================================================================
Title                   : CASTLE3.WAD   
Author                  : Iikka "Fingers" Ker„nen
Email Address           : niilo.keranen@pp.inet.fi (Emergencies only!)
Pmail (Prehistoric)     : Iikka Ker„nen
                          Kiiskitie 4
                          93400 Taivalkoski
                          Finland

Misc. Author Info       : I am a green moomin - NOT!

Description             : This is a sequel to my older castles
                          (castle.wad in dmwads.zip collection
                           and castle2.wad).
                          The level is a castle with all the towers
                          and things. You can unleash a cyberdemon or
                          a revenant by pressing some buttons... This 
                          makes the level far more exciting! Please
                          use the following doom options: 
                            - RESPAWN (if you want to get rid of the
                              monsters you can shut their starting 
                              doors and then kill 'em. After this, the
                              monsters will respawn in their jails...
                              waiting for somebody to press the right
                              [in fact, left] button!)
                            - DEATHMATCH 2.0 (for respawning medikits and
                              weapons that can be used as ammo dumps)
                            - DO NOT USE THE "-NOMONSTERS"! The cyberdemon
                              and the skeleton guy are vital parts of the
                              level!

Additional Credits to   : iD software!!! (guess why?)
                                         [Commander Keen?]
                          Matthew Ayres  (waded183b)
                          Colin Reed     (bsp13x)
                          Thomas Giboney (if he puts this on his page...)
                          Jarkko V„„r„niemi (my friend and neighbor, who I
                          have killed many, Many, MANY times while testing
                          my wads...)

================================================================

* Play Information *

Episode and Level #     : MAP01 (DOOM2)
Single Player           : Yes, but not very good idea... no exit and like...
Cooperative 2-4 Player  : Never! If you want cooperative, check the mines.wad                                            
                          (it's GOOD!)
Deathmatch 2-4 Player   : Absolutely YES! That's my way of life!
Difficulty Settings     : Not implemented 
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 6-8 (?) hours 
Editor(s) used          : Waded 1.83b
                          Bsp 1.3x
Known Bugs              : I make no bugs.
                          And in this wad, nobody else (including programs)
                          has made bugs.
                          That means, there's none.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. But give me some credits or send me an email (if you are
going to distribute the wad somewhere). If you are a user of the 
Gamenet (finland) you can give the credits as... umm... credits, 
you know! (All the outsiders, the credits in gamenet mean play
time... one hour is 3600 credits etc.)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

If you upload this wad to an FTP or a BBS or something, you may 
add the name of the place in the list below.

* Where to get this WAD *

WWW: Doom 2 Project of Thomas Giboney
BBS: Gamenet
     MBnet
     (both of these are Finnish)
