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Primary purpose         : Single+Coop play
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Title                   : Untitled
Filename                : RWK0210.WAD
                          Logically selected file name for easy
                          sorting and categorizing future works.
Release date            : 10/20/94 MM/DD/YY
                          (Timestamps of the WAD and textfile)
Author                  : Rick Kehres
Email Address           : None
Other Files By Author   : RWK0110.WAD
Misc. Author Info       : My 10 year old wanted to see a WAD
                          where all of the big boss guys fight
                          each other.  What started out as
                          something that sounded relatively
                          easy turned into this 100k + PWAD.

Description             : Easy WAD to follow, no tricks or
                          hidden items.  Everything out in the
                          open.  Ammo is limited so use it
                          sparingly.

Additional Credits to   : id Software.
                          Designers of DEU and BSP.
                          Eric for the idea.
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM
Map #                   : E2M2
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for (Untested)
Deathmatch 2-4 Player   : Designed for (Untested & not designed for)
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 40 + hours.  Could have taken less
                          but I changed design ideas a few times
                          and lost 2 days trying to find a
                          program error.

                          In case this happens to anyone else,
                          if you accidentally drag a line to the
                          point where both vertexes meet and you
                          do not merge them, you WILL create a
                          line definition with no length.  Node
                          builder will die, WAD will be destroyed,
                          and it will take forever to find error.
                          You have to search one line at a time to
                          find it.  A real pain in the ass.
Editor(s) used          : DEU 5.2  BSP 1.1
Known Bugs              : None that I know of.


* Copyright / Permissions *

Authors MAY include this level in multi-WAD distributions.

Authors may modify, add and/or change level.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

You MAY distribute this WAD file in any format.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/
           and mirrors:
           ftp://ftp.sunet.se/pub/pc/games/idgames/
           http://ftp.sunet.se/pub/pc/games/idgames/
           http://public.ftp.planetmirror.com/pub/idgames/
           http://www.gamers.org/pub/idgames/
           ftp://ftp.ntua.gr/pub/vendors/idgames/
           http://youfailit.net/pub/idgames/
           http://ftp.fdn.fr/games/idgames/
           ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/
           ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/
           ftp://ftp.task.gda.pl/pub/games/idgames/
           ftp://ftp.netc.pt/pub/idgames/
           http://ftp.netc.pt/pub/idgames/
           http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/


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Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com