=======================================================================


Title                   : Decapitation: Skulltag Teamgame
Filename                : decapst.wad
Date Finished           : December 28, 2004
Authors         	: Mephisto
E-Mail                  : doombringer00@hotmail.com
Web Page                : http://www.freewebs.com/mephisto-dm
Other Levels By Author  : A lot of stuff
Description             : 5-map Teamgame set for Skulltag. Turned out
			  alright, uses many special features, so check
			  http://www.skulltag.com/forum/viewtopic.php?t=1051
			  for a tutorial.
Additional Credits      : Aurelian, DD_133, Benj and Humanbones
			  for playtesting.
			  Carnevil for Skulltag.
			  Gammis of Lemonride for the music.
=======================================================================


* Play Information *


Source port             : Skulltag 95k or higher
Map                     : MAP01-MAP04 + MAP32
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 		: No
Difficulty Settings     : No
New Sounds              : No
New Music               : Yes
New Graphics            : No
Demos Replaced          : None
Other Game Styles	: Skulltag Teamgame


* Construction *


Base                    : Scratch
Build Time              : Four days
Editors used            : Doom Builder, Deepsea
Known Bugs              : Due to a bug, I suggest playing map02
			  with instant skull return on.

* Copyright / Permissions *


 Authors may NOT use these levels as a base to build additional
 levels. You may distribute this WAD in any format 
 (Internet, Diskette, CD, etc) as long as you include this file intact. 


* Where to get this Wad?


 3darchives.in-span.net and it's mirrors.
