// Emacs style mode select   -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: doomdef.c,v 1.3 1998/05/03 22:40:02 killough Exp $
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
//
// DESCRIPTION:
//  DoomDef - basic defines for DOOM, e.g. Version, game mode
//   and skill level, and display parameters.
//
//-----------------------------------------------------------------------------

static const char
rcsid[] = "$Id: doomdef.c,v 1.3 1998/05/03 22:40:02 killough Exp $";

#ifdef __GNUG__
#pragma implementation "doomdef.h"
#endif

#include "doomdef.h"

// proff 08/17/98: Changed for high-res
int SCREENWIDTH=320;
int SCREENHEIGHT=200;
// Location for any defines turned variables.
// None.

//----------------------------------------------------------------------------
//
// $Log: doomdef.c,v $
// Revision 1.3  1998/05/03  22:40:02  killough
// beautification
//
// Revision 1.2  1998/01/26  19:23:09  phares
// First rev with no ^Ms
//
// Revision 1.1.1.1  1998/01/19  14:03:06  rand
// Lee's Jan 19 sources
//
//----------------------------------------------------------------------------
