			Dimensionality
		dimensionality@mhk113.rh.psu.edu

The Ruin
Designed by: The Watcher
Email: watcher@psu.edu

Single player: Yes
Cooperative 2-4: Yes, but why?
Deathmatch 2-4: Yes (specifically designed for it)
Skill levels: to a minimal degree-mostly there are enough monsters here for a bit of dming,
        but no more than that

Map: 1
Builders used: Windeu v. 5.24 (level design) and Warmdos for renoding
Build time: a week total, off and on for a couple months
Bugs: none that have cropped up-yet. If you find any I would appreciate it if
        you emailed me any information you can about where the error occurs. 
	If you do any edits on this level run warmdos or a similar 
	application on the level before playing

NOTE:  The archive you got this from should have 4 wads in it, ruindm.wad,
        ruindm1.wad, ruinx.wad, and ruinx1.wad.  All of these levels are designed
        for deathmatch.  The dm files have a cooperative exit in them, the x
        levels have no exits.  The 1 files are for doom 1-all others are for
        doom 2.  This level was originally created for Energia, and have been
        modified for death match since then.  If you use this level for the base
        in other levels please contact me.  Also included is warmdos-use this
        if you do *any* edits to the map other than objects because otherwise the
        level will be unplayable



Beta Testers: Andy Lonsbary, Jason Warner, Sean Werkema, Steve Whittam, Vince
        Hurrell, Clint Gilson, and Jeff Napoli

Thanks to: Dr. Strangelove for creating Energia in the first place
