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Title                   : diUJdi
Filename                : diUJdi.wad, diUJdi.txt (zipped as diUJdi.zip)
Author                  : Thomas Bringle
Email Address           : captainc@slonet.org
Description             : Pwad for Doom2. This wad was designed 
                          to kill you even in "no monsters" mode.
                          A bit too linear for some but if you
                          like the "windy path w/lots of side trips" 
                          thing, this is for you. 

Additional Credits to   : Janek Bringle for help with monster placement,
                          Renaud Paquay for Windeu32, Ben Morris for DCK,
                          Colin Reed and Lee Killough for bsp23x, Jens Hykkelbjerg
                          for rmb21, Ron Allen for his infinite patience and 
                          encouragement and Jeff Bringle (UJ) for the seed that
                          grew this mess. 

                          ================================================================

* Play Information *

Game                    : DOOM ][
Episode and Level #     : MAP03
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch.
Editor(s) used          : Windeu32, DCK
Utilities used          : bsp23x, rmb21   
Known Bugs              : The tutti-fruiti on one of the 
                          towers in the multiple tower room 
                          is on purpose. I thought it looked 
                          kewl.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file , with no 
modifications.  You may distribute this file in any electronic format 
(BBS, Diskette, CD, etc) as long as you include this file intact.

