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Title                   : SEAN200.WAD
Author                  : S. White
Email Address           : Internet:  swhite@wpi.wpi.edu
Description             : Basically one large room designed for
                          a well-balanced deathmatch in DOOMII.
                          This is my first attempt in building a
                          level--enjoy.
Additional Credits to   : Edmap and idbsp authors for the tools
                          and to the many various people who
                          wrote the faqs that made using them
                          surprisingly easy.  Thanks also to my
                          playtesters Ben S., Dave G., and Keith.

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* Play Information *

Episode and Level #     : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
                        : Hurt Me Plenty: Weapon, Armor, Ammo in 
                                          deathmatch start.
                        : Ultra-Violence: Weapon, less Ammo in
                                          deathmatch start.
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No (but a v1.666 .lmp is in the .zip file)

* Description *
                        : Like I said, one big room.  There are a
                          couple of blindingly obvious lifts/
                          lowering floors and things that are
                          hard to get to but no secrets.  There
                          is no super-shotgun or BFG and only a
                          moderate amount of ammo and health.
                          The level is deliberately designed for
                          balanced deathmatches, not like some
                          levels where one player can suck up the
                          weapons/ammo/health and dominate less
                          lucky players.  If you enjoy having a
                          real fight rather than an instant kill
                          then you should like this level.  If
                          you have rev 1.666 of DOOMII, run the
                          included .lmp of a four-player death-
                          match for a decent demo of all the 
                          features.
                          Note the texture of the outside walls--
                          one specially chosen to remove the 
                          usual "it's not easy being green"
                          handicap.
                          Monsters have been included so that the
                          level won't be a total waste in one-
                          player mode.
                          The demo was recorded using 2 60MHz
                          Pentium PCs and 2 66MHz 486DX2 PCs.  
                          The WAD runs great on a Pentium but
                          your mileage may vary.

* Construction *

Base                    : A new DOOMII level from scratch.
Editor(s) used          : Edmap v1.30, idbsp 1.1BETA

Known Bugs & Limitations: None, I think.

* Copyright / Permissions *

Authors may use this level as a base to build additional levels.  
If you do something interesting enough to upload to an ftpsite 
based on this level feel free to send me a pointer to the site 
and filename of the offspring.  I do ask that any derivatives use 
a very different filename.  I'd like the SEANxxx-named files to 
just be levels I've contributed.

You may distribute the three files I'll be uploading 
(sean200.txt, sean200.wad, and sean200.lmp) in any way you like.  
I would prefer you keep at least the text file and the wad file 
together but I won't lose any sleep if you don't.  If you put any 
of these files on a CD a complimentary copy for me would be nice 
(but not required).

* Where to get this WAD *

Internet: I'll upload it to ftp.idsoftware.com and hopefully 
          it'll propagate out to the mirrors from there.

