HAPYDTH2 - Have a Nice Day (version 2) - for DOOM II v1.9

This is a modified version of HAPPYDTH.ZIP

Original author     :  Jeff Mitchell             Mitchjp@wkuvx1.wku.edu
Version 2 Update by :  Sparky of KISS Software   kelm@eisa.net.au


Mods made by Sparky of KISS Software:
------------------------------------
- got rid of the illegal doom2.exe (v1.666) file and created an
  equivalent .deh file (patch format 6 for compatability with Doom II
  v1.9 and the various Doom Ports).
- made all the weapons unlimited ammo instead of just large ammo numbers
- I didn't recreate the chaingun exactly because the original version
  used the chaingun for both weapons 2 and 3  i.e. there was no Super
  Shotgun!  As the Super Shotgun is one of my favourite weapons, I just
  had to add that in and speed it up too.
- fixed the map faults which were causing the HOM errors.
- slightly moved the single-player start position so it was a little
  more sensible, and added a Super Shotgun at the start (the main arena
  was no fun at all with the rocket launcher).


Tested okay with:
----------------
Deathmatch
   This update was only tested with Doom Legacy's split-screen
   multiplayer mode.

Single player
   'Plain Vanilla' Doom II v1.9 - you'll need DeHackEd v3.1 or greater
   ZDoom v1.17c             zdoom -deh hapydth2 -file hapydth2
   Boom v2.02               boom -deh hapydth2 -file hapydth2
   Legacy v1.28 (DOS)       doom3 -file hapydth2.deh hapydth2.wad
   Legacy v1.28 (Win32)     legacy -file hapydth2.deh hapydth2.wad


Single-player Notes:
-------------------
- the exit - this is one of the dumbest exits I have ever seen on any
  level!  The square area outside the arena has a teleporter in each
  corner.  Entering each teleporter from a different side takes you to
  a different location.  The exit door can be seen from the main arena
  but you have to get there from one of the teleporters in the outside
  courtyard.  Go to the teleporter in the north east corner of the
  outside courtyard and enter the teleporter from the west side.
  Enter slowly because when you appear in the inner courtyard you can't
  move forward at all! Turn around carefully and there's the exit door!
- the outside courtyard - the upper area where the chaingunners are is
  not accessible in single-player mode. The doors you can see up there
  lead to the multiplayer start areas.
- the new fast Super Shotgun is pretty cool - while you're dodging
  the Cyberdemon's rockets, checkout the blood trail he leaves behind.


Enjoy.

Sparky
KISS Software


The original text file follows:


================================================================
Title                   : Have A Nice Day!   
Filename                : HAPPYDTH.WAD
Author                  : Jeff Mitchell
Email Address           : Mitchjp@wkuvx1.wku.edu
Misc. Author Info       : I am a Computer Science major at Western Kentucky
                          University, and a long-time DOOM player.  This is
                          my first venture into actually distributing the
                          PWADs I make, as most of my other ones weren't
                          good enough to be distributed.  If you have any
                          comments (good or bad), suggestions, etc., please
                          drop me a line at the address above.

Description             : This level was designed as a deathmatch level.  It
                          can, however, be very challenging if you play it
                          one-player.  I was using a DeHacked version of
                          Doom2 while I made this, and it's set up for use
                          with it.  Without it, you'll probably want to use
                          the IDKFA code for ammo, since you're gonna run out
                          long before you kill the monsters.  This level lends
                          itself to mostly arena-style combat, which is my
                          favorite.

Additional Credits to   : Chris "Red" Schneider and Jason "Potsy" Poncerolli, 
                          along with the rest of the guys for their input, 
                          play testing, and encouragement, and Id software for 
                          making one of the best games on Earth (and in Hell.)
                          
================================================================

* Play Information *

Episode and Level #     : Level 1 (Doom2)
Single Player           : Yes, but it's a lot more fun with other people to
                          blow up.
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Of course, wasn't this Id's purpose?
Difficulty Settings     : Not implemented
New Sounds              : No 
New Graphics            : No <-- I am, however, looking for a good editor. 
New Music               : No 
Demos Replaced          : None

* Construction *

Base                    : New level from scratch  (Actually, I built from
                          S1.wad, one of the PWADs included with DEU.)
Editor(s) used          : ADE (an edited version of DEU)
Known Bugs              : There are some minor texture glitches in the smiley
                          rooms, and by the northeast teleporter in the square
                          arena.  They shouldn't bother gameplay, but if
                          anyone knows how to fix them, please send me some
                          e-mail.


* Copyright / Permissions *

You MAY distribute this WAD.  You can keep it to yourself.  You can burn
it, and curse the day I was born, if you want to.  Authors MAY change, copy
from, or add to, this wad in any way, provided they include my name in the 
documentation.  If possible, I would like to get a copy of it also.


* Where to get this WAD *

FTP sites: doomgate.cs.buffalo.edu

BBS numbers: This will begin to be distributed in the Grand Rapids area in
             mid-March.  Please add the number of any BBS you upload it to.

Other: If you really want it, and can't FTP it for some reason, e-mail me,
       and I will attempt to get it to you. Of course, if you're reading this,
       I can't figure out why you wouldn't have the file.
