Release date: 4/7/2002
================================================================
Title                   : Cold Metal
Filename                : cttourney1.pk3/cttourney1.zip
Author                  : Geit
Email Address           : Geit (Map Author):
			  ouwegeit@goat.gamepoint.net
			  decreed_decadence@hotmail.com (if the previous address doesn't work)
			  Oneg1n/Pat (Chickenteam Project Leader)
			  
Uin			: 8540475
Home Page               : http://goat.gamepoint.net/ (Geit)
			  http://www.chickenteam.org/ (Chickenteam)

Description             : Cold Metal is a medium-sized Tourney map. It's a chickenmap, which means that it
			  has been tested and refinened by players from the quake3 community.

Other 3D maps by Author : Quake I:
			  Old QKC outpost (Qkcout.zip/Qkcout.bsp)
			  GEIT's Arena (Garena.zip/Garena.bsp)
			  Doomed Arena (da.zip/da.bsp)
			  Nails up your ass (Nails.zip/Nails.bsp)
			  QKC Outpost (Qkcop.zip/Qkcop.bsp)
			  Geitdm1 (Geitdm1.zip/Geitdm1.bsp)
			  Geitdm2 (Geitdm2a.zip/Geitdm2a.bsp)
			  Geitdm3 (Geitdm3.zip/Geitdm3.bsp)
			  Geitdm4 (Geitdm4.zip/Geitdm4.bsp)

			  Quake II:
			  Abandoned Warehouse (Aban.zip/Aban.bsp)
			  Geitdm5 (Geitdm5.zip/Geitdm5.bsp)
			  Geitdm6 (Geitdm6.zip/Geitdm6.bsp)
			  Geitdm7 (Geitdm7.zip/Geitdm7.bsp)

			  Halflife:
			  Geitdm8 (Geitdm8.zip/Geitdm8.bsp)
			  Geitdm9 (Geitdm9.zip/Geitdm9.bsp)
                          Geitdm10 (Geitdm10.zip/Geitdm10.bsp)
			  On the Rooftops (Rooftops.zip/Rooftops.bsp)
			  Overnight (overnight.zip/overnight.bsp)

			  Quake III:
			  I'd rather have a Pitchfork in my Brain 	(ra3raw1)
			  Spleen 					(ra3raw2)
			  Slingshot 					(Geit3dm1)
			  It's blue and it smells funny 		(Geit3dm2)
			  And when death descends... 			(Geit3dm3)
			  Simplicity 					(Geit3dm4)
			  Castle CTF 					(Geit3ctf1/actf30)
			  Alien World 					(Geit3dm5)
			  Midnight Keep 				(ctctf2)
			  Furious 					(ctctf3/actf37)
			  Black Shining Leather				(geit3dm6)
			  Des Hertogens Hove				(geit3ctf2/actf39/q3wcp22)
			  The Olden Domain				(geit3dm7/ospdm11)

Thanks to		: ID			- for q3 and the required tools
			  Sock			- for his egyptian texturepack, great work m8 ;)=-
			  Rhea			- for OSP and the oportunity to have the olden domain released
						  in the osp 1.0 release.

Additional thanks	: The chickens:
(people who helped me	  Oneg1n/Pat (Chickenteam Project leader)
 develop the map 	  Furax
 and/or gave feedback)	  VeRTeX 
			  WAcK
			  
			  The testteam:
			  A lot, thanks ppl :)

			  The people at quake3world/mapcenter: (in no specific order)
			  Sock
			  Eskimo Roll
			  TechX
			  : Havoc
			  wviperw
			  Sundown
			  Hr.O
			  Old_Fellow
			  Evil-Cremator
			  Nanarchy
			  Shallow[BAP]			  
		  			  			  

Credits			: Tech Textureset by Sock
			  (http://www.planetquake.com/simland/)

			  Light Models by Sock
			  (http://www.planetquake.com/simland/)

			  Sky box texture by Sock
  			  (http://www.planetquake.com/simland/)

			  Teleporter Texture by Lunaran

			  Pipe Texture by Evil Lair
			  (http://www.planetquake.com/hfx/)

================================================================

* Play Information *

Game			: Quake 3: Arena
Gametype		: Quake3 Tourney/FFA

* Construction *

Base                    : New level from scratch
Editor(s) used          : Q3radiant build 202
Other Tools		: Adobe Photoshop 6.0. Editpad \o/

Known Bugs              : none
Build Time              : a few weeks (actual build time)

Compile machine         : duron 850 with 394MB RAM
Compile Time            : about 10-15 minutes
Visdata Size		: 56K

Brushcount		: 3162
Entitycount		: 166

If you liked it mail me
If you hated it tell me how to maker a better one

* How to use this level *
Unzip cttourney1.pk3 into your baseq3\ directory
If you wish to view this map type the following in your quake3 console:
/map cttourney1

* Where to get this map *
If you are reading this I presume you already have this map or are about to download
it.. But anyway.. You can get this map at the following adress:

http://goat.gamepoint.net/

* Copyright / Permissions *

- Authors may NOT change this level or use it as a base for their own levels.
- This map may be distributed in anyway you like, provided you include this
  .txt files UNMODIFIED and distribute it without any sort of costs..
- CD-ROM publishers and other commercial people need my written permission before
  they can distribute this level. 
- All costum textures, sounds and mapobjects in this map remain property of their respective
  owners