===========================================================================
Archive Maintainer      : NA
Update to               : NA
Advanced engine needed  : None, but far better looking with a port.
Primary purpose         : Single player
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Title                   : Blind Alley, Nukage
Filename                : BndAlyO.wad
Release date            : 10/10/2002
Author                  : Gene Bird  
Email Address           : genebird@hotmail.com
Other Files By Author   : Many, but none released.
Misc. Author Info       : Doom Nut, Grandpa.

Description             : The monsters have taken over your                             neighborhood and it is up to you to "MAKE THEM PAY!"

Additional Credits to   : The ID folks, The Deepsea Team.

Special thanks to my friends Rich Sham and Kevin "MagiKal" Reay for input, suggestions and extensive playtesting.
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* What is included *

New levels              : One
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No 
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : Map 1
Single Player           : Designed for 
Cooperative 2-4 Player  : Player starts only,  Never tested
Deathmatch 2-4 Player   : Player starts only,  Never tested
Other game styles       : NA
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch 
Build Time              : Around 80 hours
Editor(s) used          : Deepsea 11.1
Known Bugs              : Release a buggy wad??? I don't think so!
May Not Run With...     : ?

Extensive testing done with vanilla Doom2, Zdoom, PRBoom and Legacy.

This map is part of a mini series that I am working on.  This is my first release and is probably the worst of the group.  If you can stomach this one, the rest are far better ;)  

The series is called Blind Alley and will be about nine or ten levels.  They will all be released as singles and then combined once the series is finished.  My original design as map 24, now running on level 1.  Has a bit of Doom 2 map 22 flavor. 

One way teleporters, by design, probably make this map inappropriate for DM or CO-OP.

I would love to see any lmp's done for the level.  Feedback greatly appreciated.  

I have been mapping for about five years.  This is the first of my levels that I feel is OK for release.  Not the nicest map you have ever played but just maybe one of the most fun.  Some good old fashioned run and gun in here.

What are you waiting for?  Get busy cleaning up your neighborhood.



* Copyright / Permissions *

Authors MAY NOT use the contents of this file as a base for
modification or reuse.  Permission possible on a case by case basis.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  


* Where to get the file that this text file describes *

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