This wad requires the BOOM engine to run. Go get it at www.teamtnt.com!
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Title                  : The Call of Ktulu
Filename               : KTULU.WAD
Author                 : Rudy Jurjako
Email Address          : rudyj@total.net

Misc. Author Info      : Avid Doom player and designer who thinks Doom
                         is still the best game to make levels for

Other files by author  : DUNGEONS.WAD - Medium-sized wad centered around 
                                        a rocky maze and a castle-like area.
                                        Does not require BOOM to run.

Description            : A marble castle and the surrounding caves and
                         mountains. The name comes from the music, "The Call
                         of Ktulu" by Metallica. The music fits the mood of
                         the level perfectly and I thought the name did, too.
                         I think this is a pretty hard wad, but I spent a lot
                         of time implementing the skill levels so hopefully
                         everyone will find a level corresponding to his or
                         her skills.

                         If you have any comments about this wad I'd love 
                         to hear them!
		          		  
Additional Credits to  : id Software for the greatest game I've ever played, 
                         Ben Morris for DCK, Olivier Montanuy for Wintex,
                         Denis M”ller for NWT, Jens Hykkelbjerg for RMB,
                         everyone who made the textures I used (and Metallica
                         for the song!), and of course, TeamTNT for BOOM!

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* Play Information *

Episode and Level #     : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes, special attention was paid so that there is no
                          "death trap" that can't be opened from the outside
                          (in case your buddy dies).
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes, feedback greatly appreciated (is it too hard?
                          too easy? tell me!)
New Sounds              : No
New Graphics            : Yes. Here they are with credits:

                          Sky & Transparent vine - Ultimate Doom
                          16 units wide Support3, 3D bridge rail - Requiem
                          Grating (in the last tower) - Gothic DM 2

New Music               : Yes, "The Call of Ktulu" by Metallica

Demos Replaced          : Yes, DEMO1 is a no-monsters run-through of the level
                          in case you get stuck (NOT with 100% secrets, you'll
                          have to find those yourself)

* Construction *

Base                    : New level from scratch

Build time              : Summer '98 (June-August)

Editors used            : DCK 2.22 (main design), Deth (for all those Boom-
                          specific features), Wintex 3.41, NWT 1.3, RMB 3.0

Known Bugs              : Right, like I would release a level with KNOWN bugs.
                          But if you find any, please let me know.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels, as long as you give credit where credit is due and
you tell me about it.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.


* Where to get this WAD *

FTP sites: ftp.cdrom.com (and mirrors)
