THE ANIMAL HOUSE
==========================================================================
Title                   : CORRIDOR.WAD (*not* Corridor 17.wad - eeuchh!:-)   
Author                  : Vince Russett (who he?)
Email Address           : 100652,3047@compuserve.com
Misc. Author Info       : The same archaeologist nutter who wrote BEACH.WAD
			  and BATHS.WAD (and who is quite well house-
			  trained).

Description             : This is my third attempt at a .WAD. The first was 
			  OK, I was not too happy about BATHS.WAD - largely 
			  because of the seemingly unescapable HOM effects 
			  which I attempted to seal off with hard air (but 
			  theres always one who goes IDSPISPOPD, isn't there?)

			  Escaping the Roman Baths, you find yourself in a 
			  metallic corridor. Ahead are the familiar lines of
			  lamps in a dark corridor. You recognise the 
			  building: its one of the animal houses of Callisto
			  zoo, complete with animal growls - is the nightmare 
			  over, and are you home? But there is scattered 
			  ammunition on the floor, and as you edge your way 
			  along the corridor, you hear the angry bellow of 
			  a Baron of Hell...

			  The bastards seem to have set up even more traps 
			  for you this time..but the only way out is through 
			  (and at least you know that back on Earth, there's 
			  no problem at all, and everything is still peaceful...)

Additional Credits to   : My family, friends and colleagues (if I have any
			  left) who've been listening to me go on about
			  Cacodaemons, Revenants etc. until they're sick of 
			  it, and Dave the play tester, who has to put up 
			  with this crap.
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* Play Information *

Episode and Level #     : E 1 M 3
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : No - its best on UV!!..is there any other way?
New Sounds              : Some new music.
New Graphics            : No
Demos Replaced          : No

* Construction *

Base                    : None
Build Time              : About 0.5 ylems or so
Editor(s) used          : DEU 5.21, BSP 1.1x, DMMUSIC 1.00
Known Bugs              : None (but if there are any, let me know)


* Copyright / Permissions *

Respect: Id Software (DOOM2..YES!!! - if these guys are rich, they 
deserve it), and a big, big hand to Raphael Quinet and Colin Reed 
(who has probably saved my sanity), and to Bill Neisius (the music 
man-among other accomplishments) - these guys deserve to be rich, too.

Thought for the WAD

Will this hellspawn never learn? How come they don't use chainguns,
heat-seeking rockets, plasma guns and other technology like us...I'll
have to work it out when I get back to Earth and have some leave...

