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Title                  : ALAB (Ain't Life A Bitch)
Filename               : Alab.zip

Author                 : Cyber Tech (Toledo, Ohio)
                         CDCS / The Greenview Group

Email Address          : greenvue@glasscity.net
                         greenvue@ix.netcom.com  ( Maybe for a bit yet,
                         let's see if they get off their butts and offer
                         storage)

Description            : When did DOOM come out.. '92?? Started Then..
                         3 NEW levels

Additional Credits     : DCK22 thru DCK33 & Warm Node Builder

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* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP01-MAP03
Single Player           : Absolutley
Cooperative 2-4 Player  : Nope, Well maybe if someone asks
Deathmatch 2-4 Player   : Nada
Difficulty Settings     : Yep
New Sounds              : Nope
New Graphics            : Negative
New Music               : NAH
Demos Replaced          : None

* Construction *

Base                    : New levels from scratch
Editor(s) used          : DCK22 Thru DCK33, and it took everyone of them.
                          Major problems with versions other than 2.2.
                          I've had to start over more than once cause DCK
                          unraveled everything. (had some spectacular
                          spirographs)

Known Bugs              : None, May be a few textures that don't line up.


Level1                  : You've arrived at the the Main Gate fairly intact
                          and as you lead the charge you glance back and find
                          out you are completely alone. No way back, forward
                          is the only way out?

Level2                  : A pool party, but you're not on the guest list.
                          Oh-Oh looks like that big RED round guy means
                          business...

Level3                  : They said when you got here you would find plenty
                          of work... guess I should of joined the union by
                          the looks of those guys.

Remarks                 : The basic design was intended to be shotgun levels
                          only. No plasma, BFG's etc.. Some puzzles involved,
                          but only as to defeat walking thru with cheat codes.
                          Levels work best with -turbo 250 -fast -skill 4
                          -warp 1. Run like hell spin and shoot. Oh yea, you
                          will find a missle launcher or two but save it to
                          kill zombies.

* Copyright / Permissions / ie. Legal Crap *

Authors (MAY/may NOT) use this level as a base to build additional
levels. (As if they're banging on the door!)

---

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

Copyright (c), Cyber Tech, 1996.

* Where to get this WAD *

 Sites:
 ftp.cdrom.com
 Bathroom walls
 Stuck under Tables
 Etc...

Other:
 homepage comming in June 96
 http://www.glasscity.net/~greenvue/
