date: march 31 2002.
Quake3Arena dm/Tourney level.
_____________________________________________________
title:            OVERDOSE:BLUE
file:             q3skoredm1.pk3
author:           -=skOre=- (David Deutsch adress on request)
email address:    deepground@web.de
website:          none real yet...

textures authors: meat, idSoftware
                  
story:
===============================================
While searching new Arenas for their dangerous fights, the 
constructors came across the old power station of al kadun.
This forsaken place hadn't seen any light for ages.
The constructors had to mend thousand things and shored up
all the broken bridges who were too dilapidated to carry the heavy
armoured warriors in their lightspeed fights.
Using the energy of this old power station, it was easy for the constuctors, to
support all these bridges with shock absorbers made of pure energy.
The constructors took their time and have now finished this arena for
you to fight in it.


description:

===============================================
This map is an entry for the geocomp2 by sock and nunuk
===============================================

===============================================
It plays well with 1 / 2 or maybe even 3 others, but it's build
as a duel map
===============================================

===============================================
This is the first map I released (surely it's not the first one I 
built) and I think for that I did a quite good job
I really learned a lot during the build, and the 
quake3world-editing-Forum was a great help.
===============================================

===============================================
I only used 9 textures in the whole map
----
concrete_graypanel
concrete_graypaneldark
beam_blue
beam_yellow
beam_red
odlogo
glass (texture file not in this pack, took the original id-texture)
ceil1_30_4k
ceil1_4
----
(Water counts as fx, right?)
The r_speeds stay under 12k
(I tested it in fov 90, low geometry-detail, and with 
simple items)
So there are no problems with the rules of the geocomp2
===============================================

compiling information:
===============================================
compiled with the new q3map2.0.0-b1-rc6 by ydnar
opts: -meta -v -vis -light -extra -smooth
Compiletimes:
bsp -1min47secs
vis -3mins21secs
light -15mins20secs
aas -3mins (thnx to [AF]Haste for helping me out with the -meta thing (use -forcesidesvisible kids!))
on my AMDXP1700+_256MBDDR
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play information

Bot File (aas):   yes
new sounds:       no
new graphics:     yes (textures by meat)
new music:        no

how to play: 	place q3skoredm1.pk3 in your /baseq3/ folder
                  	start quake3arena
		choose q3skoredm1 in the mapchoosing screen
		and start it, idiot ;-)
_____________________________________________________
construction

base:           none
editor:         GTKRadiant-1.1.1-RC / GTKRadiant-1.2.1/GtkRadiant-1.2.6-nightly
other progs:    q3map_ydnar_2.0.0-b1-rc6.exe and ummh Wordpad
                  
known bugs:     Bots got some problems with all this geometry, but they do quite well
	         Other Bugs are not known, if you think you found one, it is surely wanted like that
	         If you can't find any reason for that, please report that bug to me
build time:     2-3 month

_____________________________________________________
thanx to ...
My friends (esp. "-=PsiO=-" and "[fro=Z=en]" for beta-testing my map)
My Girlfriend for ... everything
My parents, for making me
Meat for this awsome texture named concrete_greypanel (it's such an inspiration)
The "Coca-Cola-Company" for making Coca-Cola
The "Jack Daniels Destillery" for making "Jack Daniels Old No.7"
The guy, who invented Ice-Cubes
_____________________________________________________
Distribution / Copyright / Permissions 

Copyright (c) 2001 -=skOre=- (David Deutsch) deepground@web.de    
All rights reserved.

Quake III Arena is a registered trademark of 
id Software, Inc.
Coca-Cola is a registred trademark of the
Coca-Cola-Company
Jack Daniels Old No. 7 is a registred trademark of the
Jack Daniels Destillery

This level may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified
IN ANY WAY. 
UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE 
DISTRIBUTED ON A DATA CARRIER (DVD/CD/HD etc.)
WITHOUT PRIOR WRITTEN PERMISSION.

_____________________________________________________
