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Primary purpose         : Single+Coop play / Deathmatch
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Title                   : K1.WAD, K2.WAD, K3.WAD, The MazeWorks (K4.WAD)
Filename                : K1.WAD K2.WAD K3.WAD K4.WAD SOUNDS.WAD
Note by the uploader    : K1.WAD K2.WAD and K3.WAD have been originally 
                          published together with their relating textfiles 
                          in the package K123WADS.ZIP.
                          K4.WAD and SOUNDS.WAD with their relating 
                          textfiles have been published later separately in
                          K4WAD.ZIP.
                          I've thrown them just for your downloading and 
                          playing convenience into one package.
Release date            : 1994
Author                  : Kevin Hanser
Email Address           : kmhanser@vela.acs.oakland.edu

Description             : K1.WAD: This level is Deathmatch capable, and 
                          extra items will be added especially for a 
                          deathmatch (or multiplayer cooperative) game.  
                          There are a lot of secret areas in this level, so
                          keep your eyes out for strange looking walls
                          and the like.  Also, there are multiple 
                          teleporters, and you'll learn what they look like.
                          (I have found teleportation to be quite an 
                          effective mode of travel)  Also, while playing 
                          this level on deathmatch, I discovered a neat 
                          trick to kill another player or monster.  If you 
                          can get a player or monster to step through a 
                          teleporter, follow him/her/it.  If the person/
                          monster is still standing on the materialization 
                          point when you arrive there, they will be blown 
                          to bits... (known as tele-fragging) any Monster, 
                          or a player with any health will be instantly 
                          blown up... pretty effective to kill your 
                          opponent. Since this level replaces Episode 1, 
                          Map 1, the best weapon you can get is the Rocket 
                          Launcher...
                          
                          K2.WAD: This level is set up for single or 
                          multiplayer use.  Some "dead-ends" have ways out 
                          that are not apparent so you don't get trapped in
                          a corner by your opponent (on a deathmatch).  
                          This level isn't quite as big as I would have 
                          liked it to be, due to a problem with DoomEd.  
                          Due to the complexity of some of the rooms 
                          (multiple sectors inside of sectors), I couldn't 
                          add as many rooms as I would've liked without 
                          DoomEd bombing out.  Oh well.  All of the weapons
                          that were available on the original E1M2 are 
                          available on my level (best you can get is the 
                          rocket launcher).     
                          
                          K3.WAD: This level works good as a single, multi,
                          or deathmatch level.  If you decide to play 
                          Deathmatch or multi-player cooperative, extra
                          items will be added to help you out.  There are 
                          (as usual) many secret passages that tie the 
                          rooms together, so rooms that look like dead-ends
                          may not really be.  Also, since this replaces 
                          E1M3, the secret level can be gotten to from this
                          level.  Since this WAD is made to replace E1M3, 
                          the best weapon you can get is the rocket launcher.
                          
                          K4.WAD: Well, this is the fourth level of mine. I
                          think it is better than the others, mainly in 
                          that the construction is more complex sice I 
                          switched to DEU...  Umm... lessee, It's fun to 
                          play alone, but it's even better with one or more
                          "friends" for cooperative or :) deathmatch.. It's
                          called the mazeworks because there are three 
                          seperate mazes, none too complex, but one with 
                          some walls that won't be on the map... have fun 
                          with that one.
                          
                          SOUNDS.WAD: Also included is a PWAD called 
                          sounds, which makes some minor sound changes to
                          the "Demon Soldiers"... use it if you like, but I
                          didn't want to force it on everyone who played 
                          the level...


Additional Credits to   : id, for making DOOM.
                          All the wad makers whose ideas have 
                          inspired me...
                          Mark Klem, for the ending sound clip
                            ("Time to die, friend!") originally
                            a part of his replacement for 
                            episode 2 - Cringe!
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* What is included *

New levels              : 4
Sounds                  : Yes
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : Yes (K4.WAD has a demo for v. 1.666)
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM
Map #                   : E1M1 E1M2 E1M3 E1M4 (each in it's separate PWAD)
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : No
Difficulty Settings     : Yes (All, except for K1.WAD)
See *_wadwhatoutput.txt for more information.


* Construction *

Base                    : New from scratch
Build Time              : Read the textfiles
Editor(s) used          : DoomEd 260B2 for K1.WAD K2.WAD and K3.WAD.
                          For K4.WAD: Mostly DEU 5.1 and 5.21, but initial 
                          Construction was started with DoomEd
                          And, of course, the BSP Nodebuilder
Known Bugs              : None


* Copyright / Permissions *

Authors MAY use these levels as a base to build additional
levels.  

You may do whatever you want with these files.  If you do use
these WADs for a base for your levels or distribute them in any
format, I ask only that you give me credit for my work and
mention me somewhere...


* Where to get the file that this text file describes *

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Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com