================================================================
Title             : The Garden 
Date Finished:    : June 14 1996
Author            : J. Brown
Mail              : jambro@caro.net
Misc. Author Info : Enjoys Doom2 more than Duke.

Description:       
 
 The Mission is to find and shutdown the UAC Comm Center.

 You begin pinned down in the entry room overlooking the Bosses Garden.Stay 
 alive until you are able to move out into the Garden. 
 
 Even though there is lots of ammo shoot    straight  and    Don't waste it, 
 (e.g. don't use all your rockets & plasma)  when other weapons will serve , 
 You will need it later.

 The same for health , eat it when you need it.  Remember where you left it.

 Experienced players seem  to need about 50 to 70 min. to finish the mission. 
 Since its long, we save the game (F2) as  each area is secured ?? .
			  
 If you are playing fast monsters using F3 to  load a saved game will crash 
 doom2.Be sure that DOOM2 is restarted with the -FAST parameter.
						    
 Your shell: DM , D! , etc.   can probably do this.  You can do it manually,
 (See Example command line at bottom)

 Play it however you want to but this wad is intended to be played 
 Ultra Violence , Fast Monsters.
 You probably will need to learn it on lower vio. levels with slow 
 Monsters before  Uv & Fast are possible to do.    There is a demo 
 included ( single player , fast, Uv , Standard Guns) 
 Demo note: Doom2 ver. 1.9 only
 
 There are large amounts of plasma & rocket ammo for the benefit of those 
 with out a weapons patch. 
    
 Remember  its nightime so don't crank  the gamma levels (brightness) levels
 too far . When looking out into the  garden from the entry room windows you
 should see areas which are flickering from the torch light and the floor of
 the raised  area  (with the trees)  should look like a green pool table top
 would appear in torch light. 
				       Enjoy ,JB
     
  DOOMJESUS sez: 
  
  " Just play the game with a  ( REALISTIC )  guns patch ,like
    the superb " ROSSGUNS ". 
    
    Use ultra violence,fast monsters , and don't  die or cheat.                     
    If you can do these things, even though you have no friends 
    you can still be considered  cool  and feel safe and secure 
    in the knowledge that you really are better than someone at 
    something and you have my blessing.                         
				     
				   God help you. Sincerely, DJ "

Note:  Dehacked 3.0 and Rossguns.deh are inclued for your convenience.

Credits to:   
	  : Id Software          - OF COURSE  
	  : Sensor Based Sys.    - Deep Editor 
	  : DOOMJESUS@aol.com    - Consultations and Blessings 
	  : Jaime J. Mackercher  - Good advice,sharp eyes and 
	  :                        Informed Nit Picking      
	  : Unknown artist       - The night sky.
	  : Greg Lewis           - Dehacked 
	  : Ross Carlson         - "Ross Guns" Patch
================================================================
* Type of DOOM or DOOM II file*

(Choose One)
New level WAD           : Yes
Sound PWAD Only         : No
Music PWAD Only         : No
Graphic Addon Only      : No
Dehack Patch Only       : No 
.LMP Only               : No
Other                   : No 
Required To Have In Dir : No

* Play Information *

Episode and Level #     : Map 7
Single Player           : Yes
Cooperative 2-4 Player  : Yes (Optimized for 2 player)
Deathmatch 2-4 Player   : Yes (Everyone starts with a pistol.)
Difficulty Settings     : Yes (Also ,using -FAST with any setting 
			  makes a very  different game )
Demos included          : Yes 
New Music               : No
New Sounds              : No
New Graphics            : Not Really, one wall texture ,night sky

* Construction *

Base                    : New level from scratch
Build Time              : ( Unknown )

Editor(s) used          : DEEP Ver. 7.5 
Known Bugs              : 
May Not Run With...     : NEEDS DOOM2 (Tested w/: 1.66 , 1.7a , 1.9 )

Utilites  used          : RMB,WINTEX

Hardwware               :Very fast on a dx4-100 w/ stealth 32 vlb 


* Copyright / Permissions *

Authors MAY not use this level as a base to build additional levels. 

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

Note to Editors:

 If you just want to view this wad with a map editor, make a backup
to avoid losing the reject map. And be sure not to distribute the 
edited copy.

There is a lot of work in a wad like this so emailing me or posting 
something to a Doom newsgroup might encourage me to do more wads.

All feedback is welcome and encouraged. email: jambro@caro.net

To play this PWAD file, unzip it into the directory where you put your 
DOOM2 wads then start DOOM2 like this:

DOOM2 -FILE PATH\GARDEN.WAD -WARP 07 -SKILL * -TURBO *** -FAST (If Desired)

where PATH= the location of your DOOM2 wads  i.e. C:\GAMES\WADS\ ,( my setup)
where *   = the skill level you want to play, i.e. -SKILL 3 , HURT ME PLENTY.
where *** = player speedup ( 0 TO 250 )     , i.e. -TURBO 200

Or...
type DOOM2 -PATH\FILE GARDEN.WAD

and then, after beginning a game at any episode/mission
and choosing a skill level, type IDCLEV07. This will take you to
the Boss's Garden at the skill level you chose.

To manually load a Fast Monsters saved game start DOOM2 like this:

DOOM2 -FILE PATH\GARDEN.WAD -FAST -TURBO *** -LOADGAME *

where *   = saved game number, i.e. 0=1st saved game,1=2nd saved game,etc. 


