===========================================================================
Archive Maintainer      : Yes,you are that
Update to               : the older singular.wad
Advanced engine needed  : None
Primary purpose         : Deathmatch
===========================================================================
Title                   : Singularity
Filename                : singularity.wad
Release date            : Jan. 6. 2007
Author                  : Gregor Best
Email Address           : homer dot simpson at gmx dot net
Other Files By Author   : None
Misc. Author Info       : Well,none :)

Description             : A map replacing MAP01 of Doom II,designed with deathmatch
			in mind. It is my first map for Doom II ever,so please be
			gentle in your judgement :)
			This is a slight update to the older singular.wad,this implements
			correct lighting and has some minor teleporter target changes.

Additional Credits to   : The FreeDoom project, the creators of ZDoom and LegacyDoom
			and my little brother who gave me some advice in creating
			the corridors and the shelves in the level
===========================================================================
* What is included *

New levels              : One
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2 / FreeDoom
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Partially included


* Construction *

Base                    : New from scratch
Build Time              : about half a week
Editor(s) used          : Yadex and Deutex
Known Bugs              : the roof on the yard has some minor graphical glitches,which
			are not visible if you don't know what to look for (look at the
			columns and the parts of the roof next to them),but no serious 
			ones are known to me,mail me if you find any

May Not Run With...     : I didn't use any port-specific features,so it should run with
			vanilla doom. This WAD has been tested with LegacyDoom version
			1.41 and ZDoom version 1.22,the original id doom2.wad and the
			doom2.wad from the freedoom project


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

