---------=========---------====*( General Info )*====---------=========---------

Title                  : FrenzyDM - Litropolis
Filename               : frenzydm.wad
Date Completed         : October 2000
Other Works            : Rocketeer, Painful Echoes, Jagged Edges, Gothic99, Surge, SlaughterDM
Author                 : Qingshuo Wang (piXel reX)
Email Address          : pixelrex@quakecity.net

Additional Credits to:
	ID Software for Doom
	The Gothic team for Gothic Textures
	Mattrim, Fusion, Mystican, and Afterglow for play testing
	Team Parrallel and the Darkening Team for architectural inspiration

Note: gothictx.wad (Gothic textures) is required to play this map. Simply add gothictx.wad to the -file line. If you do not have gothictx, you can download it from http://www.doomworld.com/ricrob.

* Description *

FrenzyDM is a huge and open deathmatch level with much inspiration from FragFest Initialized by Team Parrallel. I put heavy emphasis on large and curving architecture. The walls and pillars in each area twist and inter-weave into each other, creating some of the most breath-taking scenes in Doom yet ;-) I also maintained extremely smooth walls and open pathways for the best gameplay possible. Don't be deluded by the word "open" though. There are still numerous cover locations including the large amount of elevation change throughout the map.

Included with this zip is the Frenzy Deathmatch Patch, a weapons-rebalancing patch wad especially designed for high-speed network games (ie LAN, IPX, USB, BOT, etc). Refer to the included frnzypat.txt for more information.


---------=========---------====*( Play Info )*====---------=========---------

Game                    : Doom2 or Final Doom, with Gothic Textures (see above)
Compatibility           : Any port that removes in-game limits (includes all BOOM compatible ports)
Level #                 : map01
Single Player           : Admire the architecture...
Cooperative 2-4 Player  : Admire with a group of friends
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes (Nots: Playing on skill 3 (Hurt Me Plenty) will replace blue armor with blur spheres...try it if you're interested ;-)

New Sounds              : No

New Graphics            : Yes, from gothictx

New Music               : Yes(midi) from GothicDM 2

DehackEd Patch          : Recommended but optional, load frnzypat.wad

Demos Replaced          : None

* Construction *

Base                    : New level from scratch.

Editor(s) used          : WinTex, DCK, Hellmaker, Zennode, BSP, WadAuthor

Build time              : About 3 weeks totaling to over 40 hours.

Known Bugs              : None that I know of, email me if you find any.

---------=========---------====*( Copyright and Permissions )*====---------=========---------

Authors may NOT use this level as a base to build additional
levels.

Authors MAY create slight alterations of this level with my consent.

You may distribute this file in any format provided
that you include all the files that came with the distribution:

frenzydm.wad
frenzydm.txt
frnzypat.wad
frnzypat.txt