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Review                  : It's complex.
                          Lot's of locations.
                          I tried this deathmatch WAD with bots and it 
                          appears to be hot.
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Primary purpose         : Deathmatch
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Title                   : CIRCLE2.WAD
Filename                : CIRCLE2.WAD
Release date            : 03/13/95 MM/DD/YY (Timestamp of the textfile)
Author                  : Daniel Griffiths
Email Address           : alphatek@yoyo.cc.monash.edu.au
                          dgri4@mfs01.cc.monash.edu.au
                          dgri4@eng3.cc.monash.edu.au
                          gmask1@aurora.cc.monash.edu.au

Other Files By Author   : ARENA_D1.WAD for DooM; ARENA_D2.WAD for DooM][;
                          CIRCLE.WAD in circle1b.zip for Doom (That's 
                          exactly the WAD, that is talked about as 
                          'CIRCLE1.WAD' in CIRCLE2.TXT); CASTLE.WAD 
                          for Doom; XENO11.WAD for Doom; THEPIT.WAD for 
                          Doom

Description             : Designed to allow easy escape and ambushes, four 
                          main rooms connected by passages to each other 
                          surround a central room.  Around this is a loop 
                          of dim tunnels dug into the earth.  Secret doors 
                          and teleports.
                          
                          [This WAD has been] Specifically designed for 
                          Deathmatch but can be played in single and 
                          Co-operative modes as well.
                          
                          - Many entrances and exits allow for quick kills,
                            easy escapes or ambushes
                          - Teleporters to many locations throughout the 
                            level 
                          - Secret weapons and powerups
                          - Doors are recessed to make sure you can get
                            through them quickly when in trouble
                          - Linedef triggered doors stop other players from
                            determining your location by which doors are 
                            open
                          - Came 7th in the top Deathmatch levels guide

===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No (The DooM(1) -version has a new Sky graphic.)
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : This is the DOOM II(c) version (including special
                          features) of CIRCLE.WAD for Doom, that can be 
                          found in circle1b.zip at the location 
                          levels/doom/deathmatch/a-c/circle1b.zip in the 
                          /idgames-archives (See list of current mirrors
                          below).
                               
Build Time              : Took over 12 Hours to build plus a further 10 
                          hours of playtesting in deathmatch to make it 
                          perfect.
Editor(s) used          : Built with DEU4.3-5.21gcc, 
                          node built with BSP1.1.


* Copyright / Permissions *

This level can be used in any electronic medium (eg. Disk, CD-ROM) 
as long as CIRCLE2.TXT is included and the Author contacted about
such uses.  This level can also be used as a base for other levels.

[Note by the uploader: I tried to contact the autor by mailing to each of
the above listed email-adresses, but none of them is any longer active.
So, i take the permission to upload the files as granted.]


* Where to get the file that this text file describes *

The mirrors of the /idgames -ftp-archives:
           ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/
           http://public.ftp.planetmirror.com/pub/idgames/
           http://www.gamers.org/pub/idgames/
           ftp://ftp.ntua.gr/pub/vendors/idgames/
           http://ftp.ntua.gr/pub/vendors/idgames/
           ftp://ftp.chg.ru/pub/games/idgames/
           http://ftp.chg.ru/pub/games/idgames/
           ftp://ftp.mancubus.net/pub/idgames/
           http://ftp.mancubus.net/pub/idgames/
           http://youfailit.net/pub/idgames/
           http://ftp.fdn.fr/games/idgames/
           ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/
           ftp://ftp.task.gda.pl/pub/games/idgames/
           ftp://ftp.netc.pt/pub/idgames/
           http://ftp.netc.pt/pub/idgames/
           http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/

           The upload-server of the /idgames-archives is:
           ftp://archives.3dgamers.com/pub/idgames/
           But please use the above listed mirrors for your downloads.

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Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com
The review at the beginning of this template has been written by FunDuke.