Immortal.TXT 
================================================================
Title                   : Immortal
Date Finished           : 18th August 1999
Filename                : immortal.wad
Author                  : Richard J. Sham
Email Address           : rjsams@stargate.net (see note)
                        : richlynn@greenville.infi.net (see note)

                         Note:
                           I'm moving so please send any
                           comments or lmps to both addresses.


Other levels by author  : Baby-1, Beyond-1, Bigcity, Asylum

Game                    : Doom2 1.9                           

Description             : The design of these wads spans three or
                          four time periods thus the name Immortal.
                          It also reflects the game itself.
                          Many changes have occured and we have
                          Quake, Boom, Xdoom and Zdoom to name a few.
                          Some of them include nice enhancements but
                          for me nothing matches the feel and play of
                          the original game.  

                          These levels are designed for all skill levels
                          but they are not easy.  UV is better left to the
                          advanced players.  All three skill levels present
                          a good challenge and all are fun to play.

                          I recorded each level in UV as part of playtesting.
                          It would be great to see them all recorded as
                          fast as possible.  If done I'm sure John Blackburn
                          would post them on his Home Page.  Or perhaps the
                          fastest recording of each level by different people!
                          PLease record, we'll post the fastest UV lmps.    

                          The textures are beautiful and reflect what had to
                          be a great amount of work on the part of the
                          Gothic Crew.  One of the wads is a showcase for all
                          of the stained glass and was built especially for
                          my wife, as was Camelot.           

Additional Credits to   : My son (Rich) for his encouragement.
                          My friends Steve and Byarr for their encouragement.
                          My friend John Blackburn for all his help and
                          support.  He encouraged me to build this megawad.
                          He also created the title page and the deh
                          patch to add the map titles and playtested
                          and recorded every map in Grandmaster style!
                          John is a good friend and a great player. 
                          He has a great Doom/2 Home Page at: 
                             http://www.john333.demon.co.uk/index.htm
                          Many thanks to the Gothic Crew for the textures. 
                          Jens Hykkelbjerg for his RMB.
                          Olivier Montanuy for his Wintex.
                          Bill Neisius for Dmaud
                          Digital Expressions for Midi2Mus.
                          Igor Obraztsov for his Mustool. 

                          Thanks to all!
  
                          My wife (with love) for inspiration and support.	

   
                          id Software and the Deep team.
================================================================
* Play Information *

Map                     : MAP01 - Map10
Single Player           : Yes (designed for)
Cooperative 2-4 Player  : Yes, untested but should be interesting 
                          Input from co-op players would be helpful
                          for future designs.  
Deathmatch 2-4 Player   : Yes, but not designed for - big wads  
Difficulty Settings     : Yes, all settings tested
New Sounds              : Yes, (taken from various web sites)
New Graphics            : Yes - see disclaimer
New Music               : Yes - level/music/credit:
                             1.   OneOnOne    Terminator   Movie theme
                             2.   Gotcha      Level 16     ROTT
                             3.   Sniper      Stalker      DN3D    
                             4.   Tripwire    Level 2      Descent    
                             5.   Breakout    Ktulu        Metallica 
                             6.   Base666     Alien        Movie theme   
                             7.   Trapped     Level 5      Descent
                             8.   Pharaohs    Future Mill  DN3D 
                             9.   Camelot     Dead Souls   Nine-Inch Nails
                            10.   Octopus     My friend    Metallica   
                                              of Misery
   
Demos Replaced          : Yes, 2. Map01 & Map06. 
   



 * DISCLAIMER *
This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip                      

=================================================================
To play this PWAD file, unzip it into the directory where you put 
DOOM 2 then start DOOM 2 like this:

Type IMMORTAL.BAT and simply press enter.
or
DOOM2 -FILE IMMORTAL.WAD -WARP 1 -SKILL ? (2,3,4) (-FAST)


=================================================================

* Construction *

Base                    : New levels built from scratch.
                          
Why created?		: The challenge and the fun.

Editor(s) used          : Deep97
                          
Build time              : Three months

Known Bugs              : None

LMPs                    : Welcome any lmps or constructive comments. 

===============================================================
* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  Please mention my name.  Also give credit for the textures.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

===============================================================
* Where to get this WAD *


<immortal.wad> ftp.cdrom.com and its mirrors
               http://www.john333.demon.co.uk/wads/immortal.zip (1.85Mb) 

<dehacked.exe> ftp.cdrom.com and its mirrors
               

