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Review                  : Eight levels for deathmatch. Maybe too short for 
                          single player, but masses of monsters and the 
                          design is nice to look at. I guess, the 
                          deathmatchers will like it.
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Primary purpose         : Deathmatch
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Title                   : Green Goblin's Deathmatch Levels
                          (legalized version)
Filename                : ggdeathl.wad (originally GGDEATH!.WAD)
Note by the uploader    : There was originally a modified E1M1 from the
                          original DooM included in the WAD as E2M9. It
                          has been removed by the uploader, in order not to
                          violate the upload rules of the /idgames
                          archives.
Release date            : 12/15/94 MM/DD/YY (Timestamp of the textfile)
Author                  : Green Goblin (aka Jim Thompson)
Email Address           : am249@freenet.carleton.ca
Other Files By Author   : Coincidentally, I also put together a pwad of
                          new sounds for use with my new levels.  It is
                          called GGSNDS!.WAD.  It is 1.6Meg, so I didn't
                          include it with this file.
Misc. Author Info       : access to internet c/o Brett Brooking

Description             : The first 8 levels of this wad were created by me
                          with the intention of using them in deathmatch
                          mode with my buddies.  I did try to build them so
                          that they can be played in single mode, but I may
                          have missed a few weapon stashes or monster dens
                          that should be toggled for multi-player only.

                          There is a definite trend in the complexity of
                          the levels from 1 to 8.  This reflects the fact
                          that I was just learning how to build wads at the
                          first, and slowly got the hang of it by the end.
                          [...]

                          The stat bar was based on one I found in the
                          DOOM2 DOMAIN.WAD.  I lost the text file that came
                          with it, so apologies to the author.
                          [Note by the uploader: That's 'Soliders Domain'
                          by Kevin Roels, located in the /idgames-archives
                          here: /levels/doom2/deathmatch/d-f/domain.zip .
                          But Roels got it (the statusbar) apparently from
                          INVADE1.WAD by Andy Chen and Claude Martins,
                          located in the /idgames-archives here:
                          /levels/doom/g-i/invade1.zip .]

                          The status bar face was built by my friend B^2,
                          and the new wall textures are modified floor
                          textures saved as walls. The new sky was
                          something I generated in VistaPro, the menu
                          lettering was generated in TrueSpace 3D Modeller
                          (they didn't come out like I wanted, 320x200
                          resolution sucks :<  ), and the new mission names
                          were simply cut and pasted from the existing
                          ones.

                          Phew! Well, I think that's it.  I hope you enjoy
                          it.

Additional Credits to   : B^2 and the gang for play testing my new wads,
                          Thanks guys!
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* What is included *

New levels              : 8
Sounds                  : No
Music                   : No
Graphics                : Yes (wall textures,stat bar,sky,misc.)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM
Map #                   : E2M1 E2M2 E2M3 E2M4 E2M5 E2M6 E2M7 E2M8
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : No
Difficulty Settings     : Yes (not sure about difficulty consistency)
See wadwhatoutput.txt for more information.


* Construction *

Base                    : New from scratch
Editor(s) used          : DEU 5.21, Dmgraph 1.1, Dmaud 1.1, BSP 1.2x
                          Picture Publisher 3.1
Known Bugs              : -In M4, two of the multiplayer guys can be seen
                           outside, even in single player mode.
                          -Some levels are slow due to number of creatures.
                           In particular, M6 is slow due to this, and the
                           fact that so many planes are visible.


* Copyright / Permissions *

Authors MAY use these levels as a base to build additional levels,
provided my name is mentioned.

You MAY distribute this WAD, provided you include GGDEATH!.TXT, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.


* Where to get the file that this text file describes *

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Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com
The review at the beginning of this template has been written by FunDuke.