------------------ FREON 3:  Fragus Maximus Ultimatus ------------------
Title                   : Freon 3:  Fragus Maximus Ultimatus... heh
Filename                : FREON3.WAD (Doom ][ levels) 
Author                  : Victor Hall
Email Address           : freon@fwi.com (please email comments!)
Misc. Author Info       : I'm a fifteen year-old Doomer.  I AM -NOT-
			  an amatuer WAD builder.  I KNOW what I'm doing.
Other WAD's by author   : FREON.WAD - not internet released
			  FREON2.WAD 
			  FREONSND.WAD - The sounds that were going
			  to be in FREON3, but the file size was get-
			  ting too big.

Description             : Begins where FREON2 left off, but with better
			  levels, design, multi-mode support.
			  A fun set of 4 deathmatch levels.  All are
			  fun, small, and best with 2 to 3 players.
			  See below for individual descriptions...

		      ->  Level 6 is a copy of level 6 from FREON2,
			  but I added an exit and made MINOR changes.
			  You can now play FREON2 and 3 straigt through
			  as a 9 level deathmatch fest.  Also, the point
			  of team deathmatch in level 6 is for the
			  invading team to exit the level.  Co-op makes 
			  for a good 2-on-2 game.  DM for free for all.
	
Additional Credits to   : Tas II for beta testing earlier versions,
			  and winning on a beta of level 8. <grrr>
			  BTW, Tas, it was 25-28, you.
			  -Id- Software of course, for making a kick 
			  ass game that allows you to make levels,
			  graphics, sounds, music, and dehacked... 
			  um.. oops!  

			  The makers if the following programs:
			  DCK2.2 - to make the levels, DCK rocks!
			  Fast, powerful, awesome.
			  Wintex/Deutex - to put the TITLEPIC in.
			  RMB2.1 - reject table.  This aids co-op and
			  single players speed by 10%-20%.  Much better
			  than Reject 1.1.
			  Improces v4.2 - This is a great powerful image
			  editor.  Unfortunantely only saves GIF and PCX.

***************************  Play Information  ************************** 

Level #                 : Maps 7 through 9  < Doom ][ >
Single Player           : *Yes, levels 6, 8, 9 quite fun!
Cooperative 2-4 Player  : *Yes, levels 6, 8, 9     
Deathmatch 2-4 Player   : YES! That's definately the MAIN purpose.
Difficulty Settings     : Yes - more goodies on easier skill.
			    Less monsters too.  
New Sounds              : -Released seperately to keep file size down
			    FREON3SND.ZIP
New Graphics            : Yes, TITLEPIC, modified version                       
Dehacked Patch          : -Will be released seperately later:  
			    FREONDEH.ZIP
New Music               : No, but I'm working on some MIDI's for later.
Demos Replaced          : No, but look out for some in the future at
			    ftp.cdrom.com/.2/idgames/lmps/doom2/1.9
			    or some odd directory like that.
********************* Descriptions for each level **********************

Levels 1-5:  FREON2.WAD You can play them both for a long deathmatch
	  game.  FREON2 includes level 6, but it had no exit, so I
	  added level 6 to FREON3, etc - read below.

Level 6:  A slightly redone version of level 6 from FREON2.  I added an 
	  exit and gave the invading team more ammo, and the defending
	  team less cells.  Heard it was too hard for the invading team
	  even on lower skill levels.  Difficulty determines how hard
	  it is for the invading team to overtake and exit the level.
	  Defending team has to stop them.  Skill also determines one 
	  player difficulty.  Monsters added, too.  Use co-op 4 player 
	  for team deathmatch, or try your own ideas.  Many minor 
	  changes, to speed it up and help the invading team.

Level 7:  A remake of the original level 7.  It's really cool.  Trust 
	  me.  Not suitable for one player or co-op.  It works, but 
	  there are no monsters.  Maybe play it co-op or one player to 
	  "gear up" for level 8.  Too bad level 8 becomes too easy 
	  when you get all the guns... :(  But hey, these levels are
	  made for deathmatch.  One player and co-op comes after.

Level 8:  A small level, that looks really awesome.  It's very small and 
	  enclosed, so hope you're not homophobic or whatever that word 
	  is.  Lots of skill is involved in this level.  You don't have
	  to worry much about guns, because there are plenty and you
	  get a free wuss shotgun.  Also a blast one player.  I'd say
	  too easy co-op.  
	  
Level 9:  My DANZIG wanna-be level.  Used the technique of wrapping 
	  textures A LOT to make rounded realistic walls.  Looks good,
	  plays great.  Difficulty settings affect gameplay. 
	  Use 1+2 for DM 1.0, use 3 for DM 2.0, and 4+5 to access the
	  big guns.  Also affects one player/co-op.  Skill 4+5 give you
	  a cool level 30 sorta battle.  On 4+5 co-op OR dm, you must
	  shoot the J. Romero head that's outside.

***************************** Construction *****************************

Base                    : New levels, from scratch
Time building           : I actually stop watched myself... yeah right.       
			  5 hours on level 7, 10 on level 10, 
			  20 on levels 8 and 9 EACH.
Editor(s) used          : DCK2.2 for levels, RMB2.1 for reject. 
			  Improces v4.2 to edit the titlepic.
			  PSP 3.0 to mess up the titlepic's colors up 
			  so it looks like shit.  Damn thing can't do
			  filters in 8-bit.  Even Improces does...
Known Bugs              : 100% secrets on level 9 seems impossible
			  even if you do go into all the secrets.
			  Level 9 has been known to cause seizures
			  in the weak of deathmatch.
			  Level 7 has been known to kill BFG wusses
			  over and over in the crusher.  I love that!

------------------------* Copyright / Permissions *----------------------

Authors MAY use this level as a base to build additional levels.  
Please just give me credit by saying under Base:,  "FREON3 by Victor Hall"
Please do not use my TITLEPIC replacment.  It'd be dumb to have FREON ]I[
on your wad.  

If you would like to distrubute:
(One, or many, of the following)

You MAY distribute this WAD, provided you include FREON3.TXT, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include FREON3.TXT AND
FREON3.WAD together intact, either in .ZIP form or in the same directory.  

--------------- Where to get this WAD 

FTP sites:  ftp.cdrom.com/.2/idgames/levels/doom2/deathmatch2 
	or possibly .../g-h or whatever.

