"Behavior.lmp" and "scripts.lmp" contain the acs scripting that makes 
the "Unmaker" work.  When setting the upgrades for the "Unmaker",  be 
sure to set proper Thing Actions for the appropriate sprites.  Be sure
also to copy the text from "behavior.lmp" or "scripts.lmp" to your
script editor for the map that you are working to be the first lines of
script for that map.  "Decorate.lmp" contains the Decorate scripting, 
which is the rest of the coding that makes the "Unmaker" work. 
"Keyconf.lmp" is the file that makes the "Unmaker" and upgraded forms 
accessible to the player.
