21/02/98========================================================

Title                   : Comatose - Chamber of Torment
Filename                : COMATOSE.WAD
Author                  : Travers Dunne
Email Address           : tjdun2@mugc.cc.monash.edu.au
Misc. Author Info       : 19yr old computing student who's having
                          a blast with the uni's network!

                          "It's a long way down isn't it Jeff?"
                          "Yes it is Terry. Yes it is..."

Description             : Small chamber for insanely fast games.

                          Small off-shoot contains the exit and for
                          alt-death games a soul sphere... yummy

Additional Credits to   : id and the Raven crew, for creating
                          the masterpieces that are Doom, Doom2
                          Heretic and Hexen.

                          The HECTADECTAGON(tm) crew. Playtesting
                          never got so mad!

================================================================

* Play Information *

Episode and Level #     : MAP01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes - Skill 1-2 is a SSG-fest! skill 3 is for
New Sounds              : No    DM 2.0 (all weapons) and skill 4-5 is
New Graphics            : No    for old dm (all weapons)
New Music               : No
Demos Replaced          : None

Strategy                : All the gutsy weapons are in the main
                          chamber so jump in there to get pumped.

                          Most of the action is in the main chamber
                          too so watch out. Use the teleporter to
                          DROP in on you foes.

                          To say that the BFG kicks ass would be an
                          understatement. When grabbing the weaps make
                          sure the BFG is last and that you've collected
                          the plasma gun for extra cells. The pick a
                          corner and watch you counter tick over. So
                          long as you opponent doesnt realise whats
                          going on you can quickly amass 10+ frags from
                          oppponents droping in or just coming out of
                          the safe spots.

                          Watch for snipers in the exit and the
                          opposing windows. They can be cornered in
                          these places so give'em what for!

                          In alt-death stock up quickly, go grab the
                          soul sphere and get ready to wreak havoc.

                          The spawn chambers help keep the level
                          from being too crazy (see AFTERLFE.ZIP) so
                          breathers can be had. But watch-out cause
                          outsiders CAN open your safe house.

* Construction *

Base                    : New level
Build time              : About 40 minutes to an hour
Editor(s) used          : DCKv2.2-f
Known Bugs              : None

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.