===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : Doom2 or Doom2 for Windows95
Primary purpose         : 1 Single + 4 Cooperative play + 6 Deathmatch Starts
===========================================================================
Title                   : Hsg_0102.wad
Filename                : Hsg_0102.wad
Release date            : 
Author                  : Harry S. Gunderson
Email Address           : Midnyte2@juno.com
Other Files By Author   :  Hsg_0116, Hsg_0101
Misc. Author Info       : I just putter around in my spare time designing an occasional Doom2
			  Map, hoping to perpetuate an old relic for those whom still use the
			  commercial retail port version.

Description             : It's been a few years now since the monsters had invaded earth; and
			  since then you have taken up residence at Earth's only remaining radio
			  telescope facility, where you have found yourself scanning fervently
			  for the sound of any other human voice. You bang your head on a hang-
			  ing desk lamp with a start as the transceiver now crackles to life..
			  It's a transmission from the MTMM (Manned Teraforming Mars Mission),
			  Which had launched towards Mars about four years ago. (And which was
			  now humanities last desperate hope).  We have no experience dealing
			  with these things, they exclaim, It's a *@mn infestation.. With their
			  current distance, and a constant 1G acceleration rate: They barely
			  have just enough time and energy to teleport you, (and your DM squad),
			  to what they call a secure area as they lock down the ship. My God,
			  help us!! you hear them scream as the teleport pad hums to life, It's
			  happening again, just like on Plutonia..

Additional Credits to   : Everyone at I.D. Software for their magnificent game creations.
			  Everyone at Sensor Based Systems for their excellent game editor.
===========================================================================
* What is included *

New levels              : Map 01, (One new level)
Sounds                  : No
Music                   : No
Graphics                : Yes-	A couple of the Textures which are also used in Hsg_0101.wad
				-And a few new flats resembling some garish colors of Berber
				type Carpeting-, (some respectable colors are also included).
				(-These work best at sector light levels of 160 and above-).
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for 1 Single Player start
Cooperative 2-4 Player  : Designed for 4 Cooperative Player starts
Deathmatch 2-4 Player   : Designed for 6 Deathmatch Player starts
Other game styles       : Not implemented
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : N/A
Editor(s) used          : DeepBSP v.9.73 by Sensor Based Systems
Known Bugs              : A few occasional display threads due to an extensive use of curvatures.
May Not Run With...     : Doom2 versions prior to 1.9


* Copyright / Permissions *

Authors may use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

