================================================================
= DOOM - DARK SIDE OF PHOBOS====================================                
================================================================
Title                   : DARK SIDE OF PHOBOS 2.0
Filename                : DARK20.WAD (DARK20II.WAD for DOOM ][)
Author                  : Michael 'Vampyr' Palomino
Email Address           : palomino@easyway.net
Misc. Author Info       : Lives in Union City, NJ. This is my first
                          DOOM pwad release, I've worked on this
                          wad on and off for about 6 months, editing,
                          testing, editing some more, testing, etc.
                          If you have any comments, you know where to reach
                          me.

Description             : The scenario takes place between E2 and E3,
                          you recieve a garbled transmission from somewhere
                          in space, tracing the source, the signal is being
                          bounced off a relay sattelite, it's coming from the
                          Dark Side of Phobos. How? You ask yourself, there's
                          nothing on the dark side, unless...there was another
                          experiment. You stuff with pack with shells as you
                          review the message again. A young man's face,
                          bruised and bleeding at the corner of his mouth
                          whimpers at the telecom. Pleading for help, he
                          explains that he is on a six man outpost, built
                          on the dark side of Phobos, working on the same
                          project (they were the backup in case the first
                          test failed) that started this whole mess. He
                          explains that after opening their 'tri-dimensional'
                          gates, the things started swarming into the complex.
                          Your heart sinks as his transmission fades to static
                          You're determined to get over there, and hope you
                          can bring some survivors out of this.

               Side note: This level is made primarily for single, or coop
                          play. I enjoy small, fast and furious Doom levels
                          not large complex labyrinths with tons of monsters.
                          compared to many wads I've played, my wad doesn't
                          have many monsters, I prefer a more subtle, close
                          combat, with plenty of traps sprinkled in for taste ;)

                          I also slightly modified the level to make it more
                          fluid for deathmatch, which I've tested and it
                          works great.

                          My favorite part of this level is the, choose a door
                          part (you'll know it when you get there. Now I'm not
                          saying they're easy, but they are survivable.
                          All in all I think it's a good blend of monsters,
                          weapons, traps and surprises. More experienced players
                          will probably breeze through it, but I'm hoping my traps
                          will catch em off guard. =)

                          

Additional Credits to   : I want to thank Christine Yurgait, Lidice Torres,
                          Henry Borelli, and Reynaldo Medina for testing my
                          wads, and dying hundreds of death in deathmatch. 
                          The authors of DEU, and BSP, and
                          of course, ID software.

================================================================

* Play Information *

Episode and Level #     : E2M1  MAP01 (Dark20ii.wad)
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes, yes, yes, and yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch, approx 50 hours (off and on)
Editor(s) used          : DEU 5.21 GCC and BSP 1.2
Known Bugs              : As far as I know this puppy is bug free, if you see
                          any lemme know. The only gripe I have is in the
                          sublevel, I have a passage way in the personnel
                          room, the texture is a bit off at the top and you can
                          tell there's something there. Wish I could align it.


* Copyright / Permissions *

Authors may use this level as a base to build additional
levels, BUT on the condition that they let me know and share their
modifications with me. :)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

ftp.cdrom.com

Any comments or feedback would be greatly appreciated.  They inspire me
to start new WADs.
