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Title                   : Townhouses (Townhous.wad)
For                     : Doom2
Date Finished           : November 21, 1995
Author                  : Dino M. aka:(D.T. Legna)
E-mail Address          : Pangier@aol.com
Misc. Author Info       : 30 years old. Owner of entertainment based web site
                          at http://www.afternight.com. I work with the music
                          community of Chicagoland. Owner of a Recording
                          Studio and rehearsal studio spaces.
                          
Description             :Have you ever wanted to snipe your neighbors? Well
                         you can now snipe mine. The are five complete houses
                         The idea here is to go from house to house killing
                         the inhabitants. This is a VERY detailed level.
                         There are about 2500 sectors. I believe it may be
                         THE most detailed level made for doom2. OH,.. and
                         watch out for my mailman. He carries a gun.. (go
                         figure!)
                         
Additional Credits      : Thanks to Ben Morris for DCK and his help with
                          questions I had through e-mail and ID of course!
                          
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* Play Information *

Map                    : Map01
Single Player          : Yes & NOT impossible either! Very fair & challenging
Cooperative 2-4 Player : Yes. Keep the monsters from entering the main home. 
                         I added a switch I like to call my "Dawn of The Dead"
                         switch. When hit, it releases an onslaught of
                         troopers on the outside of the house. (the Switch is
                         in the garage).

Deathmatch 2-4 Player  : Yes Actually a great DM level. Each starts out in
                         their own home and fights to get control of the
                         main house which contains many of the good weapons.

                         I put the only health where you would expect to go
                         when you are hurt.. In the bathroom.

Difficulty Settings    : Not implemented

New Sounds             : Nope
New Graphics           : Nope
Demos Replaced         : Nope

* Construction *

Base:                  : New level from scratch (I did cut and paste
                          a few pieces of furniture from a two other wads
                          because I got tired of creating it myself). The  
                          wads I used were "Two Houses" and "MyHome".
                          
Build Time             : 90+ hours!.. I really spent a lot of
                          time on this one.

Editor(s) used         : Good ole DCK (Thanks Ben!!)

Known Bugs             : The ever so popular hall of mirrors happening outside
                          when looking from the way north. No big deal,
                          No one goes there anyway :-)

Special Features       : If you really want a challenge, Open the huge door
                          at the very north end of the map. Great idea for
                          Cooperative play. Not so good idea for solo play.

Where to find this wad : TWC's Oct/Nov 1995 disk and & America Online.

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels provide you credit me with creating the original level and 
that you say the level you've made is a modified version of my 
original level.

Copyright:
Yeah Right... Nuff said! (However, if you do put this on a cd-rom, please
let me know through e-mail).

Disclaimer:
This is not produced by ID Software and therefore no tech support by them is
possible. Good Luck, Let me know if you have any problems and please send me
feedback on this level. It's the only way I know what ideas work good.
