                        The DOOM Authors Guild presents:
+--------++------+   +---+  +---+  +---++-----------+-+   +-----+---+    +---+
|         \       \  |   |  |   |  |   ||           | |  /       \   \   |   |
|   +--+   \+--+   + |   |  |   |  |   |+---+   +---+ | +   +-+   +   \  |   |
|   +--+   /|  |   | |   |  |   |  |   |    |   | |   | |   | |   |    \ |   |
|         / |  |   | |   |  |   |  |   |    |   | |   | |   | |   |     \|   |
|   +----+  |  |   | |   |  |   |  |   |    |   | |   | |   | |   | |\       |
|   |   |   |  |   | |   |  |    \/    |    |   | |   | |   | |   | | \      |
|   |   +   +--+   + |   +-----+       +    |   | |   | +   +-+   + |  \     |
|   |    \        /  |         |      /     |   | |   |  \       /  |   \    |
+---+     +------+   +---------+-----+ v2.1 +---+ +---+   +-----+---+    +---+

Polution in as addon for the greates game of all time, DOOM II. This new
addon will test you in ways others can't. I have made new weapons and enemys. 
Print out this document...It contains basic info you will need durring the
game. Print out missions.txt for your mission briefings. To see a list of
things that have been changed and level making tips for polution see
author.txt

If you get stuck then read hint.txt, It has some basic tips on how to beat the 
game. I am working on the cheat guide.

Quick note: Polution will now run on Legacy! I turned all thoes textures into singal patch textues using a screen capture program! It runs perfectly now!

Back Drop:

It has been two years since the last DEMON attack and the world is just now 
starting to recover. Some of the most badly hit areas are rebuilding their 
buildings and in some cases, tarring down the old ones because of the memories 
of the hell that humanity had to go through. One of the lease hit areas, 
California, ignores the rest of the world and continues on with their way of 
life, not knowing the death and suffering they would soon suffer through. 

New weapons: 1
We have found a way to incorporate Demon technology into our own weapons. The
first child of this is what we call the "Energy charging module" or the 
"MacuGun" that is because we have found a way to use the energy charging 
proporties of the Mancubie weapon and incorporate it into a faster shooting 
weapon. The result? Just wait and see.

New enemys: 3
Ryoter - The undead soldiers have all been given more powerful shotguns. They 
have also gotten very violent, they will now punch at close range and are very 
dangorous.

Flying terror - Our old friend the Arch-vile has suddenly started flying!
This makes it possable for them to fallow you almost anywhere you go. However
they have less health and they must have a constant clear shot at you to
sucessfully attack you... Remember this.

Mutated and posessed sludge - Some barrels have started coming alive and will 
explode on contact... Verry strange...

Version history:
v0.2 - First realese

v0.5 - Fixed texture problems in map02 and chaned some effects. Also changed
the name.

v0.8 - Fixed a texture bug in level 2, added deathmatch levels and added a 
third level. Never realesed.

v2.0 - Created flame effects Created the MacuGun, fixed a bug with the ambiant 
sounds that made the sound play very loud at the start of the level, got rid
of the fog effetcs, added new ambiant sounds and added 6 levels.

v2.1 - Added compatability with Doom Legacy!