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Primary purpose         : Deathmatch
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Title                   : VICTIM.WAD V2.0 for DOOM ][
Filename                : VICTIM4.WAD
Release date            : 17th January 1995
Author                  : Rene Franzen
Email Address           : franzen@uni-duesseldorf.de
Other Files By Author   : VICTIM.WAD (for doom1, in victim.zip),
                          STREET.WAD (for doom2, in streeta.zip)

Description             : One of the deatchmatch competitors has to
                          enter a bunker-like stronghold by using the
                          teleporter in the north of the starting-room.
                          Once used this teleporter is sealed. The other
                          ones are his victims, and THERE ARE ways to kill
                          the bunker dude.
                          Inside the bunker are six rooms, connected by
                          teleporters. The main platform in the middle of
                          the area is the main lookout and connection to
                          four sniper positions. This looks like that:

                                       x



                                    x  O  x

                                       x

                          where x is one of the sniper positions and the
                          'O' is the main platform. Remember: By using the
                          teleports quickly, you are able to travel from
                          south to north faster than a rocket. The fifth
                          teleporter in the 'O' (which walls are only
                          transparent from the inside, but can be shoot
                          from outside) is the connection to the control
                          room. Here you are safe (Ok, I build in a trap
                          to keep my friend from entering it), you have all
                          weapons and ammo. Important: There are six buttons
                          in this room. More important: Press only one of
                          them until the victims have handeled it (One button
                          rises the bottom of one of the six holes in the
                          area. PRESS ONLY ONE OF THEM, because if there are
                          a lot of cybers outside, you have two problems:
                          1) THEY kill your victims, what means you don't get
                          many frags. 2) If there are more that 2 of those
                          guys outside, it's hard to know where they are and
                          then maybe a rocket (or ten or more) passes trough
                          the small windows of the sniper positions and
                          that's it. (The main platform is too dangerous with
                          cybers out there, because THEY can (unlike your
                          victims) see you (and kill you) through the walls.

                          This time there is a possibility to get in the
                          bunker from the outside. But its nearly impossible
                          to find out by trying (This is, because YOU want
                          to sit in the (safe) bunker and YOU want your
                          victims OUT there, okay?). Just check the linedefs
                          in a level editor to find the way from outside to
                          inside. (When your victims *eh, I mean friends*
                          would know the way the game becomes lame)

                          * For use with altdeath only.
                          * Be warned of upset friends.
                          * This level is highly unfair. ( I like that )

Additional Credits to   : Karsten Jennissen for being my victim during
                          testing.
                          Simply Silly Software for D!DEMO
                          Justin Fisher for his GREAT Aliens TC
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : No
Difficulty Settings     : Yes
                          1-3 no monsters in the open area
                          UV : Some guys outside and two pain elementals.


* Construction *

Base                    : Modified victim.wad, the doom1-version by the
                          same author.
Build Time              : 3 days for modifying old victim.wad
Editor(s) used          : DEU II
Known Bugs              : none


* Copyright / Permissions *

YOU MAY NOT USE THIS WAD FOR BUILDING YOUR OWN WADS.
You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
(In Germany you MUST NOT give this WAD to people under 18 years ;)


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/
           and mirrors:
           ftp://ftp.sunet.se/pub/pc/games/idgames/
           http://ftp.sunet.se/pub/pc/games/idgames/
           http://public.ftp.planetmirror.com/pub/idgames/
           http://www.gamers.org/pub/idgames/
           ftp://ftp.ntua.gr/pub/vendors/idgames/
           http://youfailit.net/pub/idgames/
           http://ftp.fdn.fr/games/idgames/
           ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/
           ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/
           ftp://ftp.task.gda.pl/pub/games/idgames/
           ftp://ftp.netc.pt/pub/idgames/
           http://ftp.netc.pt/pub/idgames/
           http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/


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Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com