version of ACC.EXE.

- setmusic (str song, opt int pattern);
- localsetmusic (str song, opt int pattern);

Setmusic changes the music in the game. Localsetmusic works the same, but only effects the player who activated the script. If song is a MOD, then pattern specifies the pattern in the song to start playing at. Otherwise pattern is ignored. Pattern is optional, so you don't need to specify it if you aren't using a MOD.

Sources
ZDoom reference by Randy Heit.

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