
================================================================
Title                   : Breed DM
Filename                : BREED_DM.ZIP
Date                    : 2/11/1999
Author                  : Marc A. Pullen [FANATIC]
Email Address           : marcpullen@mindspring.com
Misc. Author Info       : The New Breed -all levels, coding, sounds, and graphics
                          HacX -Levels 03, 16, and 17, various textures and some coding
                          GothicDM2 -about 14 MIDI's
                          ROKS and ROKS Rocket Arena
Description             : The most powerful DM weapons MOD you will ever play
                          -just add maps and yer set!
Additional Credits to   : Banjo Software
                          Everyone that worked on GothicDM 1 and 2
                          Kennith Scott for getting me a position at Banjo Software
                          DOOM Legacy source port authors
                          id for being kewl guys
                          Rick Clark for being the mapping machine he is :)

=============================================================================

====================
= Play Information =
====================

Game                    : DOOM II
Source Port             : DOOM Legacy preferred, BOOM or ZDOOM
Episode and Level #     : N/A
Single Player           : N/A
Cooperative 2-4 Player  : N/A
Deathmatch 2-4 Player   : N/A
Difficulty Settings     : N/A
New Sounds              : Yes
New Graphics            : Yes (player replacement thanks to Captain Mellow)
New Music               : Intro and Inter music, not too exciting...
Demos Replaced          : None

================
= Construction =
================

Base                    : Modification of New Breed's DeHackEd file, and sprite cleanup
Build time              : A few days
Editor(s) used          : PSP5, Paintbrush, Cool Edit 96, Wintex
Known Bugs              : Random player ghost spites will appear, this is a bug of Legacy and
                          DOOMBOT, not my MOD, BFG replacement crashed when shot at a monster,
                          also a result of Legacy and DOOMBOT bugs, not my MOD.

=======================
= Installing Breed DM =
=======================

Unzip BREED_DM.ZIP to your DOOM2 directory using directory structure.

You should have something that looks as such when complete:

C:\DOOM2\BREED_DM.BAT (startup file)
C:\DOOM2\BREED_DM\BREED_DM.DEH (DeHackEd file)
C:\DOOM2\BREED_DM\BREED_DM.WAD (contains sounds, music, graphics)

There is *NO* patch work needed (like using DeHackEd or DEU), the new
source ports can do that upon startup, and patching is no longer necessary.

================
= REQUIREMENTS =
================

You MUST have DOOM2 version 1.9 for this to work.

      Upgrades to 1.9 are available at:

	http://www.idsoftware.com/archives/doomii.html

You need to have DOOM Legacy installed in your
DOOM2 directory (should be called DOOM3.EXE and DOOM3.WAD).

      It is available at:

	http://www.frag.com/doomlegacy (about 700k)

Breed DM should work with BOOM and ZDOOM, but I developed it
using Legacy and it's abilities. 

=====================
= Removing Breed DM =
=====================

Delete the above mentioned files under installation notes.

===========================
= Copyright / Permissions =
===========================

Authors MAY use this MOD as a base to build additional
levels or MODs.

You MAY distribute this MOD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

=========================
= Where to get this MOD =
=========================

FTP sites: ftp://ftp.cdrom.com/pub/doom2

Other: http://www.mindspring.com/~andyboy
       http://www.doomworld.com
