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Title:                  Animatronia vs Deathtrack 1-4
Filename:               DEATHTRK.WAD
Author:                 Jason Pallo
Email Address:          Cheetah X (AOL), jpallo@santarosa.edu
Misc. Author Info:      Maze drawer, writer, and basically like
                        to be creative and play with the minds
                        of a great many people.

Description:            I have created 4 new levels for Doom 2
                        for my first time, but I put a LOT of time
                        into it.  I started simple and just really 
                        had some fun.  I added to it a WHOLE new 
                        theme.  Now you're a cheetah from a 
                        different planet instead of the marine (who
                        the "deathtrk.txt" explains died in the
                        explosion).  I also added new sounds, like
                        new weapon sounds, a few new misc. sounds, and 
                        even made it fit the character by growls, 
                        snarls, etc... when you're hit, fall, die, or
                        power up with something.  I went all out.
                        I even added new graphics on the menu to fit
                        the theme, and changed the bar at the bottom
                        of the screen, again...all to fit the theme.
                                For a first time, I think you will like
                        it...so have fun, and just start the new game.
                        Read the 'deathtrk.txt' first though...it gives
                        the plot...and it makes it much more enjoyable to
                        know about it.  

Additional Credits:     I also credit these levels to the future AND past, 
                        and my friends who spend so much understanding in
                        what they thought I should do to make things better.
                        Martin Cox on America Online as MartinCox@aol.com
                        also deserves credit in offering to help me out
                        with the music when it first didn't work.

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*Play Information*

Levels:                 Levels 1, 2, 3 and 4
Single Player:          Yes
Cooperative 2-4:        Not Yet--But if you play Deathmatch while the levels
                                 are loaded the other player is a cheetah
                                 sprite instead of the player sprite : )
Deathmatch:             Not Yet--same as above ; )
Difficulty:             Yes
New Sounds:             Yes
New Graphics:           Yes
New Musics:             Yes
Demos Replaced:         Not yet

*Construction*

Base:                   New levels from scratch fully and completely
Editors used:           Wintex, Doomcad, Paint Shop Pro, NODEBLD.EXE
Known Bugs:             A few walls refused to draw right.  So far no
                        book or document has said why, but a one wall in
                        Level 1, one or 2 in level 2, and one in level 3 
                        are like that, where the wall is there, but it
                        breaks as you move so you can see through it.
                        Nothing else too major.
                        

*Copyright/Permissions*

Authors may (if they ask nicely) use this level as a base to build 
additional levels.  Yes, seeing as this is a whole new world I'm trying
to open up here, I welcome most anything that might expand on this theme.
Please ask first though, just in case.  Might help me in the long run to
know what's being done with Cheetah X : )

You may quite possibly do whatever you want with this file.

*Where to get this WAD*

...well...if you have this right now, then basically you already know : )
