----------------------------------------------------------------------
       PATCH-WAD FOR USE WITH REGISTERED VERSION OF DOOM 2
----------------------------------------------------------------------

THIS FILE:- TIKAL.TXT       
DATE     :- 15TH FEB 1998


USAGE    :- to use this new patch-wad level in place of the old 
            enter the following at the command prompt:-

                 DOOM2.EXE -FILE TIKAL.WAD

            When you play the game go to LEVEL 1.
     
======================================================================
Title                  : STRONGHOLD AT TIKAL
Filename               : TIKAL.WAD
File release date/time : 16th Sept 1997, 9:48p
Author                 : GRAHAM.J.PERCY
                         15-17 CHERRY ST
                         PEARCEDALE
                         VICTORIA
                         AUSTRALIA, 3912
                         PH 03 5978 7198
Email Address          : gjp57@yahoo.com
Misc. Author Info      : AERO ENGINEER
                      
Description            : THE LEGIONS OF THE DAMNED HAVE FOUND THEIR 
                         WAY THROUGH ONE OF UAC's EARTH-BOUND PROTO-
                         TYPE INTER-DIMENSIONAL GATEWAYS (WHEWWW....) 
                         HIDDEN DEEP IN THE NORTHERN JUNGLES OF 
                         GUATEMALA.
                              THEY ARE WAITING FOR YOU IN THE ANCIENT 
                         LOST MAYAN CITY OF TIKAL; AND THEY ARE READY!

Additional Credits to  :
======================================================================

* Play Information *

Level #                : L1 
Single Player          : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player  : Yes
Difficulty Settings    : Yes
New Sounds             : No
New Graphics           : No
New Music              : No
Demos Replaced         : None

* Construction *

Base                   : New level from scratch
Construction Details   : THE TEMPLES ARE LOOSELY BASED ON TEMPLE II
                         AT TIKAL. HEIGHT IS LESS THAN SCALE (1/2
                         IN FIRST TEMPLE & 3/4 IN SECOND TEMPLE).
                         
                         NOTE:-*ETERNAL FIRE NEAR START.
                               *SIMPLE POSTS & LINTELS IN HALLWAYS.      
                               *PUBLIC DISPLAY OF SKULLS OF VICTIMS
                               *STELA WITH ALTAR TO COMMEMORATE LEADER
                               *BEATING HEART OF CAPTIVE AT 2ND TEMPLE

Editor(s) used         : "DOOMCAD V5.1" PLUS "BSP.EXE" NODE BUILDER
Known Bugs             : "HALL OF MIRRORS" AFFECT HAS BEEN AVOIDED
                         AFTER MUCH EFFORT, HOWEVER;- MUST USE BSP.EXE 
                         V1.2 TO BUILD NODES AND MUST STAY INSIDE 
                         NORMAL PLAY AREA WHILST PLAYING LEVEL TO 
                         AVOID TECHNO-JUNK WOBBLIES (HOM)! 
                         (ie. PLAY WITH CLIPPING "ON").

NOTE:                  : IF YOU CHANGE THE STRUCTURE OF THE LEVEL 
                         ie. ADD SECTORS, SHUFFLE NODES AROUND. THEN YOU
                         WILL PROBABLY CREATE BAD H.O.M. (99% CHANCE).

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels but I
would discourage it. VERY TOUCHY WHERE STRUCTURAL CHANGES ARE 
CONCERNED, PARTICULARLY WHEN FLOORS ARE ALL DOWN AND DOORS ARE ALL 
OPEN! "Things" can be altered freely however.

You MAY distribute this WAD, provided you include this file, with no 
modifications.  You may distribute this file in any electronic format 
(BBS, Diskette, CD, etc) as long as you include this file intact.

* Where to get this WAD *

FTP sites: ?

BBS numbers: ?

Other: FROM MY HOME ADDRESS. SEND $3 TO COVER POSTAGE. ($5 for Overseas)

==========================================================================
