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Title           : Head-to-Head Deathmatch
Filename	: hed2hed.zip
Author		: Sidearm Joe
E-mail 		: blackshadow@start.com.au
Other wads      : Hostage Rescue
                  Hostage Rescue 2                  
                  Hostage Rescue 3
                  Catwalk (A 'conceptual' deathmatch map)
                  Twilight Warrior (www.doomworld.com/twilight/main.htm) 

Description:	Three fairly small, arena style levels to get the 
                heart pumping in the ritual combat of two player, head-
                to-head deathmatch.
                You won't have to play for twenty minutes searching through
                some sh*tty, gigantic map trying to find your opponent 
                (who probably turns out to be a dirty, lame camper anyway).
                Designed purely with two players in mind, these maps will 
                have you and a friend(??) duking it out like a couple of
                nude mud-wresters on a daytime chat show.
                But it ain't all "rocket launcher in a phone box" style 
                combat -- you'll need a bit of skill too.

                NAIL: A tight, quirky little map, with some nice fake 3D
                thrown in for good measure. If you can't rack up a couple 
                of frags per minute then you're not trying hard enough.
                Players: Two should be plenty.

                PAIN: The biggest map in the set. At first it might look
                like a campers' paradise, but is it?
                A panoply of remotely opened doors and disorientating
                symmetrical design creates frantic and confusing combat.
                Players: Designed for two, but playable with 3, maybe 4.                

                RISK: The BFG sits tantalisingly in the middle of the
                map, completely exposed. Is the BFG the key to victory or 
                the surest route to receiving a rocket up the ass? There's 
                only one way to find out...
                Players: Two should be plenty.

* Play Information *

Maps  	                : Map 1, 2, 3
Engine                  : Doom2 (should also work with your favourite source
                          mods; Legacy, DosDoom, ZDoom, Boom etc.) 
Single Player	        : Yes (for testing purposes)
Co-op Play              : No
Deathmatch	        : Yep

*Construction *

Base			: New levels
Editors used		: DCK 3.0 / Zennode 0.98a

* Copyright / Permissions *

I don't give a fig - just as long as you give me a credit if you use
the maps in any way, shape or form.