================================================================
Title                   : VICIOUS CIRCLES DEATHMATCH v1.0

Authors                 : Schronzki; Echo

Email Address           : Schronzki@aol.com

Misc. Author Info       : Two hopeless DOOM-virus-infected guys.
                          Other works by Schronzki: Paulskin
                                                    Rcapskin
                          @  http://www.cutlassdesign.com/sc

Description             : 11 new deathmatch levels for DOOM ][.
                          These levels were developed for the
                          original engine v1.9. Some corrections
                          for jumping players and a special
                          'mlook' sky will hopefully let it work
                          with all existing and upcoming ports.
                          If you notice problems or have any
                          suggestions mail us. VICIOUS will surely
                          soon be updated (Echo is working on
                          a new level).

Additional Credits to   : id software, the authors of the editors
                          we used, all wad authors out there for
                          inspiration.
================================================================

* Play Information *

Episode and Level #     : Map01 - Map11
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : YES
Deathmatch 5-8 Player   : See level description below
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : Yes
Demos Replaced          : None.

                        * If you record demos with 3 or more
                        * players in Vicious Circles send us
                        * copies, please! :-)

* Construction *

Base                    : Our vicious minds
Build Time              : Several days in 1997-99
Editors used            : Deth, Deutex, Zennode, Dshrink
                          PSP 3.11, Autodesk Animator
Known Bugs              : None. We wait for your comments.


* Copyright / Permissions *

Authors MAY NOT use this levels as a base to build additional
levels.
You MAY use the graphic resources of this PWAD if you give
us credit and a hint.
You MAY distribute this WAD, provided you include this file,
with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you
include this file intact.

* Where to get this WAD *

FTP sites: ftp.cdrom.com

* Level description *

Map01:       ABBATE
Author:      Echo
Notes:       Abbate is italian for abbey.
# of Starts: 8

Map02:       STADION
Author:      Echo/Schronzki
Notes:       Stadion is german for stadium. Our first DOOM
             project and rather old.
# of Starts: 8

Map03:       RING
Author:      Schronzki
Notes:       Check out how to get the berserk and the plasma gun.
# of Starts: 8

Map04:       SECTOR 4
Author:      Echo
Notes:       Small and vehement.
# of Starts: 8

Map05:       THE SECOND COMING
Author:      Schronzki
Notes:       Traditional style level.
# of Starts: 8

Map06:       ANOTHER BAD PLACE
Author:      Schronzki
Notes:       Simple architecture and fast gameplay.
# of Starts: 6

Map07:       WICKEDNESS
Author:      Echo
Notes:       Finest brick style level.
# of Starts: 6

Map08:       SACRED VALLEY
Author:      Schronzki
Notes:       Holiday in the mountains.
# of Starts: 6

Map09:       FLASH OF PANIC
Author:      Echo
Notes:       To be played in the dark.
# of Starts: 4

Map10:       ENTRANCE 2
Author:      Echo
Notes:       You know it. No converted Q-textures.
# of Starts: 5

Map11:       DEPRESSED
Author:      Schronzki
Notes:       Don't run into the slipholes.
# of Starts: 6

