============================================================================
Archive maintainer	: Please place in "graphics" subdirectory
Update to		: None
Advanced engine needed	: None
Primary purpose		: A set of panels for computer, electrical (METAL)
			  and electronic (TEK) wall texture/patch creation.
============================================================================
Title			: The Panels of Peril
Filename		: [N/A - archive contains a set of folders of .BMPs]
Release Date		: 17th April 2006
Author			: Martin Howe (a.k.a. The Crazy Cat)
Email Address		: martinhowe@myprivacy.ca
Web Site		: http://www.martinsobservationpost.net (personal)
Files By Author		: BOMBAY72 ........... play DOOM as a true predator!
			  BADGUYS ............ some spare monsters and items
			  CLEANWAD ...... personal upgrade of an old classic
			  PANPERIL .......... gubbin and widget patch panels
Misc. Author Info	: DOOMer since 1993; Webmaster, Committee Member and
			  Kitten List holder for the Bombay and Asian Self
			  Breed Club (www.bombaybreedclub.org), which is
			  itself affiliated to the GCCF (www.gccfcats.org).
			  Webmaster and Committee Member of the London Cat
			  Club (www.londoncatclub.org), which is also
			  itself affiliated to the GCCF (www.gccfcats.org).
Description		: This is yet more stuff that arose during the
			  design of The Butchery but was mostly not used for
			  it. It is a set of BMP files containing 32x64 or
			  64x64 panels that cross-product various DOOM
			  texture designs across other backgrounds in DOOM
			  than the ones they were designed for.

			  For example, the pipework in TEKGREN4 and METAL4
			  doesn't have a COMP variant, so I made one. I then
			  split it into top and bottom sections so that
			  several variations were possible, in particular I
			  could have created 128 or 256-wide textures or
			  wall patches in various combinations.

			  The total number of combinations is HUGE, so I
			  decided to release these only as individual parts
			  and let people make their own as needed from them.

Important note		: The archive is only about 1.5MB, but the on-disk
			  size of the extracted files will be between 10 and 15
			  MB, depending on the file system of your computer.
			  Those graphics which are entirely filled with cyan
			  (0,255,255) are there as placeholders and can be
			  deleted; however, they are useful for making the
			  thumbnail display (in applications such as ThumbsPlus
			  and IrfanView) easier to read.
Additional Credits To	: The Usual (iD)
Reason for existence	: These were originally part of the (at time of
			  writing) unfinished WAD The Butchery, but were
			  considered useful enough to release on their own;
			  Butchery does not use them all, so downloading it
			  alone would not get you the full set.
============================================================================

* Change Log *

17-APR-2006 Original release

* What is included *

New levels		: 0
Sounds			: No
Music			: No
Graphics		: Yes (as BMPs)
Dehacked/BEX Patch	: No
MAPINFO lump		: No
Demos			: No
Other			: No
Other files required	: No

* Play Information *

Game			: Any
Map #			: N/A
Single Player		: N/A
Cooperative 2-4 Player	: N/A
Deathmatch 2-4 Player	: N/A
Other game styles	: N/A
Difficulty Settings	: N/A

* Construction *

Base			: Various iD texures and patches
Build Time		: Thirty days or thereabouts
Editor(s) used		: WinTex, XWE, PhotoStudio, ThumbsPlus Pro.
Known Bugs		: None
May Not Run With...	: None

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse provided that you give the author access to a copy and give them the
right to use parts of your work in future releases. You must also credit
all contributors. Permissions have been obtained from original author for
any of their resources modified or included in this file.

You MAY (and are encouraged to) distribute THE PANELS OF PERIL provided:

    (1) This entire collection of files is distributed UNMODIFIED,
	preferably in the original ZIP file in which it should have come. I
	have received permission from the original authors of any modified
	or included content in this file to allow further distribution.

    (2) The distribution is on a non-commercial basis; you may put THE
	PANELS OF PERIL on FTP sites or CD or other media as part of a
	collection for which you are charging a fee as long as you
	understand that the fee is for the collecting and (if applicable)
	the media, *not* for THE PANELS OF PERIL.

    (3) You accept that as with all free systems provided free of charge for
	like-minded people, THE PANELS OF PERIL is NOT guaranteed to work
	completely or correctly although it is likely to do so; thus it is a
	condition of use that you accept that as with most such products,
	you use it at your own risk. THE PANELS OF PERIL is **NOT** designed
	to be fault-tolerant!

    (4) Any legal disputes over THE PANELS OF PERIL or any part of it,
	including these terms and conditions, shall be governed by the Laws
	of England; furthermore, you do not have permission to use THE
	PANELS OF PERIL in any jurisdiction whose laws modify or limit these
	conditions unless you VOLUNTARILY accept these conditions as if
	under the Laws of England.

* Acknowledgements *

DOOM and DOOM2 are copyright of ID Software

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames and mirrors

* Listing *

====
====
====

Folders
	pcbt - pipe panel bottoms (comp)
	pctp - pipe panel tops (comp)
	pmbt - pipe panel bottoms (metal)
	pmtp - pipe panel tops (metal)
	ptbt - pipe panel bottoms (tek)
	pttp - pipe panel tops (tek)
	scpn - computer screen panels (comp)
	smpn - computer screen panels (metal)
	stpn - computer screen panels (tek)
	wcbt - widget panel bottoms (comp)
	wctp - widget panel tops (comp)
	wmbt - widget panel bottoms (metal)
	wmtp - widget panel tops (metal)
	wtbt - widget panel bottoms (tek)
	wttp - widget panel tops (tek)

====
====
====

Name
	PANELS

Description
	Panels of pipes

Variations of
	TEKGREN4 (RW37_4)
	METAL4 (RW33_3)

Sequences
	PCBT1234	Panel Computer BoTtom
	PCTP1234	Panel Computer ToP
	PMBT1234	Panel Metal BoTtom
	PMTP1234	Panel Metal ToP
	PTBT1234	Panel Tek BoTtom
	PTTP1234	Panel Tek ToP

Syntax (bottom)
	1=Width
		A=32-wide
		B=64-wide
	2=Split
		// Not revelant to PANEL
		Always "0"
	3=Design
		(varies)
	4=Variant
		if (width==32)
		{
			// Not revelant to narrow width
			Always "0"
		}
		else
		{
			Termination on top/bottom
		}

Syntax (top)
	1=Width
		A=32-wide
		B=64-wide
	2=Split
		A = Top third panel omitted
		B = Top third panel present (no light)
		B = Top third panel present (with light)
	3=Design
		if (width==32)
		{
			// Not revelant to narrow width
			Always "0"
		}
		else
		{
			(varies)
		}
		?
	4=Variant
		// Not relevant to panel-top
		Always "0"

====
====
====

Name
	SCREENS

Description
	Computer screens and wirings

Variations of
	COMPTALL (COMP0x_y...)
	COMPWERD (COMP0x_y...)
	etc

Sequences
	SCPN1234	Screen Computer PaNel
	SMPN1234	Screen Metal PaNel
	STPN1234	Screen Tek PaNel

Syntax
	1=Width
		A=32-wide
		B=64-wide
	2=Family
		A = METAL style widgetry
		B = electrical wiring
		C = status screens
		D = COMP style widgetry
	3=Design
		(varies)
	4=Variant
		if (Design!="D")
		{
			// Not revelant to designs other
			// than "COMP style widgetry".
			Always "0"
		}
		else
		{
			0 - no fan vents
			1 - with fan vents
		}

====
====
====

Name
	WIDGETS

Description
	Widgets of various kinds

Variations of
	COMPTALL (COMP0x_y...)
	METAL? (RW33_?...)

Sequences
	WCBT1234	Widget Computer BoTtom
	WCTP1234	Widget Computer ToP
	WMBT1234	Widget Metal BoTtom
	PMTP1234	Widget Metal ToP
	WTBT1234	Widget Tek BoTtom
	WTTP1234	Widget Tek ToP

Syntax (bottom)
	1=Width
		A=32-wide
		B=64-wide
	2=Split
		// Horizontal line between top and bottom
		A = FALSE
		B = TRUE
	3=Design
		(varies)
	4=Variant
		// Bottom-half decoration
		A = (None)
		B = Narrow fan vent
		if (width==32)
		{
			// Only room for narrow vent
			C = Narrow fan vent
		}
		else
		{
			C = Wide fan vent
		}
		D = Electrical warning sign

Syntax (top)
	1=Width
		A=32-wide
		B=64-wide
	2=Split
		A = Top third panel omitted
		B = Top third panel present (no light)
		B = Top third panel present (with light)
	3=Design
		(varies)
	4=Variant
		// Not relevant to widget-top
		Always "0"

====
====
====
