===========================================================================
Advanced engine needed  : Limit-removing
Primary purpose         : Deathmatch
===========================================================================
Title                   : SacrificeDM
Filename                : dmdsacdm.wad
Release date            : March 25, 2001
Author                  : Derek "Afterglow" MacDonald
Email Address           : derekmd@hotmail.com
Web Site                : http://doomworld.com/afterglow/
Other Files By Author   : - Jägermörder01     - dmdjm01.wad
                          - The Seventh 07    - prwrsv07.wad
                          - Deadly Simplified - dmd07dm.wad
                          - Lamentations      - dmdlamdm.wad
                          Contributions to:
                          - SlaughterDM       - sldm.wad
                          - Gothic99          - gothic99.wad
                          - SurgeDM2          - surge2.wad
                          - The Darkening E2  - darken2.wad
                          - Hell Revealed II  - hr2.wad
                          - Skull Tag         - http://www.skulltag.com/
Misc. Author Info       : A man with a fondness for a certain shade of green.
                          (What are you waiting for?)

Description             : 6 Doom II deathmatch levels for limit-removing
                          source mods.

Additional Credits to   : - Fredrik Johansson for improving 06's textures and
                            02 suggestions
                          - Iikka Keränen for the brick texture bases in 06
                          - Doom Legacy team for the rsky1 240 high base
                          - Nick Baker for textures
                          - David Gevert for 02 textures (Shuddup Daggah!)
                          - Anthony Czerwonka for textures
                          - Ola Björling for 04 sky
                          - Dan Twomey for 04 banner textures
                          - Crista Forest for 05 textures
                          - Dario Casali for 05 textures
                          - id software for Quake2 textures & the Doom series
                          - Tarin for Tallsky
                          - mewse for his mewsiness
===========================================================================
* What is included *

New levels              : 6
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-MAP06
Single Player           : Player starts only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Difficulty Settings     : Not implemented


* Construction *

Base                    : Modified dmdsac[01-06].wad
Build Time              : Two years
Editor(s) used          : DCK 3.62, Wintex 4.3, Paint Shop Pro
Known Bugs              : None
May Not Run With...     : doom2.exe


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://doomworld.com/afterglow/
