TOMB.TXT
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Title                   : THE TOMB OF ALTHEUS
Filename                : TOMB.WAD
Author                  : Thomas Drugg
Email Address           : thomas@z.lanbib.se

Other Files By Author   : GRNROCK.WAD, AHAUNT.WAD, LIBRARY.WAD 
			  Zip files include the .wad file 
			  and an accompanying text file.

Description             : DOOM II single player level designed like an
			  ancient mastaba tomb. Inspired by the
			  tomb of Egyptian Pharaoh Sethos I (c. 1290 BC)    
			  125 K.

Additional Credits      : iD software. The DEU team. For inspiration:
			  Nicholas Reeves & Richard H Wilkinson
			  (Authors of "The complete Valley of the Kings")

==========================================================================
To play this PWAD file, unzip it into the directory where you put 
DOOM 2 then start DOOM 2 like this:

DOOM2 -FILE TOMB.WAD  
===========================================================================

* Play Information *

Map #     		: Map 01
Single Player           : Yes (designed for)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No (suggested music: IDMUS07)
Demos Replaced          : None

====================================================================

* Background Story (sort of) *

Three of your fellow adventurers have disappeared. They were going
to enter the ancient tomb of Altheus - a newly discovered tomb -
looking for treasure.
Altheus was an evil ruler of an ancient kingdom, and also the leader
of a sinister death cult. His tomb is reportedly cursed, and the 
entrance is guarded by the authorities.
You decide to find out what happened to your friends.
Good luck... youŽll need it.

====================================================================

* Construction *

Base                    : New level made from scratch. 
Editor used             : WinDEU 5.24                   
Build time		: April - June 1997
Known Bugs              : No known bugs in the level.  

====================================================================

* Construction Notes *

You know when youŽve played too much Doom when you open a book
on ancient Egypt, and only one look at an architectural plan of
Pharaoh Sethos I:s tomb is enough to inspire you to a Doom level!

The level layout follows the plan of Sethos I:s tomb, with some 
certain additions and changes - for instance, the Egyptians didnŽt 
put teleporters or mechanical doors in their royal tombs :)
Also, sloping floors and rounded ceilings canŽt be done in Doom. 

However, no new textures were added. "Altheus" is a made-up name.

This level is a bit tougher to beat than my previously released 
Doom II wads. 

Recommended reading: "The complete Valley of the Kings" by Nicholas
Reeves and Richard H Wilkinson (Thames & Hudson, 1996)
Excellent book.

====================================================================

* Copyright / Permissions *

Authors may use this level as a base to build additional levels only
if someone wants to put some Egyptian textures into it. 

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this WAD in any electronic 
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

====================================================================

* Where to get this WAD *

<> ftp.cdrom.com and its mirrors
<> My Doom II page: www.z.lanbib.se/~thomas/doom2eng.htm
