------------File Information------------------------------------------ 2/August/2001 ------- 
--------------------------------------------------------------------------------------------
 Title                   : Lucid Enigma
 Game                    : Quake 3 Arena
 Filename                : Dubenigma.pk3
 Author                  : Lasse "Dubbilan" Kolding

 Homepage                : Http://www.Planetquake.com/Dubbilan
 
 Email Address           : dubbilan@planetquake.com

 Description             : Small very vertical Tourney map with a combination of a dark
			   castle-like atmosphere and weird green technology


-------------------------------------------------------------------------------------------

------------Comments------------------

The map uses alot of curves, so if you have problems with the framerate, try changing
the geometry-settings to low. Or even to lower than "low" is you know how... ;)
Also, if you try to spectate on the map, you might get in trouble trying to get through
the doors...I have NO idea why this happens, and it seems only yo be a problem on some systems.
And please do send me a note, if you review the map or put it on a server... :)


------------Play Information ---------
        
 Player Base                : Tourney, (Free-For-All)
 Possible Number of Players : 2-8
 Best number of Players     : 1v1, 2-3
 Default Bots               : Anarki
 
 PS. Bots play OK mostly, but they are however unbelievable stupid(!), so
 as always I suggest human players since the bots can't figure out to do
 all the tricks in the gameplay.


------------Construction--------------

 New Grahpics   : Yes, Alot. Both map-objects and textures.
                  Map-objects by me, textures by me and someone else..? :)
 Base           : None
 Build Time     : Some spare million hours over 4 month!
 Compile Time   : App. 1 Hours on a Athlon 10000 - bsp-file (FullVis, -light -extra)
                  App. 25 minutes - aas-file
 Editors used   : Q3Radiant 202 and GtkRadiant 1.1, Photoshop
 
 Thanks to my
 Beta testers   : Lunaran, Bal, Elden Majors, Keyser, Pengo8, PwR900, [AoW]Lean,
                  Ged Byrne and anyone I might have forgotten ;)

 Known Bugs     : Some sparks/glitters here and there on some
                  graphic cards.


------------Pak File Contents---------

 : maps/dubenigma.bsp
       /dubenigma.aas
       
 : scripts/dubenigma.arena
          /dub_an.shader

 : levelshots/dubenigma.jpg
  
  
 : textures/dub_an/blah.jpg
                  /blah.tga
                  /etc.*

 : dubenigma.txt


------------Releases------------------
          
  04/Dec/2000 :: Rhapsody In Blue : Original Release
  
  26/Sep/2000 :: Reverberation : Low-Detail Version

  13/Sep/2000 :: Reverberation : Original (Competition) Release

  09/Sep/2000 :: Blood Portal : Second Realease


------------Copyright-----------------

Copyright (c) 2001 Dubbilan, www.Planetquake.com/Dubbilan
All rights reserved

DON'T distribute this file in any way since it's a closed beta-release! :)
You may not alter, edit or use the map as a base to build additional levels.
This file may not be commercially exploited in any way.

feedback or comments, email me at: dubbilan@planetquake.com