==============================================================================
Title:                     M-SWIRL (Micro-Swirl)   
Files:                     D/R/B/P-SWIRL.WAD M-SWIRL.TXT
Version:                   APR 14. 1996
Author:                    Michael "migru" Grube
E-Mail contact:            migru@vg3.chemie.uni-konstanz.de
Binary Files via E-Mail:   MIME coding please
Other files:               X-DOVE for Single Player
                           XD700 and SWIRL for Deathmatch
=============================================================================                        
Description:            Fighting arena with crossing channels, surrounding 
                        rooms containing safe startpositions, 4-fold-
                        symmetric layout, perfectly aligned textures. Only
                        one weapon at the start, later you find the Chaingun.
                        Pick one out of four maps, the only difference is the
                        weaponry.

                        D-SWIRL:   Double-Shotgun + Bluesphere + Green Armor  
                        R-SWIRL:   Rocketlauncher + Megasphere
                        B-SWIRL:   BfG + Megasphere
                        P-SWIRL:   Plasmagun + Bluesphere

                        Due to the fact that the original SWIRL was to big
                        for fast paced deathmatch, I created this series of
                        smaller maps. The frag quotas (frag/min) are much
                        higher now. Obviously the Plasmagun is most effective,
                        Bfg shortly behind (>3.2). DSG is in the midfield (2.6)
                        while the Rocketlauncher is a bit unsuitable for this
                        layout (1.6). These scores are for 2 player deathmatch.
                        Maybe more than two players will have other results.
                       
Game:                   DOOM2 ver 1.9  
Map:                    01  (Each)
Single:                 If you have nothing else to do ....
Coop:                   No
Deathmatch:             YES, use DEATHMATCH 2 rules (-altdeath)
Skill settings:         No
New stuff:              No
Editor used:            DETH383
Node-Builder used:      ZENNODE

Additional credits:     Andy Badorek for play-testing
                        The authors of DETH and ZENNODE 
                        id Software for the game

Demos:                  If anybody has 3- or 4-player demos of these levels
                        send it to me please!

Permissions:            You may use M-SWIRL as a base to build 
                        additional PWADs if you give credit where credit 
                        is due. Of course, you must distribute M-SWIRL.
                        
Where to get M-SWIRL:   ftp.cdrom.com and mirrors

