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Title			: Mir
Filename		: Mir.wad; Mir.zip
Author			: Roger Ritenour
Emale Address		: ritenour@mail.comet.net

Story Line		: You have taken the starship Pleiades
			  from deadly aliens in the far reaches
			  of instellar space and have managed
			  to bring her home. You sit in the
			  crow's nest of the Pleiades admiring
			  the view of the beautiful Earth-Moon
			  system as the Pleiades approaches the
			  space station Mir. The Mir, named in
			  honor of the original Russian space
			  station of antiquity, is a large
			  orbital complex in high Earth orbit.
			  However, no one answers your hailing
			  calls. You decide to board the Mir to
			  find out why, but with a sense of
			  dread...  
Description		: Single level with lots of new
			  graphics. This is a sequel to
			  the Pleiades level where you
			  captured the starship pleiades.
			  (you may wish to download
			  Pleiades, which can be found at the
			  same sites as this level under the
			  names Pleiade2.zip and Pleiade3.zip;
			  Pleiade2.zip is for Doom2 versions
			  before 1.9 while Pleiade3.zip is for 
			  Doom2 versions 1.9 and later.) Mir
			  will run under all versions of Doom2.
			  Note: Pleiades and Mir are not 
			  compatible for combination into a
			  single multilevel PWAD nor for
			  play under the same loading of Doom2.
			  They have different sky and wall
			  textures assigned to the same names. 
			  Play action features random monster
			  placement which gives the action a
			  different twist each time it is
			  played. Finally, this level is a
			  standard patch wad that does not alter 
			  the main Doom wad and is playable
			  with the standard -file parameter.
Additional Credits	: Doug Ryerson, I borrowed a few of his
			  textures from his ANTARES.WAD. Dave
			  Swift, I borrowed his idea of shiny gold
			  surfaces for a door textures from
			  his H2HMUD01.WAD level. Michael Coyne/
			  Steve McCrea, et al (Trinity),
			  source of Toccata, the organ music
			  selection. ID Software, I redefined
			  their COMPSTA1 and COMPTALL textures
			  as animated textures to produce
			  "living" instrument panels.

* Play Information *

Episode and Level #	: Map01 of Doom II
Single Player		: Yes
Cooperative Player	: Yes (untested)
Deathmatch		: Yes (untested)
Difficulty Settings	: Yes, full range (all difficulty levels
			  a little tougher than standard Doom 
			  difficulties, suggest starting
			  at the easier levels until familiar
			  with the layout.
New Sounds		: No
New Graphics		: Many
New Music		: Yes
Demos Replaced		: None

*Construction *

Base			: New level using portions of the Pleiades
Editors used		: Wintex/Deutex
			  WinDEU32
			  BSP Node Builder	
			  RMB, Jens Hykkelbjerg	  
			  Corel Photopaint 6
			  CorelDraw 6
Known Bugs		: 

* Copyright / Permissions *

You MAY use this level as a base to build additional levels
You MAY modify this level. If you do, please drop me a line, I 
would like to see what you come up with. You MAY distribute this
this WAD in any electronic format provided you include this
information file unmodified. If you use portions of this wad
in other wads, all I ask is that credit be given to the
originator, whether it is me or someone from whom I borrowed from.

