Number One Kill The Next Generation
                                    Note: at this site all #1kill is 1kill it dose
#1killtng.wad                       not I repeat not mean there is only one 
Angelo Jefferson                    thing to kill in all the levels


       There was hexen and hexen2, startrek and startrek the next generation,
quake and quake2. What do they all have in common? The sequel was a hell of
a lot better than the original which was good any ways. Well now theirs #1kill
the next generation which follows the tradition. It features 23 never before
seen levels with new textures and music from all off doom ever created 
under Id. It was built with the experience of building 13 levels for doom/doom2
and the experience of playing doom, doom2, final doom, obtic, hexen, 
swheretic, quake, and other levels off the net, These levels are built to be
challenging with the quality you would expect from Id, playability, and beauty
in mind. 
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Levels:               20 +three secret(one map consist of two levels)
single player:                  yes
cooperative:                    yes
deathmatch:                     yes
difficulty:                     yes         
first two = ultra violent in doom and hurt me plenty in doom2
hurt me plenty = ultra violent doom2 hurt me plenty final doom    
Ultra violent = hurt me plenty with fewer health and more monsters  
demos:                          yes
new textures:                   yes
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time until completion: around 24 hours per level


Known bugs
Visplane overflow: happens in big open complex areas
effects: player will be kicked out of game 
prevention: save often When in the levels in question. 
When reloading after this happens don't look across the
full span of the room in which it ocuurs
has occurred but rarely in11,19,20 and in secret level 2


HOM effect: caused by too many lines in one viewing area. It dose occur in
some sky seens 
Effect: a hall of mirrors effect. when players walks away or turns the 
hom affect disappears dose not affect game play but distorts the appearance
can be seen in minorly in level 11 15 17 


this may seem like alot but they are extreamly rare and are barly noticable.
Other wise id quality is maintained throughout
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permission: do what ever you want with the levels or textures 
Note: if you can fix such problem send me the level fixed and I 
will put it in the next version of #1kiltng.wad with your name
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Any comments tips or things that i could fix please e-mail me at N1Kill@aol.com
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Coming this Christmas or sometime around is #1kill the final frontier
The ten final levels that will complete the 32 levels #1KILL for doom2
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All things with the name 1kill On this site was built by the same desighner.
