================================================================
Title                   : Rim 2 - Cere
Filename                : RIM2.WAD
Author                  : Frank Polster
Email Address           : alien@pegnitz.de
Misc. Author Info       : Check out my site for more maps...

Description             : DOOM map

Additional Credits to   : The makers of DOOM and DETH
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes, not tested
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes (easy = no enemies)
New Sounds              : Yes (1 @ the birth place)
New Graphics            : Yes (level name)
New Music               : Yes, "Adagio For Strings" by Georges Delerue
                          (known from "Platoon")
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DETH 4.16b and ZenNode / BSP / WARM
			  AutoCAD R13, DMAud 1.0
Known Bugs              : - the flag "cuts" the building when
                            viewed from far distances
                          - enemies may not teleport in if a
                            savegame is loaded


_________________________________________________

  Dear Colonel Dr. Crispi,

  We think we can finally ctrl the intruders.
  I'm looking fwd 2 Cing U.

        Dr. Chapel, Klendathu Research Center

  P.S.  I'll B glad 2 show U our new cinem8ic
  briefing room (we have the goriest movies!)
  which is XSible only by  Security  Officers
  and scientists.
_________________________________________________


Hints:

(( You need to do some facade climbing ))
((  if you want to get secret bonus !  ))

- You can get every power-up!

- You may want to activate messages to be shown which
  key you need for a locked door. Or play as though you
were new to the research center and wouldn't know the
required code cards ;)


Notes:

Dr. Chapel is INSANE. Don't try to torture your Lost
Souls or they will fry you instantly. No burning skulls
were hurt during the creation of this PWAD.

Any similarities to characters of "Aliens: The Labyrinth"
are _purely_ coincidental.

The building where you end is not intended to be a shuttle.
It's a LSCB. And the cause why the console does nothing is
that there are no LCHRs. Everything clear?


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels as long as they give me credits.

You MAY distribute this WAD, provided you include this file, with
no modifications. You MAY distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

http://www.bnv.pegnitz.de/frank.polster
