================================================================
Title                   : Dead Zone v1.00
Filename                : DEADZONE.WAD
Authors                 : Brad Carney  
E-mail/Web address      : carnevil66@geocities.com
                          www.geociites.com/Vienna/5420
Description             : An epic level named after the Dragon
                          Ball Z movie, Dead Zone. Hope it's
                          worthy of the name.
                          (BTW, keep in mind I made this level...
                          WITH MONO!... well, symptoms at least. I never
                          did get tested, but I'm sure I had it.)
Additional Credits to   : ID software, Bobby Prince, and the
                          authors of DEUGCC and Deth
================================================================
* Play Information *

Episode and Level #     : E3M4 (Doom) Map01 (Doom 2)
                          (NOTE: Doom 2 version available upon request.)
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Knock yourself out :)
Difficulty settings     : There's just one skill setting... insanely hard.
                          Hopefully you found this challenging, and not
                          impossible :) I figure if I can beat it on -fast,
                          it's not too hard.
New Sounds              : No
New Graphics            : Yes
New Music               : Yes (In Doom 2 version) 
Demos Replaced          : Demo included
                          WARNING: Do NOT watch the demo unless you
                          want to have the secrets of the level spoiled.
* Construction *

Base                    : Single level from scratch
Editor used             : DEUGCC, Deth
Known Bugs              : If being too difficult is considered a bug,
                          then I guess that's one :)
Time                    : About a week and a half

* Copyright / Permissions *

Authors may not use this level as a base to build additional
levels. 

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

http://www.geocities.com/Vienna/5420/doom/levels/deadzone.zip

* About this WAD *

     A wise man once said, "Timing is everything."  Well, seeing as that's
proved to be quite true over the years, I imagine that you will be one of the
few people to ever play this level :)
     Dead Zone is a huge level with three distinct areas that have to be
conquered in order to beat the level (the second being my personal favorite
:) ).  If you know what you're doing, it oughta take you a good 20 minutes to
beat, not including deaths.  It requires quick thinking, quick moving, and
strategy to be beaten.
     The Doom 2 version of Dead Zone is slightly harder, since I make use of
our friend the Arch-Vile :) (remember all those rooms full of monsters that
you killed? Heheheh...), some chaingunners, and of course, a tiny little
change near the end of the level... "You can run, but you can't hide..."

* Secrets Revealed *

     You can tell I'm a big DBZ fan :)
     Bet you were wondering how to get that Soul Sphere in the first big
room with the snake floor, huh?  Well, here's how to get it. Go up by where
the switch is to lower the bars that guard the blue key.  Take a REAL good
look at the green balcony.  I think I've said enough :)  Also, try going
back up there once the Cacodemons have been killed.  I left you an early
birthday present :)
     Okay, once you warp back to the main circle area and kill off all the
enemies there waiting for you, go back to where you started off.  Take a real
good look around there, and you should find something.  You can what's in the
little room at the very beginning if you want, but it won't be as effective
since you start off at 100% health.
     The next secret comes all the way in the third section.  Once you've
gotten the red key, be sure to hit both switches in the little rooms that
open up.  One opens the bars so you can get out (without the use of a secret)
and the other opens a little stairway in the outdoor area. But, we'll get to
that in a minute. Okay, now, look out into that little hallway.  See the
blinking light (which only occassionaly works how I want it to :) )?  Hit
the window that's got the blinking light in it.  That should lower a little
lift revealing a Soul Sphere.  If not... then... I'm terribly sorry :)
     Okay, remember that second switch you hit that didn't appear to do
anything?  Well, if you have good eyes, you might have noticed a little
texture inconsistency while you were picking up the mega armor outside,
along with a little switch near the outdoor entrance.  Head back to where
the mega armor was, and, low and behold, there should be a staircase there
taking you to that switch.  Hit that, and well, you should be able to figure
out the rest.
     That's it... not a lot of secrets... I didn't want to be THAT genrous :)

Hope you enjoy the level!
Brad Carney
carnevil66@aol.com
carnevil66@geocities.com
        

