Uploaded by:            : Graham Burgess (GKBurgess@compuserve.com)
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Title                   : Theatre of Doom   
Filename                : theatre.wad
Author                  : James Wilson (aka Shade)
Email Address           : Cserve: 73651,2312

Author Notes            : The author of this wad works in a movie theater, 
                          so getting the chance to wield a shotgun in one
                          of his own design was a form of therapy for him.
                          This was my first level, and this is the Doom 2
			  conversion.

Description             : All your buddies have gone to the movies and
                          they've taken all the heavy weaponry with them!
                          This level is designed as your average modern day
                          movie theater, with a few twists.  Run through your
                          local cinema blasting all those annoying patrons
                          in your way, demanding that they decrease the
                          popcorn prices.  Your buddies are in there, dead 
                          or alive.  Can you find them and the weapons they
                          brought with them?  Good luck!

Level notes             : This level is big with lots of stuff.  It will run 
                          slowly on slow computers.  I tried to design it to
                          be difficult, but not impossible, with the theory
                          that lots of killin' is a good thing.

How do I start
this friggin' thing?    : For those of you new to this, place the file
			  entitled 'Theatre2.wad' into your Doom2 
			  directory, and then type:
			  'doom2 -file theatre2.wad' (leave out the
			  quotation marks).
			  This is how you load any external PWAD file
			  (that's what they're called), replacing the
			  'Theatre2.wad' with whatever the .wad filename
			  is.
			  You will get a message at startup that you
			  have an altered version of Doom 2, but this
			  is not truly the case, as the alterations
			  are not permanent, and go away when you reload
			  Doom 2.  Hit 'enter' to get past this message,
			  and then start a normal game, and you are
			  ready to go.


================================================================

* Play Information *

Map #                   : 01 
Single Player           : Yes
Cooperative 2/4 Player  : Yes (not tested)
Deathmatch 2/4  Player  : Yes (not tested, but extra objects have been
                          placed with DM in mind.)
Difficulty Settings     : Minor difference between UV and others.
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Construction time       : 90 to 100 hours for the original construction (it was
   			  after all my first level) + 5-8 hours for the conversion.
Editor(s) used          : DEU 5.2 for the orginal, 32-bit Windeu and Deep 7.01 for
 			  the conversion.
Known Bugs              : None


* Copyright / Permissions *

Authors (MAY) use this level as a base to build additional
levels.  Authors (MAY) alter or play or do with this level pretty much
anything they want, I only ask that you give me credit.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

Compuserve:  Gamer's Forum in the Action Game Aids section. 
