A DOOM2 DEATHMATCH PWAD, THE SEQUEL TO ANAKIN.WAD
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Title                   : Anakin
Filename                : Anakin.WAD
Author                  : Anakin (Boston Dwango)
Email Address           : 100022.2126@compuserve.com OR pifp@igc.apc.org
Misc. Author Info       : I'm pretty boring, actually. 
Description             : A deathmatch wad-12 original levels I made myself 
			  coupled with new music and sounds for a pure fragfest. 
Additional Credits to   : The makers of the many music files I hacked:
			  awesomus, dm2mus, newd2mus, stargate (a complete pwad- it's excellent)
			  newd2mus, and greatmus. 
		          The makers of Paint Shop Pro. (Excellent program!)
			  The makers of ASSKICKR wad for the many of sound FX bases I used.
			  The many betatesters I used for this file
			  The makers of Wave Studio- many of these sounds I actually made
			  myself by mixing 10 or more sounds to create a cool hybrid that sounds
			  great- the rocket launcher and the BFG are perfect examples.
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* Play Information *

Game and Version #      : DOOM2 1.9
Episode and Level #     : Level 1-12
Single Player           : Yes 
Cooperative 2-4 Player  : No (why co-operate? KILL KILL KILL!!!!)
Deathmatch 2-4 Player   : Obviously
Difficulty Settings     : Yes:
			  Skill 1-3 Basically all the plasma weapons are removed in 
			  most levels, and there is less ammo. A few exceptions, but I'm not going to tell you where. 
			  (That would ruin it,now wouldn't it!)
			  Skill 1-4 EVERYTHING. ALL the weapons, all the ammo you could possibly
		          need, and it becomes damned hard to kill your opponent since everyone
	                  always is evenly matched.  
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes
Demos Replaced          : Yes (I'm green in each one)

* Construction *

Editing Time            : About a month and a few days                  
Base                    : New levels from scratch, levels 1-6 are from my other pwad
			  anakin.wad
Editor(s) used          : Mustool, Wintex, DCK 2.2 (excellent editor) and WINDEU GCC
Known Bugs              : Level 6- The walls below the floor just as you warp in 
			  in single player aren't solid-rockets don't explode when they hit and you just get an eerie silence.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  


You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact and give credit to the author. 








