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Title                   : 8 Grams of Lead (dm_dn04.wad)
Date Finished           : 3/28/01
Author                  : deadnail
Email Address           : deadnail@yahoo.com
Description             : Damn, I couldn't go a week without being drawn
                          back to Doom level editing. Heroin is for losers,
                          WadAuthor is a real addiction.

                          A little different this time. As an effort to
                          improve my skills I have included a linedef
                          triggered lift, a teleporter, and focused a bit
                          on texture choice and alignment. The result is
                          another fast paced deathmatch arena, this time
                          aimed at a maximum of four players.

                          This level requires zDoom to play, for both music
                          and jumping.

                          I recommend using zDaemon for netplay.

Additional Credits to   : John B. Williston for WadAuthor.
                          id Software for some sound effects from Q3A.
                          Raven Software for a sound effect from SoF.
                          Valve Software for a sound effect from Half-Life.
                          3D Realms for a sound effect from Duke Nukem 3D
                           and a mod from Terminal Velocity.
                          Squaresoft for the continue graphic from Front
                           Mission 2: Gunhazard.
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* Play Information *

Game                    : zDoom II
Map #                   : Map 01
Single Player           : Just to learn the layout
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Not implemented
New Sounds              : Yes
New Music               : Yes
New Graphics            : Just the titlepic
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Roughly 10 hours
Editor(s) used          : WadAuthor 1.30
Known Bugs              : The teleporters don't behave 100% reliably. If
                          you seem to get stuck on one just keep holding
                          forward and you'll break free. I had to annoy
                          Dream Destroyer for a very long time just to
                          get them this good so don't complain.

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, etc) as long as you include this file 
intact.
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